Titanfall Anti-Cheat Won't Ban Cheaters - It Forces Them to Play Together

Nazulu

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Jun 5, 2008
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Haha, I love the idea. Could this punishment save MMO's, separating those who play normally from those who bot and farm?
 

Robert Marrs

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Mar 26, 2013
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Lightknight said:
Robert Marrs said:
Make it really cool and let normal players play in cheating lobbies. If you can practice in those and still win you could run shop in normal servers. Make it happen respawn. At the very least lets get some live streams of these cheat lobbies.
Why on Earth would normal players want to play in cheating lobbies? It isn't skill testing when someone is cheating, not unless the cheater is trying to mask how much they're cheating to where it's possible for a non-cheater to beat them.

These will basically be games where the good cheaters will be ganging up on the weaker ones. Non-cheaters in the mix would be like ants.

This would be like recommending people go box a wall because if they box a wall then they'll be good at boxing people.
Not really. If you can beat someone who has an advantage on you being on a level playing field is easy pickings. It would be more like having someone practice boxing against a robot designed to box. If you can't see the logic behind that I don't really know how else I can explain it to you.
 

Kargathia

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Jul 16, 2009
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conmag9 said:
Have to say, I'm very fond of this solution (and actually kinda curious why more people haven't already done it, since I've heard of it being implemented before). Gets cheaters out of fair players' hair? Check. Doesn't prevent people from playing a game they paid a big pile of money for (without single player no less)? Check. Doesn't doom false positives? Check. Allows those fair players who still want to play with the alleged cheater to do so? Check. Lovely idea. Hope there's a means by which a player labeled a cheater may eventually earn their way back into regular games. Turn "cheater hell" into a sort of purgatory. A few people might actually learn their lesson that way.
The general concept has been along for quite a while now in its more natural form. Being banned by VAC or Punkbuster on a game with dedicated servers would force you to play on non-VAC/Punkbuster servers.

The general concept, but then involving asshats instead of cheaters, is known as "prisoner's island". Dota2 has been doing it for quite a while (they call it "low priority queue"), LoL has stated multiple times they're fundamentally opposed to the entire concept.
 

Lightknight

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Nov 26, 2008
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Robert Marrs said:
Not really. If you can beat someone who has an advantage on you being on a level playing field is easy pickings. It would be more like having someone practice boxing against a robot designed to box. If you can't see the logic behind that I don't really know how else I can explain it to you.
Your notion implies that this is someone that can be beat. Let's imagine a person performing the classic cheat of putting their kill boxes outside of the play area. You'd have to hit an invisible box outide of the game area to do any damage.

How is that making you a better player?

This isn't cheating like having infinite ammo. You'd be playing a different game in such a way that any lessons learned here wouldn't apply to playing real players because these kind of cheaters don't behave like real players.

It'd be like boxing a robot trained to box who, instead of fighting you in the ring uses a sniper rifle from the rafters. Saying that boxing against them would make you a better boxer would be meaningless, because they aren't playing the same game.
 

fix-the-spade

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Feb 25, 2008
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DasDestroyer said:
I remember having a slightly similar idea back in the days when I played Modern Warfare: find all of the campers, put them on a server where they aren't allowed to move, and see how much fun they have camping.
No, you put them all together in a game mode where they cannot stand still, ever.

If they remain in one segment of a map for more than ten seconds they die, they can't go into the same two segments consecutively so even backtracking is banned, must keep running forwards, flat out, hip fire weapons and knives only.

I'd call it Shark Mode (or SHMOD) and it would be glorious.

As for Titanfall, I want to see a Tool Assisted league, it would be amazing to see who can right the best Titanfall playing program. I'm also waiting for the system to completely break.
 

Zac Jovanovic

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Jan 5, 2012
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Robert Marrs said:
Not really. If you can beat someone who has an advantage on you being on a level playing field is easy pickings. It would be more like having someone practice boxing against a robot designed to box. If you can't see the logic behind that I don't really know how else I can explain it to you.
Not really, it would be like having someone practice boxing against a robot equipped with machine guns and flame throwers.

Sure, you can beat someone who's bad and is only using a wallhack. But a few aimbotters or heavier cheats in a lobby would not give you a chance to move or even turn before being put down, let alone have some practice.
 

llamastorm.games

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Apr 10, 2008
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Everyone who wants to try out a game like this with cheats and what not needs to play Just Cause 2 MP on one if the cheat/infimoney servers with ~100 players.
Thats what it'd be like...
 

mrdude2010

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Aug 6, 2009
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I'm actually vaguely interested in seeing how a match full of cheaters would go.

It sounds like a nice solution, though, that was what I've wanted companies to do with toxic players in the past.
 

Robert Marrs

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Lightknight said:
Robert Marrs said:
Not really. If you can beat someone who has an advantage on you being on a level playing field is easy pickings. It would be more like having someone practice boxing against a robot designed to box. If you can't see the logic behind that I don't really know how else I can explain it to you.
Your notion implies that this is someone that can be beat. Let's imagine a person performing the classic cheat of putting their kill boxes outside of the play area. You'd have to hit an invisible box outide of the game area to do any damage.

How is that making you a better player?

This isn't cheating like having infinite ammo. You'd be playing a different game in such a way that any lessons learned here wouldn't apply to playing real players because these kind of cheaters don't behave like real players.
When you force yourself to adapt you learn tactics and techniques you would have never used in the first place. Granted there will be the people who have hacks that just let them press a button and their characters just burns down the house but people who are just using aimbots will just be a bigger challenge. You have probably played against these kind of people and not even realized it. Its not different then playing against a team of professionals just the skill is artificial. This is of course excluding the kind of cheaters who just fly around the map with one shot kill weapons but those people are few and far between. Most are just using a form of aim assist.
 

Lightknight

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Robert Marrs said:
When you force yourself to adapt you learn tactics and techniques you would have never used in the first place. Granted there will be the people who have hacks that just let them press a button and their characters just burns down the house but people who are just using aimbots will just be a bigger challenge. You have probably played against these kind of people and not even realized it.
Depends on the aimbot. There's almost nothing easier than getting a headshot with a well-made aimbot. The game knows where your head is, calculating the trajectory to hit there is trivial. How is this not the same as a player just mashing a button and you getting insta-dead?

Its not different then playing against a team of professionals just the skill is artificial.
I strongly disagree. The tools they gain rely on the game engine's existing knowledge of the player. Even something like aimbotting is able to shoot you so effectively because it relies on the game's absolute knowledge of where your head is in relation to the player. This isn't just "artificial skill". To use the word skill at all here is a gross misuse of the term.

This is of course excluding the kind of cheaters who just fly around the map with one shot kill weapons but those people are few and far between. Most are just using a form of aim assist.
Most of the people using a form of aim assist are doing so because they don't want to get caught. Because they'll be banned. In a world where you are a cheater forever relegated to a cheater queue then why go small?

Playing against these people don't make you better unless you're already on the top of the game list.