Things you thought someone would do by now

Recommended Videos
Nov 28, 2007
10,686
0
0
Scolar Visari said:
When a character "Kills" someone make sure they are fucking dead, put an extra round in the head if you have to. I hate haveing the same idiot keep coming back to life over and over because the designers couldn't be more creative.
They tried that in Mass Effect. It didn't work well.
 

Break

And you are?
Sep 10, 2007
965
0
0
Anarchemitis said:
Actual dying.
It's kind of a stupid concept, but I've never actually seen it applied; "You died. Please purchase a new copy of this game to continue."
Steel Battalion. It was awesome. All games should come with an Eject button.
 

Erana

New member
Feb 28, 2008
8,010
0
0
Khell_Sennet said:
Aaah, VG Cats. The answer to all life's mysteries... Except the mystery of why he never updates on time.

That makes me feel.... so happy inside.

What I want to know is why people in zombie games don't just, I dunno.... Leave? They always go deeper into the mansion/phasiclity/city, rather than just leaving and coming back with proper weapons and assistance.

I also wanna know why characters in many RPGs don't jsut bring ropes, ladders and grappling hooks. I mean, seriously.
 

Cooper42

New member
Jan 17, 2008
95
0
0
Almightyjoe said:
EDIT: on topic: why is there no average joe game, where you go out, work, then buy some groceries and eat them.

ok, you can kill people as-well, but not many and you go to jail.
Postal 2?
 

Nerdfury

I Can Afford Ten Whole Bucks!
Feb 2, 2008
708
0
0
Khell_Sennet said:
Nerdfury said:
Khell_Sennet said:
Baldur's Gate - Why the hell couldn't you use the Wish spell to simply kill Sarevok?
Because despite the fact that Wish is a level 9 spell, it does have its limitations - both in the tabletop game and BG/BGII. Wish allows you to duplicate spells, undo harmful effects such as geas, remove injuries, afflictions or poisons, create certain magical or non-magical items, grant certain bonuses to your stats, revive the dead, transport travellers or undo misfortune (i.e., offer a reroll).

Trying to cast anything stronger may be perverted into 'letter of the law' or 'letter of loophole.' Wishing for immortality might turn you to stone or wishing for someone's death might transport you to their feet to kill yourself.
In the Bioware/Blackisle Forgotten Realms games, the Wish spell is BEYOND limited, to the point of not being worth having in the game. In D&D (varied a little by version) the spell is less restrictive, more a case of having a friendly DM and spelling out every detail of your wish.

For instance, to wish for Sarevok's death, you could say "I wish *Full Name Here* to be transported, naked and unconcious, to the lowest elevation point of the Innersea.
Read the PHB at some point. The DM is welcome to use your overly powerful wishes and pervert them and is supposed to if it's more powerful than the spell describes. By your own described wish, the DM could justafiably transport your target to that same point years in the future when there's something there to hold them safe, or inside one of those fangled phase cages just long enough to bust out and kick your arse.
 

JJDWilson

New member
Feb 25, 2008
100
0
0
How is there not a proper Vampire game?
I'm not talking about blookrayne or some other action/gore fest, I mean a game where you have to aware of sunlight, plan your feeding and such.
I know oblivion almost did this, but a whole game dedicated to fleshing out this idea wouldn't be unappreciated.
 

birdygirl

New member
Nov 28, 2007
7
0
0
Why don't Mario and Bowser reinstate their mortal enemy rules while playing tennis, mario kart, or soccer?

It seems silly that suddenly Mario and Bowser are having a friendly game of tennis, while the next day, Bowser is back to his ways of kidnapping princesses.
 

propertyofcobra

New member
Oct 17, 2007
311
0
0
JJDWilson said:
How is there not a proper Vampire game?
I'm not talking about blookrayne or some other action/gore fest, I mean a game where you have to aware of sunlight, plan your feeding and such.
I know oblivion almost did this, but a whole game dedicated to fleshing out this idea wouldn't be unappreciated.
Bloodlines?
 

ZenMonkey47

New member
Jan 10, 2008
396
0
0
Khell_Sennet said:
Baldur's Gate - Why the hell couldn't you use the Wish spell to simply kill Sarevok?
"Very well, Serevock Jones, influential philanthropist and single parent, is now dead. He is survived by his 6 now orphaned children. Would you like to spend another wish spell and off them too?" :p

My big headbanger comes from RE5. So the way I understand it, the big bad's plan revolves around sending the infected daughter of the president back home where she creates mass havoc. So why do they try and hinder Leon and Ashley's attempts to escape? Wouldn't it serve their purpose BETTER to just let the brave pretty boy bring her back to her father as they sit back and watch the carnage on MSNBC?
 
Nov 28, 2007
10,686
0
0
ZenMonkey47 said:
Khell_Sennet said:
Baldur's Gate - Why the hell couldn't you use the Wish spell to simply kill Sarevok?
"Very well, Serevock Jones, influential philanthropist and single parent, is now dead. He is survived by his 6 now orphaned children. Would you like to spend another wish spell and off them too?" :p

My big headbanger comes from RE5. So the way I understand it, the big bad's plan revolves around sending the infected daughter of the president back home where she creates mass havoc. So why do they try and hinder Leon and Ashley's attempts to escape? Wouldn't it serve their purpose BETTER to just let the brave pretty boy bring her back to her father as they sit back and watch the carnage on MSNBC?
The problem there is that they kidnapped the President's daughter. If they just let him take her back, there would be an investigation into the reasons behind the kidnapping. That, and it would have made a very boring game. :p
 

ZenMonkey47

New member
Jan 10, 2008
396
0
0
thebobmaster said:
ZenMonkey47 said:
Khell_Sennet said:
Baldur's Gate - Why the hell couldn't you use the Wish spell to simply kill Sarevok?
"Very well, Serevock Jones, influential philanthropist and single parent, is now dead. He is survived by his 6 now orphaned children. Would you like to spend another wish spell and off them too?" :p

My big headbanger comes from RE5. So the way I understand it, the big bad's plan revolves around sending the infected daughter of the president back home where she creates mass havoc. So why do they try and hinder Leon and Ashley's attempts to escape? Wouldn't it serve their purpose BETTER to just let the brave pretty boy bring her back to her father as they sit back and watch the carnage on MSNBC?
The problem there is that they kidnapped the President's daughter. If they just let him take her back, there would be an investigation into the reasons behind the kidnapping. That, and it would have made a very boring game. :p
If I were running the show I'd kidnap the president's daughter, make some fake impossible demands (like say: make the army pull out of every other country, cut military spending by 4/5 and donate that money to 3rd world development), wait for the hero to show up, let him slip through my legions taking care to herd him away from any intel I don't want him to know) get the girl and escape (while I shake my fist on the shore). Then, during the heartfelt reunion between father and daughter, hatch the eggs.

A zombie shootout in the White House might make for a fun game
 

ZenMonkey47

New member
Jan 10, 2008
396
0
0
Khell_Sennet said:
HEY! Nobody gets to shoot up the white house but Canadians, zombies or no... We set the f'in thing on fire once, its only fair we get first dibs for a second assault.

You had your shot...

Why is it when I see that pic the first thing that pops into my mind is "It's over NINE THOOOOOOOUSAND!"?
 

knumpify

New member
Feb 15, 2008
283
0
0
we've all heard the demand for vampires. I want werewolves. I'm tired of them being enemies or mini abilities for a short time *cough*diablo2*cough*. I want a full time werewolf dammit!
 

Terramax

New member
Jan 11, 2008
3,746
0
0
How's about an RTS where you tell 10 soldiers to attack a tank, then they look at you with a scrumpled face and shout "F**k off!".
 

Sparrowsabre7

New member
Mar 12, 2008
219
0
0
Braxxis said:
Also why is it that in Resident Evil 4 when you shoot one of the "non-zombie" villager Ganados in the leg/arm/eye/pelvis/buttocks that they grunt instead of saying something meaningful like "SOB!" "Fother Mucker" "Omg I can't believe you shot me, you shot me in the arm!" This can actually be spread to cover all games of every genre.
This was in Perfect Dark they'd say things like "you *****" and "oh my god i've been shot" pretty much exactly how you described ;)
 

knumpify

New member
Feb 15, 2008
283
0
0
Terramax said:
How's about an RTS where you tell 10 soldiers to attack a tank, then they look at you with a scrumpled face and shout "F**k off!".
that's freakin' beautiful. I gotta see that happen, the closest thing i've seen was in rogue squadron, where if it wasn't thier job to do, they'd say" um... you're kidding right?"
 

Anton P. Nym

New member
Sep 18, 2007
2,611
0
0
knumpify said:
Terramax said:
How's about an RTS where you tell 10 soldiers to attack a tank, then they look at you with a scrumpled face and shout "F**k off!".
that's freakin' beautiful. I gotta see that happen, the closest thing i've seen was in rogue squadron, where if it wasn't thier job to do, they'd say" um... you're kidding right?"
The Close Combat series [http://en.wikipedia.org/wiki/Close_Combat_series] did that. It's combat model included the experience and morale of each squad as well as it's capability against the target. If you ordered green and frightened riflemen to knock out a tank, all you'd get would be some sort of complaining dialog ("We're pinned down!" or "You're mad!" come to mind immediately) and then they'd either curl up and hide or just run away.

Damn, I miss that series.

-- Steve
 

propertyofcobra

New member
Oct 17, 2007
311
0
0
Games need less jump buttons, more "Get forward and up in general" buttons. If you want to try and get up a series of boxes stacked on each other, do you hop up like a freaking bunny?
No? Seriously? Wow, I wonder why all the FPS characters always do that...

I don't want a "jump" button ever again in a game. I want a "jump-roll-climb-scale" combined button that does whatever makes the most sense contextually at the moment.