Shamus Young said:
2. Having only two weapons makes the game more strategic!
I would think that a situation where you have more options is the one where you have "more strategy". Strategy is about making decisions. With many options,
No strategy is about working within a confined box.
Lets take Chess as an example. If I said you can have 8 pawns, or 8 of any piece you want you'd pick 8 queens. Anyone who says otherwise isn't thinking clearly. What's the strategy in having the most advantages weapon for the situation? It's certainly a strategy, but one mostly employed by cheaters who like to give themselves unlimited rockets. It has less to do with strategy, and more to do with brute force.
If this is your first time through the game, then you don't know what challenges are ahead of you. So you have no information to guide your decision.
Yea the first time learning the strategy for anything can be a bit of a steep learning curve if not developed correctly. Still doesn't mean they should be just handed queens in favor of them never developing a strategy for knights.
Choosing a weapon for an unknown future engagement isn't a strategy game. It's a guessing game.
No it means you're new, and need to learn the maps, and your preferred strategies. It's a lot of trial and error. No one started playing chess at a masters level, and arguably that's the most strategic game there is.
The two weapon restriction has two ways of forcing strategy. First by limiting what weapons are available by restricting access, or limiting ammo. You can have a unlimited pawns, or you can have a couple of knights a la assault riffle, or sniper riffle. The second is by making it so that a choice can't be easily reversed forcing the player to develop a strategy for what they have, and not what they'd like to have. Oh my opponent changed up his strategy after he figured out I was a sniper, and now I'd just love to have that rocket because it'd make my strategy a
whole lot simpler.