After having read about the social contract between gamers and developers, and after watching several Zero Punctuation episodes I've come to realise there are several unwritten rules for creating games. Now, which rule according to you is the most important?
Mine is "Thou shal't not create respawning enemies who spawn on exactly the same spot where the player is standing." This is mostly for GTA and RRR where creatures respawn exactly where I'm standing and proceed to kill me. It's most infuriating...
Mine is "Thou shal't not create respawning enemies who spawn on exactly the same spot where the player is standing." This is mostly for GTA and RRR where creatures respawn exactly where I'm standing and proceed to kill me. It's most infuriating...