Once again, copying mediocre games with big names behind them doesn't work, this proves it. Even if Homefront was an amazing title, it wasn't CoD, so it didn't sell well. The parallel is true as well. Modern Warfare 2 proved that no matter how crappy a game is, just slapping "Call of Duty" on it makes it an instant buy. Homefront proves that unless FPS titles have "Call of Duty" on them, it's not going to sell. It's sad because it proves that the FPS community has become consumers, not customers. Want to know who real customers are? People like Yahtzee, or those raising sand about Dragon Age 2's over simplification. Unless gamers start being customers, all we're going to get is CoD crap over and over again. It was just like MMOs trying to mass copy WoW. When word finally got around to the smart people, new ideas were being worked on. Now we have games like Vindictus, and soon RaiderZ, that shatter the idea of how an MMORPG is played.Tdc2182 said:Snappy with the spelling check, are we?DaHero said:First off, it's roll.Tdc2182 said:Not really, but keep going.DaHero said:There is only one single reason why this game was hit bad.hem dazon 90 said:Well that sucks for THQ.
It didn't have "Call of Duty" in the name, so the fanboys didn't buy it and instead bombed it because it could have been what Modern Warfare 2 and BlackOps will never be.
You probably think you're on a role.
Secondly, show me where CoD and Homefront are different, I looked at gameplay from both games and saw little to no difference. Yet, because it's not Call of Duty, it's not going to get high ratings.
Proof now, don't be going the Fox News route with supposition, I don't play to that tune.
Maybe the reason it didn't get good scores for being a Call of Duty clone is because it's a Call of Duty clone?
Medal of Honor did it, it didn't work for them.
Why should it now?
This argument is sound because we live in a heavily commercialized society where brand is a staple of capitalism. If you've ever worked retail like I do, you frequently get the question "Is this a good brand?" when asked about something that isn't, for example, Sony or LG. to which I respond "Don't get too hung up on brand, some brands ARE better than others, but for the most part they sell the same product with a different name". There are a few companies that actually have their own off shoot company that sells the same thing, but with a cheaper price tag and different name. Basically people are fooled into thinking that Sony is a big name, therefore it's better than the cheaper model from someone else even if they have the same tech specs.DaHero said:Once again, copying mediocre games with big names behind them doesn't work, this proves it. Even if Homefront was an amazing title, it wasn't CoD, so it didn't sell well. The parallel is true as well. Modern Warfare 2 proved that no matter how crappy a game is, just slapping "Call of Duty" on it makes it an instant buy. Homefront proves that unless FPS titles have "Call of Duty" on them, it's not going to sell. It's sad because it proves that the FPS community has become consumers, not customers. Want to know who real customers are? People like Yahtzee, or those raising sand about Dragon Age 2's over simplification. Unless gamers start being customers, all we're going to get is CoD crap over and over again. It was just like MMOs trying to mass copy WoW. When word finally got around to the smart people, new ideas were being worked on. Now we have games like Vindictus, and soon RaiderZ, that shatter the idea of how an MMORPG is played.
FPS games though won't evolve for a long time, so long as those consumers continue to bomb anything non-CoD with a "that's not Boars Head" attitude and glorify the over-noob-friendly gameplay that new titles bring. Brink might try to change it but nobody is sick of CoD yet, it's going to take yearly releases and Treyarch slapping "CoD 2015" on them like the Madden games. I know I'll never buy a CoD or Battlefield game for as long as I live. My friend gifted MW2 to me and he now regrets buying the game himself.
Well it really depends on what style of multiplayer you like. If you want a fast paced, twitch reflex fragfest, CoD has you covered. If you want a more team oriented game where you have to coordinate with others and think your actions through (though twitch reflexes are still important), the you'll want to go with Homefront (or maybe Battlefield 3 when that comes out, or TF2 according to many, not me though).Trevor Burch said:If it really is this subpar, that's a shame...the multiplayer videos I've seen are quite interesting and seem to have more dynamic gameplay than MW2.
Well that and that they promised an immersive single player campaign and gave a 5 - 10 hour stint.DaHero said:There is only one single reason why this game was hit bad.
It didn't have "Call of Duty" in the name, so the fanboys didn't buy it and instead bombed it because it could have been what Modern Warfare 2 and BlackOps will never be.
It proves absolutely nothing, because that is entirely your opinion. Modern Warfare 2 was my one of my more liked Single player games ever. It only suffered bcause of the poor job explaining the story and the unfortunately short Single player.DaHero said:Once again, copying mediocre games with big names behind them doesn't work, this proves it. Even if Homefront was an amazing title, it wasn't CoD, so it didn't sell well. The parallel is true as well. Modern Warfare 2 proved that no matter how crappy a game is, just slapping "Call of Duty" on it makes it an instant buy. Homefront proves that unless FPS titles have "Call of Duty" on them, it's not going to sell. It's sad because it proves that the FPS community has become consumers, not customers.
You see, a game series can't become popular by not being good. People will stop buying the games when they fail to deliver, and as of late the Call of Duty series has not failed to deliver. Yes, people will act on a herd mentality, but when the herd starts jumping over the cliff, they tend to realize "wait a sec, let's not do that."Want to know who real customers are? People like Yahtzee, or those raising sand about Dragon Age 2's over simplification. Unless gamers start being customers, all we're going to get is CoD crap over and over again. It was just like MMOs trying to mass copy WoW. When word finally got around to the smart people, new ideas were being worked on. Now we have games like Vindictus, and soon RaiderZ, that shatter the idea of how an MMORPG is played.
No, actually Brink is going to fail because it doesn't look fun. The reviews its gotten back so far have pretty much knocked it down.FPS games though won't evolve for a long time, so long as those consumers continue to bomb anything non-CoD with a "that's not Boars Head" attitude and glorify the over-noob-friendly gameplay that new titles bring. Brink might try to change it but nobody is sick of CoD yet, it's going to take yearly releases and Treyarch slapping "CoD 2015" on them like the Madden games.
Congratulations.I know I'll never buy a CoD or Battlefield game for as long as I live. My friend gifted MW2 to me and he now regrets buying the game himself.