Zac Jovanovic said:~snip~
I find it somewhat funny that people report massive FPS drops on consoles when that guy said on twitter that new consoles are twice as powerful as a similar PC (I don't remember who he is but it was reported on Escapist).
~snip~
Seems new generation games are harder to optimize for new consoles than for PCs.
I remember this comment, it was along the lines of;
'next gen consoles are a generation ahead of the most powerful pc's'
and, there's a simpler solution, the marketing department lied.
nobody with experience in hardware or chip design seriously believed claims that system on chip would drastically out-preform a less unified architecture with twice the number of transistors, it's true there are some unique technologies involved but there's no way to beat the enormous bus widths and compute power of a system with 100-150% more transistors
it's completely true that for some processes, and specific mathematical functions soc is the best way to go, so if you want ai that can do mental arithmetic like a boss, then next gen consoles are perfect. ( probably why forza works so well )
but if you want to output pretty graphics at high frame-rates, then you still need bandwidth and transistor count..
the only real alternative is absurdly high clock speeds, but that isn't really possible without a massive power bill and absurd cooling.