THQ Lays Off 30 at Homefront and Red Faction Devs

Aesthetical Quietus

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josemlopes said:
Why Volition? I love those guys.
I know right! One of my favourite development teams, especially out of THQ. :(

EDIT: This better not affect Saints Row 3 in any way. If it's as buggy as 2 was on the PC, I will be very annoyed at you THQ.
 

Dr. HeatSync

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RT-Medic-with-shotgun said:
I hate lay offs as much as the next guy but they deserved it for lying to our faces about how awesome home-front would be.
'Hi, my name is Sebastian and I used to work for a developer known as Kaos Studios as an <insert lower end job here, that is to say low paid salary with more overtime than you can imagine> Hoewever, due to overhype/executives doing their jobs/overspeculation from the audience, I am one of the small numbers (for this occasion) of workers who get to be laid off, and according to 'RT-Medic-with-shotgun' I didn't clock in my hours working just to get my part in the game working but am instead a lying prick and fully deserved being made redundant for apparently not being able to please enough people with too much expendable income.'

Whilst the above example is written in some jest, the reality is there. Its the lower end workers who feel the sting of these events. Since game development is a massive collective effort, I highly doubt that not only this amount of people could be lying at once, let alone the fact that you can't lie about something being awesome; an opinion is subjective, and persuasion is the whole point of advertising.

As I struggle to develop a single player map for university in UE3 and get it done for its deadline, its snide remarks like this that simply piss me off; the people that don't realise what game development (hint; a shit ton of work) is, like that you think that these people deserve to be made redundant because your idea of what the game should be is above your interpretation of the product, regardless of the efforts involved from the developers. I'll certainly admit that I've never played Homefront but I wouldn't be as arrogant to say that someone who did his job and may not even be related to the flaws of the game deserves being kicked off the dev team, let alone relish it like some feeling of revenge for money spent. Say what you want for the people who oversold/hyped the game to you, but don't absent mindedly sent your hatred to what is most likely the people who had to put in the most effort.
 

PettingZOOPONY

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Dr. HeatSync said:
RT-Medic-with-shotgun said:
I hate lay offs as much as the next guy but they deserved it for lying to our faces about how awesome home-front would be.
'Hi, my name is Sebastian and I used to work for a developer known as Kaos Studios as an <insert lower end job here, that is to say low paid salary with more overtime than you can imagine> Hoewever, due to overhype/executives doing their jobs/overspeculation from the audience, I am one of the small numbers (for this occasion) of workers who get to be laid off, and according to 'RT-Medic-with-shotgun' I didn't clock in my hours working just to get my part in the game working but am instead a lying prick and fully deserved being made redundant for apparently not being able to please enough people with too much expendable income.'

Whilst the above example is written in some jest, the reality is there. Its the lower end workers who feel the sting of these events. Since game development is a massive collective effort, I highly doubt that not only this amount of people could be lying at once, let alone the fact that you can't lie about something being awesome; an opinion is subjective, and persuasion is the whole point of advertising.

As I struggle to develop a single player map for university in UE3 and get it done for its deadline, its snide remarks like this that simply piss me off; the people that don't realise what game development (hint; a shit ton of work) is, like that you think that these people deserve to be made redundant because your idea of what the game should be is above your interpretation of the product, regardless of the efforts involved from the developers. I'll certainly admit that I've never played Homefront but I wouldn't be as arrogant to say that someone who did his job and may not even be related to the flaws of the game deserves being kicked off the dev team, let alone relish it like some feeling of revenge for money spent. Say what you want for the people who oversold/hyped the game to you, but don't absent mindedly sent your hatred to what is most likely the people who had to put in the most effort.
IF your having trouble finishing a UE3 level you might want to rethink what your doing. Jesus doing Unreal levels on any version can be done in any good level makers sleep.
 

The Rascal King

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Fuck THQ, Volition busts their asses trying to deliver quality products. Plus, their games sell really well. I don't get it.
 

Trolldor

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The Rascal King said:
Fuck THQ, Volition busts their asses trying to deliver quality products. Plus, their games sell really well. I don't get it.
Trolldor said:
Good. Maybe they won't lie through their teeth next time they release a 'terrifyingly plausible' game.
 

WanderingFool

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icyneesan said:
Oh god, I hope saints row the 3rd is okay D:

Oh and yeah the people too...
Yeah, let our hearts go out to Saints Row: The Third The people that were let go today.

But I heard of MMU, but The Agency too? If it wasnt for the fact I know so little about it, I would start getting worried about this...
 

Nouw

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I fail to see why Korea didn't win the war in Homefront, Starcraft skills are transferable right ;P.

Sad to see and hopefully someone[sub]Relic?[/sub]can give 'em a job.
 

Art Axiv

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Dec 25, 2008
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I am beginning to think most of those layoffs are driven by improvement of significance of casual gaming market.
 

rabidmidget

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I am confused why they layed off the Volition people, their games have been successful and they're working on about 3 different projects right now. Other than that, my heart goes to the devs who got layed off.
 

Dr. HeatSync

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RT-Medic-with-shotgun said:
A lot of the people in the company messed up and i would bet none of the right ones are getting fired but a good deal of them should be held accountable for failing to deliver as promised, failing to do their jobs, or doing their jobs incorrectly(see marketing).
This is kind of what I mean, its those people that won't be getting fired; its the lower end that will feel the brunt of it as they are much more expendable. Although this is fairly common, its those people who have to work hardest which is why I was fairly irked by a few of the responses here that indicate that their entertainment, their materialism is above a random lower end worker's misfortune, let alone the actual employees responsible for damaging the game's impact.
 

Sebenko

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Dec 23, 2008
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And this is why I hate April 1st.

Could be true, but I just don't trust any news today. Ake me tomorrow.
 

JourneyThroughHell

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Trolldor said:
Good. Maybe they won't lie through their teeth next time they release a 'terrifyingly plausible' game.
Yay, people lost their jobs! Let's all throw a party.

OT: Why Volition? I mean, Kaos didn't perform too well with Homefront (not too awfully, either), but why Volition.

Ah, anyway, there's no reason to gloat over people losing their jobs and all. Plus, both devs made games I actually liked.