TimeShift Dev Says $60 Price Tag is Holding Games Back

DTWolfwood

Better than Vash!
Oct 20, 2009
3,716
0
0
you know if they dropped the price say $10 i'd imagine the surge of sales would be pretty good for the industry.

You know say the next COD comes out at $50, i can almost guarantee it'll break the all time highest grossing game in under a month ;)
 

Valok

New member
Nov 17, 2010
141
0
0
DTWolfwood said:
you know if they dropped the price say $10 i'd imagine the surge of sales would be pretty good for the industry.

You know say the next COD comes out at $50, i can almost guarantee it'll break the all time highest grossing game in under a month ;)
Definetly, considering I live in Brazil, if a game drop's $10 on the USA it will be $ 20 - 30 cheaper here. I'm starting to get sick of paying $100 + more for any AAA release.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
3,716
0
0
Valok said:
DTWolfwood said:
you know if they dropped the price say $10 i'd imagine the surge of sales would be pretty good for the industry.

You know say the next COD comes out at $50, i can almost guarantee it'll break the all time highest grossing game in under a month ;)
Definetly, considering I live in Brazil, if a game drop's $10 on the USA it will be $ 20 - 30 cheaper here. I'm starting to get sick of paying $100 + more for any AAA release.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Eri said:
While I somewhat agree, it is also somewhat gamers own fault as well. Constantly buying shovelware, or plain not good games, sends a message that we will buy shit, despite the price. If people only bought games for 60$ that they were POSITIVE they would like, it wouldn't be so bad.

That's what I do, and I can safely say I've never bought a game I didn't like, because I research it beforehand.
While that seems like the logic that would work, in practice it isn't going that way. For the most part, people really are only shelling out $60 for games they like (of course, some of what they like, you'd consider "shit," but there are different tastes out there).

By paying $60 for the "good stuff," all we're doing is encouraging developers to copy the good stuff. That doesn't mean the stuff they make will be good, just that it will be a close imitation of the other stuff that sold.
 

crazychickensex1

New member
Oct 19, 2010
1
0
0
In Australia all of the AAA games regardless of quality are 110-120 AUS dollars, I get so sick of people complaining about game affordability in America, people who don't have to put up with a ridiculous import tax (our regional code is PAL so our games are from european retailers) and thus get to buy one really good brand new game every six or so months. Nothing against America but come on...
 

gustcq

New member
Mar 26, 2009
231
0
0
Funny thing is you buy a game for $60 plus tax, then you play it..beat it...go to gamestop to sell it..you get 5-10 dollars for it.
 

ProzacMan

New member
Aug 24, 2010
11
0
0
$60 games are the reason I rent from Gamefly. To expensive to take a chance that a game will be bad. Even games that are good the first time around but don't have replay value are not worth $60. Just to much to take a chance on. If they were still $40 on release day I would probably still be buying games regularly.
 

AnAngryMoose

New member
Nov 12, 2009
2,089
0
0
Astalano said:
AnAngryMoose said:
And what about the non-idiots you enjoy both Call of Duty and Halo?

They'll still buy CoD and Halo I suppose, but not as much as the casual gamer who only buys a few games a year.

And what counts as a medium-tier Dev. Any Dev who doesn't producing a FPS that sells tens of millions of copies?

Top tier dev would be Bungie, Blizzard, Valve, Rockstar, Infinity Ward, Treyarch.

Medium-Top tier dev would be Crytek, Bioware, Irrational Games, some of Ubisoft's games, Bethesda, etc.

Medium tier dev would be the guys who made Just Cause, some of Ubisoft's games, Gearbox, Obsidian, etc.

Low-Medium tier dev would be guys like Raven Software, who made Singularity, etc.

Low tier dev would be all the guys making small games who aren't indie.

Indie tier is really cheap ($15 games or less) games.


?100/?120 for Halo or CoD? Fuck that. No one would pay that kind of money for a game unless it came with some seriously incredible extras. We shouldn't be raising the fucking prices any higher than the ?60 mark. If anything it's just going to drive people from that tier completely. Can you imagine the bitchfits the Valve Fanboys would have when Valve's next game costs them that much? If anything, raising the prices of certain games higher than the current price makes the system more flawed than the current one.

That, is even more flawed and it would probably drive at least some of the "idiot market", as you say away from the games and since they're part of that "idiot" sub-group they won't be interested in the middle or lower-tier developers.

It's also an imperfect system, but a much better one that the one we have now.
 

rainbowunicorns

New member
May 18, 2009
51
0
0
crazychickensex1 said:
In Australia all of the AAA games regardless of quality are 110-120 AUS dollars, I get so sick of people complaining about game affordability in America, people who don't have to put up with a ridiculous import tax (our regional code is PAL so our games are from european retailers) and thus get to buy one really good brand new game every six or so months. Nothing against America but come on...
Tariffs are a national government issue. Unless the USA is imposing export tariffs on games going to your country, then your problem is entirely internal and you shouldn't be upset about others complaining about high prices: the high prices are the fault of your government, work to change it.
 

Shadowsole

New member
May 17, 2009
173
0
0
MatthewAmirault said:
crazychickensex1 said:
In Australia all of the AAA games regardless of quality are 110-120 AUS dollars, I get so sick of people complaining about game affordability in America, people who don't have to put up with a ridiculous import tax (our regional code is PAL so our games are from european retailers) and thus get to buy one really good brand new game every six or so months. Nothing against America but come on...
Tariffs are a national government issue. Unless the USA is imposing export tariffs on games going to your country, then your problem is entirely internal and you shouldn't be upset about others complaining about high prices: the high prices are the fault of your government, work to change it.
We don't see it as you complaining about high prices though.

We see it as you complaing about a cheap game being to expensive.
 

forsinain42

New member
Oct 14, 2009
99
0
0
Vibhor said:
forsinain42 said:
Dvd. $15 - 2 hours entertainment.
Game. $60 - 10 + hours entertainment.

What's the problem?

And if you worry that people don't want to shell out on something they may not like then make a DEMO!
The problem IS that the games usually don't have 10+ hours of entertainment. Portal was 60$. Was it 10 hours long?
Portal was part of the Orange box consisting of TF2 HL2 + Both episodes AND portal. If that's not worth $60 then I don't know what is!