Did you even give Tales of Graces f and Tales of Xillia a chance? Both of them have drastically different combat systems from Tales of Vesperia and even from each other. You would be missing out if you judged every other title, based on just one. Every title is unique unto itself through tone, theme, setting, narrative and gameplay. I believe you would be mistaken to say they all use "same old, same old" gameplay. If you don't particularly enjoy the Tales series, that's perfectly fine. Just try the other titles before you judge them.Arqus_Zed said:Tales of Graces f
Tales of Xillia
(You know, I never liked the art style of Tales of Vesperia and I thought the story/characters were far from being on the same level as FF IX or Shadow Hearts, but I guess I still kind of managed to enjoy it. But now, the continuation of the "same old, same old"-gameplay and the persistence of that generic "new anime look" they push into... well, everything, made me skip on these all together.
Which? Most of the new adventure games I see coming out are rooted in humour.lapan said:I miss old humorous point&click adventures like Lucas Arts made them. Most new adventure games try to be dead-serious
They have been getting more popular in the last 2 years again, but there was a long time during which it wasn't so.Pink Gregory said:Which? Most of the new adventure games I see coming out are rooted in humour.lapan said:I miss old humorous point&click adventures like Lucas Arts made them. Most new adventure games try to be dead-serious
There were both more serious and more comic adventure games during the 'golden age', same as is now.
I actually drew a blank on this threads question until I read this. I've been a big fan of PC/Console gaming since Commodore 64/NES and yet I couldn't think of anything. I'm among the minority who believes gaming has evolved for the better in just about every conceivable way.yclatious said:Simpler,catchier music.
Ar Tonelico's combat is hardly similar, every game in the series changes it. How can you confuse turn based combat with real time action? The game is the worst in the series for a bunch of other reasons, but it sounds like you didn't even look into it.Arqus_Zed said:And to be honest, I never got to Ar Tonelico Qoga - I just remembered the PS2 original Ar Tonelico, saw it was still the same art style and combat (though with the third dimension added to it) and decided against it. And I still don't understand how series like Shadow Hearts, Valkyrie Profile, Legaia (though Dual Saga was a bit crap) and Dark Cloud / Chronicle / Rogue Galaxy bit the dust after the 6th generation, yet we still have Ar Tonelico and the Atelier series. And seriously, why are they all using that same crappy art style?! Where's Yoshitaka Hirota? Kazuma Kaneko? Anyone?
And yeah, sure... All JRPGs released on the gamecube were pure gold, all... three of them.