Three Protagonists Taking Over Los Santos in GTA V

Strazdas

Robots will replace your job
May 28, 2011
8,407
0
0
I still get around the fact that out of 3 San Andreas cities they had to pick the worst for thier GTA5. LEts just hope GTA 6 will get us to san fierro :D
 

AgentNein

New member
Jun 14, 2008
1,476
0
0
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
GTwander said:
Ultratwinkie said:
GTwander said:
TopazFusion said:
I'm a bit disappointed really. It's just three brown-haired dudes, same as always.
Agreed, a blonde would be extremely avant garde.
Oh God... a ginger would be absolutely mindblowing.

Serious note; what came to my mind was "ok, a black, white and latin guy... demographic pandering much?".
Why do people always assume the middle one is black?

Its two Hispanics and a white guy. Just because a person's skin is dark doesn't mean he is black.
He looks like Tracy Morgan, you out yo mind man.
If you are trying to say he's hispanic because he dresses like a cholo, that makes you racist.

I had an Italian friend that did the same. High socks doesn't make you Mexican.
no, it doesn't. High socks can be construed as a gang sign, though I was never sure which gang. Its still used in California, but its not an overly blatant sign.

Besides, I am Hispanic. I knew Cholos. Practically everyone did at one point. I knew actual gang members. How do you think I know all this?

Not every person on the Escapist is a white European from a gated community.

Old school 1990s Cholo clothes? Being worn by a "black guy?" Even though he looks much lighter in the actual screen shots?



GTA uses overly colorful cartoons. Don't overly rely on them especially when they give bad angles on the faces.

Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Legion said:
GTA games are always top quality, but I do hope that we will stick with one character, rather than having episodic changes of protagonists.

I never really enjoy changing characters mid-campaign. Hopefully this will mean co-op.

Worgen said:
Three protagonists and they still couldn't fit in a female, kinda lame.
Knight Captain Kerr said:
All male? That is a shame. Still it looks good.
It is a shame, but then again, having a female protagonist just to please people would be worse. It'd just be box ticking. If they didn't think a female protagonist would work in the story, then it's better off not to have one, as opposed to have one for the sake of it.

It's possible that the characters are needed to be males. They could be ex-cons or ex-squad mates from the military or something, where they all share a past.
It wouldn't have to be shoehorned in at all, hell you could make a woman be ex military or an ex con, I've got a back story for her right here.
Shes an ex-Israeli solder who moves to the states to help her sister get out of some trouble she got into. See, bam, compelling.
Oh right replace Hispanics with most likely white women. That's totally better. Because we all know white people never get enough coverage about how hard it is to to be white in a white person's world.

That totally wouldn't come off badly to minorities or the general public. /sarcasm overload

Give Rockstar the chance to give Hispanics a turn, they haven't gotten their turn yet. Its not like its the last GTA to ever be made. Stop freaking out over nothing.
What the hell are you talking about? Is there a hispanic woman you play as in the game?
From the article picture it looks like its two white guys and a black guy. Anyway, I was just giving an example of a way you could have a women who is ex military since having some kind of back story that would show they have knowledge of weapons is very important in gta games. >.> Anyway, one of the few military's I know of that is integrated with woman as front line troops is Israel, so I went with them, I don't know of any hispanic counties with an integrated military.
My point is: just be happy it isn't a middle aged white guy on a quest that involved 99% other middle aged white guys.

secondly, the right guy is half hispanic. You can still be light skinned and hispanic, there is no needed "darkness" to be Hispanic. Just genetics. I seen Hispanics that look like him constantly.

The middle is also Hispanic, how you confuse him with a black guy is mind boggling unless you went the "dark skin = black." I also know a lot of Hispanics who look like this guy.

The only one who isn't obviously Hispanic is the left one.

Hispanic women is a hard thing to do. You have a lot of culture to apply to her. A lot of mentalities that you must get right. Hispanic men are much freer, but has a faint link to the same mentalities the women follow. I doubt any writer would want to go down that route, especially since most of it is unknown to the majority of the player base.

Most likely it end being called sexist.
They still look white to me and the middle still looks black, I suppose its possible that one of them is a light skinned hispanic but I would be surprised as hell if the middle one isn't black.

I'll bet if they did put a hispanic woman in the game she would end up being more of a stereotype even if they didn't intend it. The hot blooded hispanic woman is second only to the hispanic maid in media and to be a character in gta you pretty much have to be hot blooded.
You can tell he is Hispanic simply by how he is dressed.

That clothing itself is a old school 90s throwback, fashion only popular in Hispanic circles. Its also popular with the old school Cholos. You only see this kind of stuff in Hispanic ghettos and Downtown-East LA. Hispanic neighborhoods with Hispanic gangs.

Dressing like that is not a good idea for anyone not affiliated with a gang. That's how you get shot. Black and Hispanic gangs do have bad blood between them, anyone that dresses like or acts like a cholo is a target. Regardless if they were real gang members or not.

Since the gangs are race based, it would make little sense for a black guy to dress like an old school cholo.
Since when has promotional material cared about anything but looking "cool"?
Since when is dressing like you walked out of 1992 cool?

A black guy dressing like a Hispanic gang makes no sense, which means he must be Hispanic. That's the original question, not whether it was cool.

Its like a white guy dressing like a black gang member with black face. It makes no sense. A white guy trying that would be shot on day one. The way the black guy dressing like a cholo would.

The question was whether he was black or not. My argument was that if he was black it would make as much sense as black face white guy.
See, the problem with that is that your assuming they cared. Chances are who ever did the art for it was just looking though designs of clothing that gang members tended to wear and though it looked cool and threw it on the characters.
Yeah, clothes old school gang members wear from 20 years ago. Almost iconic clothes at that. As if they can somehow mix that up.

If Rockstar took the time to look up other Iconic facets and look of California, I doubt they would be lazy enough to just throw "gang member clothes" onto a main character.

You are talking about a company that almost obsessively adds detail, even down the dating sites and a rumored "vibrant economy." A company that spends over 100 million dollars for a vast, detailed game.

I doubt rockstar is that lazy, or cash strapped.
This isn't stuff that is in the game, this is promotional art. There is a difference, plus given the customization you usually have with the outfits you were in gta games, chances are you can wear whatever the hell you want, including gang clothes.
Promotional art is meant to give a feel for its characters and personality. A feel for what and who the character is. Its a stereotype drawing. While the clothing may or may not be in the game, its the iconography that gives you a feel for its personality. That's the entire point for GTA's art.

GTA always did it in a stereotypical way. I mean, look at the loading screen of GTA IV's gay character. Rockstar was never known for a non-stereotypical over the top character.

Does it matter if its in the game? No, not really. Does customization matter? No, since personality can't be customized in GTA. The art is there to convey a character's personality and role. Nothing else.

All of the character's artwork pointed to the stereotypical cholo. Its the same no matter what game.

Does it matter how nice Niko dresses? No, he will always be an eastern European who talks about the "old country."
Yeah, no. Pretty sure he's supposed to be black dude.

 

Omega500

New member
Dec 2, 2009
151
0
0
After Seeing one of the art things where there is that female copper busting that other lady, had me thinking Fuck yeah you are a woman who is a cop that somehow maybe went bad. Thats what i would like to see.

also I really do hope that in this GTA there is a chapter in the game where you are somehow nicked and get sent to prison and you have to do a load of prision type missions before somehow escaping In A riot or doing your time. it will open up some interesting side quest i reckon.

one am thinking of is a guard in prison is a real hard arse and after you get out you go see him and force him to give special treatment to other people on the inside relay messages ect.
 

crimson sickle2

New member
Sep 30, 2009
568
0
0
I'm guessing this means a more story based GTA. One with less side quests and more quests integral to a main story or goal. Like maybe the three try to set up big heists or the three find themselves converging at the same event.
 

Blood Brain Barrier

New member
Nov 21, 2011
2,004
0
0
Are they using those horrid "cell-shading" in the character graphics? It looks like it, judging by that poster. Ugh. Worst graphical trend ever.
 

Gethsemani_v1legacy

New member
Oct 1, 2009
2,552
0
0
The Tall Nerd said:
Gethsemani said:
few things wrong with statements

1 the protagonist in the ballad of gay tony was hispanic, and i believe one of the "stories " games,

2 it wouldn't be shoe horned in, you haven't even seen the damn story, they could have just replaced the guy on the right with a woman you wouldn't have ever known

and 3 what if they did shove a lady in there, so the f*** what, would your penis meter break

you calm down
1. What? I was saying I was hoping for a female protagonist. I didn't even mention ethnicity.

2. Is a terrible excuse. Writing a story to fit at least one female protagonist ain't that hard. Supposedly GTAV will run on an original script and won't be an "adaptation" of an already existing story.

3. What (again)? My penis meter? Might I suggest that you a) look at my profile and take a gander at my gender icon and b) read my first post again and practice some reading comprehension?
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
I'm not sure why ethnicity matters here, but since a lot of people seem to be debating it I believe early statements about the game mentioned a black protaganist. Having three protaganists is new, but it's pretty safe to assume one of them is going to be black. Our friend with the dog there looks black in the picture, though he could be a Cuban or whatever as well, but I'm guessing he's the major black character that was first mentioned. An educated guess, the Rockstar art style can make it difficult to tell in some cases.

A lot of people might not like this point, and spout off the exceptions that exist, but I'm guessing we probably won't see a female protaganist in a GTA game for a while yet. One of the reasons is simply that most criminal syndicates tend to be very sexist, machismo being alive, and part of the entire persona. Rescueing women raised in those lifestyles and pretty much enslaved as second class citizens is a big part of what women's lib crusaders do today. Before their recent obsession with realism, I thought there was a good chance of it happening, because GTA wasn't taking itself so seriously, but as they are trying to make so many things and interactions authentic, having a girl run point on a lot of stuff like this wouldn't work UNLESS they were to drop a lot of the gang/organized crime lifestyle stuff from the equasion. GTA gets away from it by being totally over the top and not even trying to have a lot of connection to reality.

With the direction they are going in I'd imagine we'll be most likely to see a female protaganist if they ever decide to have a character who remains a free agent through the entire thing, without actually being co-opted into any paticular syndicate or lifestyle. Ex-military turned freelance hitwoman or whatever, that could work, but if they want to do a story about crime life and becoming an insider even to the point of Niko Bellic (who started as more of a free agent), and taking over the crime in the city or whatever, that probably wouldn't work.

*IF* Rockstar goes back to it's old, more cartoony, style then it doesn't matter so much. It all depends on the sense of reality they are trying to cultivate. Sons Of Anarchy and Kill Bill are both underworld dramas when you get down to it, but both have entirely differant senses of their own reality, one is hyper-realistic and goes for the "this could really happen" approach, the other is pure cheeze and takes a "this is stupid if you objectively think about any aspect of it for more than 5 seconds, but wow is it sure fun!". :)
 

AgentNein

New member
Jun 14, 2008
1,476
0
0
Blood Brain Barrier said:
Are they using those horrid "cell-shading" in the character graphics? It looks like it, judging by that poster. Ugh. Worst graphical trend ever.
It's the same art style that they've used in almost every GTA.



Any excuse to post this though.
 

AgentNein

New member
Jun 14, 2008
1,476
0
0
Ultratwinkie said:
AgentNein said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
GTwander said:
Ultratwinkie said:
GTwander said:
TopazFusion said:
I'm a bit disappointed really. It's just three brown-haired dudes, same as always.
Agreed, a blonde would be extremely avant garde.
Oh God... a ginger would be absolutely mindblowing.

Serious note; what came to my mind was "ok, a black, white and latin guy... demographic pandering much?".
Why do people always assume the middle one is black?

Its two Hispanics and a white guy. Just because a person's skin is dark doesn't mean he is black.
He looks like Tracy Morgan, you out yo mind man.
If you are trying to say he's hispanic because he dresses like a cholo, that makes you racist.

I had an Italian friend that did the same. High socks doesn't make you Mexican.
no, it doesn't. High socks can be construed as a gang sign, though I was never sure which gang. Its still used in California, but its not an overly blatant sign.

Besides, I am Hispanic. I knew Cholos. Practically everyone did at one point. I knew actual gang members. How do you think I know all this?

Not every person on the Escapist is a white European from a gated community.

Old school 1990s Cholo clothes? Being worn by a "black guy?" Even though he looks much lighter in the actual screen shots?



GTA uses overly colorful cartoons. Don't overly rely on them especially when they give bad angles on the faces.

Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Legion said:
GTA games are always top quality, but I do hope that we will stick with one character, rather than having episodic changes of protagonists.

I never really enjoy changing characters mid-campaign. Hopefully this will mean co-op.

Worgen said:
Three protagonists and they still couldn't fit in a female, kinda lame.
Knight Captain Kerr said:
All male? That is a shame. Still it looks good.
It is a shame, but then again, having a female protagonist just to please people would be worse. It'd just be box ticking. If they didn't think a female protagonist would work in the story, then it's better off not to have one, as opposed to have one for the sake of it.

It's possible that the characters are needed to be males. They could be ex-cons or ex-squad mates from the military or something, where they all share a past.
It wouldn't have to be shoehorned in at all, hell you could make a woman be ex military or an ex con, I've got a back story for her right here.
Shes an ex-Israeli solder who moves to the states to help her sister get out of some trouble she got into. See, bam, compelling.
Oh right replace Hispanics with most likely white women. That's totally better. Because we all know white people never get enough coverage about how hard it is to to be white in a white person's world.

That totally wouldn't come off badly to minorities or the general public. /sarcasm overload

Give Rockstar the chance to give Hispanics a turn, they haven't gotten their turn yet. Its not like its the last GTA to ever be made. Stop freaking out over nothing.
What the hell are you talking about? Is there a hispanic woman you play as in the game?
From the article picture it looks like its two white guys and a black guy. Anyway, I was just giving an example of a way you could have a women who is ex military since having some kind of back story that would show they have knowledge of weapons is very important in gta games. >.> Anyway, one of the few military's I know of that is integrated with woman as front line troops is Israel, so I went with them, I don't know of any hispanic counties with an integrated military.
My point is: just be happy it isn't a middle aged white guy on a quest that involved 99% other middle aged white guys.

secondly, the right guy is half hispanic. You can still be light skinned and hispanic, there is no needed "darkness" to be Hispanic. Just genetics. I seen Hispanics that look like him constantly.

The middle is also Hispanic, how you confuse him with a black guy is mind boggling unless you went the "dark skin = black." I also know a lot of Hispanics who look like this guy.

The only one who isn't obviously Hispanic is the left one.

Hispanic women is a hard thing to do. You have a lot of culture to apply to her. A lot of mentalities that you must get right. Hispanic men are much freer, but has a faint link to the same mentalities the women follow. I doubt any writer would want to go down that route, especially since most of it is unknown to the majority of the player base.

Most likely it end being called sexist.
They still look white to me and the middle still looks black, I suppose its possible that one of them is a light skinned hispanic but I would be surprised as hell if the middle one isn't black.

I'll bet if they did put a hispanic woman in the game she would end up being more of a stereotype even if they didn't intend it. The hot blooded hispanic woman is second only to the hispanic maid in media and to be a character in gta you pretty much have to be hot blooded.
You can tell he is Hispanic simply by how he is dressed.

That clothing itself is a old school 90s throwback, fashion only popular in Hispanic circles. Its also popular with the old school Cholos. You only see this kind of stuff in Hispanic ghettos and Downtown-East LA. Hispanic neighborhoods with Hispanic gangs.

Dressing like that is not a good idea for anyone not affiliated with a gang. That's how you get shot. Black and Hispanic gangs do have bad blood between them, anyone that dresses like or acts like a cholo is a target. Regardless if they were real gang members or not.

Since the gangs are race based, it would make little sense for a black guy to dress like an old school cholo.
Since when has promotional material cared about anything but looking "cool"?
Since when is dressing like you walked out of 1992 cool?

A black guy dressing like a Hispanic gang makes no sense, which means he must be Hispanic. That's the original question, not whether it was cool.

Its like a white guy dressing like a black gang member with black face. It makes no sense. A white guy trying that would be shot on day one. The way the black guy dressing like a cholo would.

The question was whether he was black or not. My argument was that if he was black it would make as much sense as black face white guy.
See, the problem with that is that your assuming they cared. Chances are who ever did the art for it was just looking though designs of clothing that gang members tended to wear and though it looked cool and threw it on the characters.
Yeah, clothes old school gang members wear from 20 years ago. Almost iconic clothes at that. As if they can somehow mix that up.

If Rockstar took the time to look up other Iconic facets and look of California, I doubt they would be lazy enough to just throw "gang member clothes" onto a main character.

You are talking about a company that almost obsessively adds detail, even down the dating sites and a rumored "vibrant economy." A company that spends over 100 million dollars for a vast, detailed game.

I doubt rockstar is that lazy, or cash strapped.
This isn't stuff that is in the game, this is promotional art. There is a difference, plus given the customization you usually have with the outfits you were in gta games, chances are you can wear whatever the hell you want, including gang clothes.
Promotional art is meant to give a feel for its characters and personality. A feel for what and who the character is. Its a stereotype drawing. While the clothing may or may not be in the game, its the iconography that gives you a feel for its personality. That's the entire point for GTA's art.

GTA always did it in a stereotypical way. I mean, look at the loading screen of GTA IV's gay character. Rockstar was never known for a non-stereotypical over the top character.

Does it matter if its in the game? No, not really. Does customization matter? No, since personality can't be customized in GTA. The art is there to convey a character's personality and role. Nothing else.

All of the character's artwork pointed to the stereotypical cholo. Its the same no matter what game.

Does it matter how nice Niko dresses? No, he will always be an eastern European who talks about the "old country."
Yeah, no. Pretty sure he's supposed to be black dude.

That's a stereotypical California cholo. Anyone who has ever been to California or even played San Andreas would know that. Hell, anyone on the west coast would know that.

Besides, the screenshot itself shows he looks nothing like the promotional artwork because of the angle of his face and limitations on the artstyle. The main fault is the artist tries to capture the shininess of the character model. The artwork ended up making him darker with shading and shadows to make the shininess apparent.

If anything, his in game skin color closely resembles his left arm.
Guess we're going to have to agree to disagree on this one then. Luckily I'm the obsessive sort who's going to remember how sure you are of this one and drag this shit out once Rockstar releases more info inevitably confirming I'm right.
 

Mnixos

New member
Nov 8, 2012
15
0
0
I have one thing to ask for: I want to drive cars the way it was in III, VC and SA...Enough with that realistic bullsh*t from IV. I drive a car, and IV wasn't realistic, just stupid.
 

wetfart

New member
Jul 11, 2010
307
0
0
Does this mean we'll get three times the phoning cousins, dating, and all the other "fun" things we had to do in 4? I hope not.

I think I'll go play some Vice City instead.
 

wrightguy0

New member
Dec 8, 2010
296
0
0
^^^^ you're in luck, they cut dating from the game and have dialed back the friend calling frequency

anyway, I kinda want to do my first play through as Michael, he looks like a professional, he also looks like he would be at home in an early Tarantino film, Like Pulp Fiction and Reservoir Dogs. I also liked the Family man aspect to John Marston's character. it was a unique driving force behind his actions, everything he did was for them. (ti will be interesting to see the relationships between the family members play out)

I also kinda want to try out the new ability to flip people off, flipping some pretentious suburban soccer moms the bird sounds very satisfying
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,015
3,881
118
Gender
Whatever, just wash your hands.
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
GTwander said:
Ultratwinkie said:
GTwander said:
TopazFusion said:
I'm a bit disappointed really. It's just three brown-haired dudes, same as always.
Agreed, a blonde would be extremely avant garde.
Oh God... a ginger would be absolutely mindblowing.

Serious note; what came to my mind was "ok, a black, white and latin guy... demographic pandering much?".
Why do people always assume the middle one is black?

Its two Hispanics and a white guy. Just because a person's skin is dark doesn't mean he is black.
He looks like Tracy Morgan, you out yo mind man.
If you are trying to say he's hispanic because he dresses like a cholo, that makes you racist.

I had an Italian friend that did the same. High socks doesn't make you Mexican.
no, it doesn't. High socks can be construed as a gang sign, though I was never sure which gang. Its still used in California, but its not an overly blatant sign.

Besides, I am Hispanic. I knew Cholos. Practically everyone did at one point. I knew actual gang members. How do you think I know all this?

Not every person on the Escapist is a white European from a gated community.

Old school 1990s Cholo clothes? Being worn by a "black guy?" Even though he looks much lighter in the actual screen shots?



GTA uses overly colorful cartoons. Don't overly rely on them especially when they give bad angles on the faces.

Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Ultratwinkie said:
Worgen said:
Legion said:
GTA games are always top quality, but I do hope that we will stick with one character, rather than having episodic changes of protagonists.

I never really enjoy changing characters mid-campaign. Hopefully this will mean co-op.

Worgen said:
Three protagonists and they still couldn't fit in a female, kinda lame.
Knight Captain Kerr said:
All male? That is a shame. Still it looks good.
It is a shame, but then again, having a female protagonist just to please people would be worse. It'd just be box ticking. If they didn't think a female protagonist would work in the story, then it's better off not to have one, as opposed to have one for the sake of it.

It's possible that the characters are needed to be males. They could be ex-cons or ex-squad mates from the military or something, where they all share a past.
It wouldn't have to be shoehorned in at all, hell you could make a woman be ex military or an ex con, I've got a back story for her right here.
Shes an ex-Israeli solder who moves to the states to help her sister get out of some trouble she got into. See, bam, compelling.
Oh right replace Hispanics with most likely white women. That's totally better. Because we all know white people never get enough coverage about how hard it is to to be white in a white person's world.

That totally wouldn't come off badly to minorities or the general public. /sarcasm overload

Give Rockstar the chance to give Hispanics a turn, they haven't gotten their turn yet. Its not like its the last GTA to ever be made. Stop freaking out over nothing.
What the hell are you talking about? Is there a hispanic woman you play as in the game?
From the article picture it looks like its two white guys and a black guy. Anyway, I was just giving an example of a way you could have a women who is ex military since having some kind of back story that would show they have knowledge of weapons is very important in gta games. >.> Anyway, one of the few military's I know of that is integrated with woman as front line troops is Israel, so I went with them, I don't know of any hispanic counties with an integrated military.
My point is: just be happy it isn't a middle aged white guy on a quest that involved 99% other middle aged white guys.

secondly, the right guy is half hispanic. You can still be light skinned and hispanic, there is no needed "darkness" to be Hispanic. Just genetics. I seen Hispanics that look like him constantly.

The middle is also Hispanic, how you confuse him with a black guy is mind boggling unless you went the "dark skin = black." I also know a lot of Hispanics who look like this guy.

The only one who isn't obviously Hispanic is the left one.

Hispanic women is a hard thing to do. You have a lot of culture to apply to her. A lot of mentalities that you must get right. Hispanic men are much freer, but has a faint link to the same mentalities the women follow. I doubt any writer would want to go down that route, especially since most of it is unknown to the majority of the player base.

Most likely it end being called sexist.
They still look white to me and the middle still looks black, I suppose its possible that one of them is a light skinned hispanic but I would be surprised as hell if the middle one isn't black.

I'll bet if they did put a hispanic woman in the game she would end up being more of a stereotype even if they didn't intend it. The hot blooded hispanic woman is second only to the hispanic maid in media and to be a character in gta you pretty much have to be hot blooded.
You can tell he is Hispanic simply by how he is dressed.

That clothing itself is a old school 90s throwback, fashion only popular in Hispanic circles. Its also popular with the old school Cholos. You only see this kind of stuff in Hispanic ghettos and Downtown-East LA. Hispanic neighborhoods with Hispanic gangs.

Dressing like that is not a good idea for anyone not affiliated with a gang. That's how you get shot. Black and Hispanic gangs do have bad blood between them, anyone that dresses like or acts like a cholo is a target. Regardless if they were real gang members or not.

Since the gangs are race based, it would make little sense for a black guy to dress like an old school cholo.
Since when has promotional material cared about anything but looking "cool"?
Since when is dressing like you walked out of 1992 cool?

A black guy dressing like a Hispanic gang makes no sense, which means he must be Hispanic. That's the original question, not whether it was cool.

Its like a white guy dressing like a black gang member with black face. It makes no sense. A white guy trying that would be shot on day one. The way the black guy dressing like a cholo would.

The question was whether he was black or not. My argument was that if he was black it would make as much sense as black face white guy.
See, the problem with that is that your assuming they cared. Chances are who ever did the art for it was just looking though designs of clothing that gang members tended to wear and though it looked cool and threw it on the characters.
Yeah, clothes old school gang members wear from 20 years ago. Almost iconic clothes at that. As if they can somehow mix that up.

If Rockstar took the time to look up other Iconic facets and look of California, I doubt they would be lazy enough to just throw "gang member clothes" onto a main character.

You are talking about a company that almost obsessively adds detail, even down the dating sites and a rumored "vibrant economy." A company that spends over 100 million dollars for a vast, detailed game.

I doubt rockstar is that lazy, or cash strapped.
This isn't stuff that is in the game, this is promotional art. There is a difference, plus given the customization you usually have with the outfits you were in gta games, chances are you can wear whatever the hell you want, including gang clothes.
Promotional art is meant to give a feel for its characters and personality. A feel for what and who the character is. Its a stereotype drawing. While the clothing may or may not be in the game, its the iconography that gives you a feel for its personality. That's the entire point for GTA's art.

GTA always did it in a stereotypical way. I mean, look at the loading screen of GTA IV's gay character. Rockstar was never known for a non-stereotypical over the top character.

Does it matter if its in the game? No, not really. Does customization matter? No, since personality can't be customized in GTA. The art is there to convey a character's personality and role. Nothing else.

All of the character's artwork pointed to the stereotypical cholo. Its the same no matter what game.

Does it matter how nice Niko dresses? No, he will always be an eastern European who talks about the "old country."
The more I look at that pic, the more I'm convinced your seeing something that isn't there. Why don't you point out exactly what it is about the clothes that not only make you think gang, but also make you think they are all hispanic, aside from which ever white guy is the white guy.
I said two are Hispanic. Not all 3. I said 2 because a leak said one of the characters is half Hispanic, which is the old guy. This is believable since Hispanics can be either very light or very dark.

The middle guy itself resembles a cholo the most. Cholos are not that hard to spot. Its basically a game of "spot the gang member."

stereotypically, in media and public perception, cholos look like this:



The middle looks like a stereotypical cholo than anything else.
Well, your wrong, the middle guy is going to turn out being black, its possible of the two white guys will be half hispanic but Ill bet we are dealing with two white guys. As for their outfits, none of them look "cholo" at all.

On the left we got a guy in a tshirt with jeans or slacks, on the left we got a guy with a button collar shirt in blue jeans and in the middle we got a guy wearing slacks with a long sleeve shirt under a button up short sleeve shirt. These all look like the usual California fashions if not the fashion pretty much wherever. So unless you can come up with some kind of good argument here, I'm not convinced and I'm done here.
 

JoesshittyOs

New member
Aug 10, 2011
1,965
0
0
Therumancer said:
The series, not specific chapters of it. The whole "multiple protaganists" thing has been a Yakuza staple for the last couple of installments, zombies have little to do with it. It's pretty transparent Rockstar is copying from the competition, Yakuza being one of their competitors, and also a long lasting series.
Oh, you know what, you're absolutely right. Yakuza is the only game series that has ever used multiple protagonists. It's such a foreign concept to the gaming industry that the uninspired minds at Rockstar decided to copy a game series that's sold less than 4 million copies world wide, a series which latest iteration wasn't even supposed to get an English release. Yes my friend, you are not at all stretching to assume that Rockstar is trying to rip off such a bold and original concept that is multiple protagonists (cough* Call of Duty, Assassin's Creed, Resident Evil, Call of Juarez, L.A. Noire, Heavy Rain, Halo: ODST, etc. *cough).
You might not like the point, but I call it as I see it. I'm not saying that there is anything wrong with borrowing things from other games in of itself, that's how the industry grows. I just tend to think this paticular gimmick is more of an annoyance than anything, and given the amount of time GTA V has been out there and nearing development I find it pretty disturbing when this is really the only big thing we've heard involving it.
It's not that I don't like the point, it's just that it was the most random thing I've ever heard. I'm not sure how you got it into your mind that Yakuza is in any way a relevant game outside of Japan, and I'm really curious as to why such a niche title was your first thought when you saw "multiple protagonists". And than what bugs me, was you went ahead and called this a "Yakuza clone". That honestly had me convinced that you have never before seen a Yakuza game. Because it's a pretty typical insane bipolar Japanese game. The last thing anyone would ever think is that one series is in anyway copying the other.

Plus, what "gimmick"? Do you know anything at all besides there being three characters? How they're using this aspect, how it's gonna play?

This was released yesterday. http://imgur.com/a/GsODP

Enjoy.

Given the missteps of GTA IV, going too cinematic, reduced options and play area since San Andreas, and other things, this sadly seems to be something I'd expect from Rockstar. I honestly don't think Rockstar has been the same since the whole "Hot Coffee" thing, especially in terms of innovation. I think when they decided to back down there it kind of crushed the soul of the company on a number of levels. For today's Rockstar, the guys who made GTA IV, picking up the gimmick from one of the "also ran" series and using it as the central gimmick of their newest game is kind of what I'd expect.
I along with many others loved the direction they took with the series. While I'll agree with you that it took some missteps, the direction the writers took with the realistic gritty tone of the game and characters was very appreciated by many of the fans. The city looks and feels alive and has one of the best physics engines to date. Animations were good for it's time, because you could tell that they decided on spending time fine tuning the details, putting in the touches to make it feel like a dynamic world.

You mentioned Saints Row earlier? Not a fan. There was no subtlety, zero pacing. Sure, it's a fun distracting experience, but in the end it's like comparing Goodfellas to Crank.
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
Worgen said:
It wouldn't have to be shoehorned in at all, hell you could make a woman be ex military or an ex con, I've got a back story for her right here.
Shes an ex-Israeli solder who moves to the states to help her sister get out of some trouble she got into. See, bam, compelling.
Ex-con females wouldn't be in the same prison as males. Ex-military women wouldn't be in the same unit as men (assuming front line). That is why I used those examples, they are one of the few situations where genders are truly separated in western society.

Perhaps that's not why they don't have a female main character, but people seem to be making the rather childish assumption that there is some kind of misogyny going on, when there are countless perfectly valid reasons for why they might not want to.


Vault101 said:
Legion said:
why would it be worse? its not hard..no seriously it would NOT be hard, all it requires is balls on the part of the dev, people need to get over this phobia hey have..I understand why (laracroft) but in the end you have to ignore those people

it just gets annoying when I feel people keep making up excuses...there are no excuses..not anymore

how "realistic" is GTA suposed to be anyway?
I get quite frustrated conversing with you because you never actually seem to read what I say when you quote me.

I said it'd be worse to do it "for the sake of doing it" because it is more sexist than not including female protagonists. Like hiring a person not because they are any good at the job, but because you "have to have a minimum amount of women in your work force". It's insulting to women to be included, just to tick a box, as opposed to them genuinely having a reason to be there.

I did not say it'd be difficult, so I have no idea where the fuck that came from.

What phobia? GTA4 featured the ability to play as a female in multiplayer, and San Andreas had a female character for co-op. It's not a phobia, they just decided they wanted them to be guys.

It's not an "excuse" it's called a reason. Game developers can create whatever characters they want to do. If they did not feel that a female protagonist would fit into the story they wanted to create, then people can get the fuck over it.

It isn't supposed to be realistic, but it is set in a world based upon reality. My ideas were suggestions for possible reasons for why they wouldn't have a female main character, I know as little about it as you do, I was making a suggestion.

It would be nice for them to include a female protagonist, but they have decided not to, that's their decision. If the first assumption people are going to make is that it is due to some kind of anti-female attitude, then they need to grow up.

I can only assume that I will get bombarded with accusations of not wanting female protagonists so here we go:

I like female protagonists, some of my favourite games have them, I actually enjoy playing as a female in Fallout, Dragon Age and Mass Effect more than a male. In fact, I'd say 4/5 of the time, if I get the choice between the two, I pick female.