THQ Details PC-Specific Homefront Extras

-Samurai-

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Oct 8, 2009
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Good. Now if it falls on its ass, the elitist PC fanboys cant go crying that usual song of "consoles made it bad!".

Leaving first person helicopter views our of consoles, though? Shame.
 

Canid117

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Andy Chalk said:
a demo, however, is not going to happen. "We'd love to release a public demo, but this would detract efforts from the main game," the studio explained
Looks like I won't buy Homefront.
 

.No.

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Dec 29, 2010
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What the hell? Okay, I understand making the game better on PC, but this is just too much. I mean seriously. I would get it on PC, but my laptop's absolute garbage.
 

Paragon Fury

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Jan 23, 2009
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Woodsey said:
Good to hear, but this game just looks so uninteresting, and the guy criticising the inclusion of the Taliban in MoH has pissed me off.

Dedicated servers an "extra" though? Fuck no - should be standard. I don't see how they're any harder to implement than they were 10+ years ago.
I've said it once, I'll say it a thousand times - dedicated servers are extremely fucking expensive for developers to set up and maintain.

The only reason studios like KAOS and DICE can do it for games like Homefront and Battlefield is because they know the populations will be low almost all the time; trying to do dedicated servers for a game like Halo or CoD (on the 360) would be financial suicide.

Hell, the only reason they're trying it for Gears 3 is because they're hoping the game will make enough money, and honestly, I think they all know the population will drop like a rock after the first couple of months, just like with Gears 2 (and Gears 1, once it had competition from CoD4 and Halo 3).


Also, first-person driving should be the mandatory and only avaliable option for vehicles, ever.
 

Natdaprat

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March is going to kill me. What with this, Shogun 2, Dragon Age 2, Pokemon, Dungeon Siege 3, FEAR3, Crysis 2 and maybe even games like Darkspore (if it's not shite) and Child of Eden and Top Spin 4.

Sorry belly, no food for you in March.
 

The Imp

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Funny, now we've reached the 1999 level of pc games. Battlefield 1942 and even Counterstrike had those features. But nontheless it's nice to see some LAN and mod support in todays gaming.
 

Jaythulhu

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The only thing I'm curious to know about this game is: Does it use the PC to its full extent? Are we going to see jaw-dropping directx11 visuals, or are we going to get yet another game stuffed full of 2005 graphics with a couple of bloom filters added? I'm sick to death of paying top dollar for games that look like they belong on a console, not on the latest and best of pc hardware. I'm tired of games that have such limited gameplay (like CoD5, which is basically an on-rails shooter without the automated movement) thanks to their console-based development approach.

Computers can handle much greater resource requests, can process more data faster and can calculate umpteen times faster than consoles, but since those damn toasters with joypads came out, games have not advanced. We're stuck in a 2005 technological time-loop, of cash and consoles driving game development, leading to the same games being released year after year with slight map and texture changes, rather than pc-based gaming driving hardware manufacturers and software developers to push the boundaries of what can be accomplished with our medium. Until the focus returns to pc, where technological advances are a must, not just a "it'd be nice", we're going to be stuck seeing the same old retreads of the same old games.

I'm so close to giving up on gaming as a hobby. I've watched as games have gone from being the pushers and heralds of new technology to the cash-cow without advancement of the console devs. It's a truly depressing state of affairs.
 

Eruanno

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Aug 14, 2008
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As much as all of that support sounds fantastic, I just can't get excited for Homefront. It just sounds like something I've played a million times already.

Generic soldier-people running around in generic neighbourhoods shooting generic weapons with no new thing to spice up the gameplay.
Booooored.

I'll hold out for something that tries something new, like Brink.
 

Woodsey

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Paragon Fury said:
Woodsey said:
Good to hear, but this game just looks so uninteresting, and the guy criticising the inclusion of the Taliban in MoH has pissed me off.

Dedicated servers an "extra" though? Fuck no - should be standard. I don't see how they're any harder to implement than they were 10+ years ago.
I've said it once, I'll say it a thousand times - dedicated servers are extremely fucking expensive for developers to set up and maintain.

The only reason studios like KAOS and DICE can do it for games like Homefront and Battlefield is because they know the populations will be low almost all the time; trying to do dedicated servers for a game like Halo or CoD (on the 360) would be financial suicide.

Hell, the only reason they're trying it for Gears 3 is because they're hoping the game will make enough money, and honestly, I think they all know the population will drop like a rock after the first couple of months, just like with Gears 2 (and Gears 1, once it had competition from CoD4 and Halo 3).


Also, first-person driving should be the mandatory and only avaliable option for vehicles, ever.
I'm not talking about the 360.
 

Smooth Operator

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Oct 5, 2010
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So there will be a non-gimped PC version, it's really sad how that is now a selling point.
But hey quality development is really rare these days so why not sell on that.
 

Xyphon

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Jun 17, 2009
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Wait. Am I reading this right? No first person view for vehicles on consoles, only PC?
 

Hybridwolf

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Canid117 said:
Andy Chalk said:
a demo, however, is not going to happen. "We'd love to release a public demo, but this would detract efforts from the main game," the studio explained
Looks like I won't buy Homefront.
Same. I was waiting for a demo to avoid getting another frontlines, but no such luck. Least I'll be able to afford L.A. Noir now.

OT: You get what you pay for I guess. But surely half these features should be included anyway? And no first person view in vehicles for consoles? That'll make aiming in a tank a ***** if it's anything like Bad company 2...
 

CCountZero

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GiantRedButton said:
The rest is sweet especially the flight controls, nobody got those right yet.
"
ArmA did.

In all seriousness. ArmA, with community patches, is basicly just Battlefield with realism beefed up tenfold.

Once you add all the community extras, it gets even crazier.

Landing two teams of five special operators on a four-by-four roof, in two MH-6 LittleBirds, and flying off again...

That shit is total Black Hawk Down. Epic :p
 

GiantRedButton

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Mar 30, 2009
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CCountZero said:
GiantRedButton said:
The rest is sweet especially the flight controls, nobody got those right yet.
"
ArmA did.

In all seriousness. ArmA, with community patches, is basicly just Battlefield with realism beefed up tenfold.

Once you add all the community extras, it gets even crazier.

Landing two teams of five special operators on a four-by-four roof, in two MH-6 LittleBirds, and flying off again...

That shit is total Black Hawk Down. Epic :p
I'll take that as a game recommendation :D Been meaning to buy that for some time.
Is there an option for players that want to learn piloting too? or is it "easy to learn hard to master from the get go? (well with mods)
That seems to be the unique feature of Homefront.
 

GiantRedButton

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Mar 30, 2009
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Paragon Fury said:
Woodsey said:
Good to hear, but this game just looks so uninteresting, and the guy criticising the inclusion of the Taliban in MoH has pissed me off.

Dedicated servers an "extra" though? Fuck no - should be standard. I don't see how they're any harder to implement than they were 10+ years ago.
I've said it once, I'll say it a thousand times - dedicated servers are extremely fucking expensive for developers to set up and maintain.

The only reason studios like KAOS and DICE can do it for games like Homefront and Battlefield is because they know the populations will be low almost all the time; trying to do dedicated servers for a game like Halo or CoD (on the 360) would be financial suicide.

Hell, the only reason they're trying it for Gears 3 is because they're hoping the game will make enough money, and honestly, I think they all know the population will drop like a rock after the first couple of months, just like with Gears 2 (and Gears 1, once it had competition from CoD4 and Halo 3).


Also, first-person driving should be the mandatory and only avaliable option for vehicles, ever.
What was that all about? all bad company 2 servers are paid by the community, like pretty much all dedicated servers. (the exception being mmos)
Have you even played a pc shooter?
Tf 2 etc the same thing, the reason every shooter dev did it 10 years ago was because it didn't cost anything and was and still is the most effective way.
 

Devious Boomer

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Nov 18, 2009
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Hell yeah, tweaked helicopter controls!
I'm glad they're implementing VOIP in this. They tried to in BC2 and it failed miserably, even though it worked in previous Battlefield titles.
I'm also glad that for once, it appears the PC isn't getting a gutted version of the game.
 

ZombieGenesis

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Wait... so for once a game gets MORE extras on the PC version, as opposed to... none of them?
God bless you THQ. I hope you shall kick EA square in the balls.