Things you want to see in Fallout: New Vegas

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zombiejoe

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Sep 2, 2009
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Simple question, what do you want in Fallout: New Vegas? Be it weapons, characters, or missions.

I say Molossia:http://www.molossia.org/

In short, it is a mini nation inside of Nevada consisting of a man and his family. I have talked about it before, and I find it awesome.

Since the game is in Nevada, they could put Molossia in there. It would probably be like the Republic of Dave, and maybe the goverment may be planning to go to war with the NCR or the Slavers. Maybe even some missions where the government wants you to bring in more soldiers, or the NPC wants you to "convince" them to stop. Or if you want to be simple just help the slavers enslave the president.

What do you think?
 

Mantonio

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Apr 15, 2009
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Sounds interesting. Also:

Rad Spiders!

HUGE Rad Spiders!

That chase down your vehicle!

Or maybe ones that could talk, like that spider in 'Whatshisname and the Chamber of something'!

PET RAD SPIDER!
 

Marter

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Oct 27, 2009
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Pretty much just the glitches fixed. That was my main problem with Fallout 3.
 

RatRace123

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Dec 1, 2009
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A tighter shooter control, that was mainly why I disliked Fallout 3, it's shooting controls were terrible. You had to use VATS otherwise you risk losing your limited ammo.
 

Pandalisk

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Jan 25, 2009
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Pfft Republic of Dave..
Few minutes with me and it became the Republic of 3 Children , Damn children escaped my Death Fist what with Immortality.

I want a weapon that screams as if it was made with anything i could my hands on, like aa match stick as a Crosshair and the entire rifle is kept together by 100 year old Gaffer tape.

also a good morality system, make it good or dont have it.

and make Hardcore Harder i say! HARDER!.
 

xvbones

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Oct 29, 2009
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A company that is not Obsidian at the helm.

(ba-zing)

But seriously, let's take a look, here:

Obsidian did:

KOTOR 2, which was glitchy, muddled, confused and totally lacking an ending

Neverwinter Nights 2, which was glitchy, muddled, confused and had a dumb story

Alpha Protocol: Shooty the Bang, which is glitchy, muddled, confused and has the worst crouching run animation in any game ever

(Someone mention something about less glitches than the original?
In an Obsidian game?
hahhahha)
 

feather240

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Jul 16, 2009
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RatRace123 said:
A tighter shooter control, that was mainly why I disliked Fallout 3, it's shooting controls were terrible. You had to use VATS otherwise you risk losing your limited ammo.
This, also fix the sniper rifles. I'd like them to be precise and accurate.
 

Iron Mal

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Jun 4, 2008
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Well that could be interesting (provided that it is given an identity of it's own and they don't just try to rehash the 'Republic of Dave' joke under a different name and flag).

I would want them to address the way guns work (namely, when you fire manually), it's hard for me to be overly positive about a game that makes it possible for me to miss someone with a shotgun stuck right next to their face (I'm pretty certain that even someone who's completely untrained in the use of guns would have trouble cocking up that dramatically, nevermind someone who's supposed to be a hardened veteran who's seen hundreds of battles).
 

clzark

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Aug 21, 2009
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RatRace123 said:
A tighter shooter control, that was mainly why I disliked Fallout 3, it's shooting controls were terrible. You had to use VATS otherwise you risk losing your limited ammo.
Happy birthday. Word on the street (Game Informer) is that they have put a lot of work into making the first-person shooting much better.
 

infinity_turtles

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Apr 17, 2010
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For it to be finished. Sorry Obsidian, sorry. I actually think this sort of game is great for them.

Really though, I want better implemented slavery. :D
 

zombiejoe

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Iron Mal said:
Well that could be interesting (provided that it is given an identity of it's own and they don't just try to rehash the 'Republic of Dave' joke under a different name and flag).

I would want them to address the way guns work (namely, when you fire manually), it's hard for me to be overly positive about a game that makes it possible for me to miss someone with a shotgun stuck right next to their face (I'm pretty certain that even someone who's completely untrained in the use of guns would have trouble cocking up that dramatically, nevermind someone who's supposed to be a hardened veteran who's seen hundreds of battles).
I see what you mean about the "Not the Dave joke again." So tell me what could be done different. (Not trying to insult or anything, just wondering what they could do with it. Maybe I can put some of the ideas on the Molossia idea post.)
 

Mr. Grey

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Aug 31, 2009
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Cars... Fallout 2 had them, it's really the only logical course of action. I also want it to be rather graphic like the original Fallouts were, they really got to you with just how sick the world can be. Fallout 3 never gave that to me, it gave me an atmosphere but it didn't make me cry out that those particular men over there were monsters.

I want that... and cars. Or giant robots, whichever comes first.

clzark said:
RatRace123 said:
A tighter shooter control, that was mainly why I disliked Fallout 3, it's shooting controls were terrible. You had to use VATS otherwise you risk losing your limited ammo.
Happy birthday. Word on the street (Game Informer) is that they have put a lot of work into making the first-person shooting much better.
And the melee weapons have their own special attack in VATS. Or you know, you don't have to care about that at all... I certainly didn't...
 

Amnestic

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Aug 22, 2008
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Really good enemy AI in regards to detection, even if you're not in "stealth" mode would be my primary request.

Enemies shouldn't immediately know where I am if I pop one of them at 400 meters with a Sniper Rifle.

If we keep VATS, then better VATS Stealth Kills (with melee weapons) as well. Sometimes when I did a VATS stealth kill from 5 feet behind a super mutant I'd teleport directly in front of him.
 

theklng

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May 1, 2008
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i would actually like to see some fallout this time around, as there wasn't any of it in fallout 3.
 

zombiejoe

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theklng said:
i would actually like to see some fallout this time around, as there wasn't any of it in fallout 3.
What do you mean by "fallout this time?"

Like more destroction or references or monsters or what?
 

theklng

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May 1, 2008
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zombiejoe said:
theklng said:
i would actually like to see some fallout this time around, as there wasn't any of it in fallout 3.
What do you mean by "fallout this time?"

Like more destroction or references or monsters or what?
i mean the actual game fallout.
 

clzark

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Aug 21, 2009
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Mr. Grey said:
And the melee weapons have their own special attack in VATS. Or you know, you don't have to care about that at all... I certainly didn't...
Ya...I find it hard to care about melee weapons when a super mutant is shooting rockets at me. I'll probably try out it out at least once, though, to be honest.
 

Omikron009

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May 22, 2009
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I'd like to see fallout 3 again. New missions and setting, but I'd love for it to recapture the magic that made fallout 3 my favourite game. If I could ask for one change, I'd like for it to have better out of VATS shooting mechanics.