Metal Gear Solid V: The Phantom Pain
Not quite that far into it, but:
LOVE: Game feels very polished, movement, weapon physics, interface, sounds, graphics. All simply beautiful, and a joy to play. Even more so than previous ones.
HATE: Unforgiving stealth. It is challenging stealth, and I don't mind that at all. I'm just a little too impatient to have to redo an entire section all over again because the checkpoints are spaced dependent upon whether you are in a mission phase or not, whereas in open world they are very generous (everytime you pick up a damn leaf basically). Which has led me to just saying 'fuck it' and going loud to finish the mission after the 3rd attempt or so, where in other games such as Dishonored I'd be a lot more patient.
Not quite that far into it, but:
LOVE: Game feels very polished, movement, weapon physics, interface, sounds, graphics. All simply beautiful, and a joy to play. Even more so than previous ones.
HATE: Unforgiving stealth. It is challenging stealth, and I don't mind that at all. I'm just a little too impatient to have to redo an entire section all over again because the checkpoints are spaced dependent upon whether you are in a mission phase or not, whereas in open world they are very generous (everytime you pick up a damn leaf basically). Which has led me to just saying 'fuck it' and going loud to finish the mission after the 3rd attempt or so, where in other games such as Dishonored I'd be a lot more patient.