TitanFall again? Sheesh. I will admit I love the idea of mech fighting mixed with fluid movement of jet packs and wall running. Seems like it's going to have some fast and furious fights. But the more I hear about it the less excited I'm getting. I'm sure it's a great, but why all the hype? There was a thread not long ago where the developer talks of stagnation of the game industry. All this build up, and if it doesn't deliver? Seeing as I'm not a diehard FPS fan I'm not to bent out of shape if it does good or bad. But the way it keeps coming up people are already calling it the "Halo for Xbox One". Seriously? From what I remember Halo wasn't HALO on Xbox. I don't recall any fanfare it was like a dark horse. Next thing I knew everyone was playing it and everyone was covering it. TitanFall seems it's trying to force the same level of enthusiasm. So far all with hands-on with the demo seem fairly happy. It might just do the job, but a select group isn't the same as the worldwide exposure.
OT: Exclusives are a gamble. Always have and always will be. Sony has theirs and MS will have theirs. For those that only get one system or the other these exclusives just as much a factor as the price. I'm sure both companies work hard to secure IP and try to keep the others from gaining a port. It's a competition so it makes sense that they do such things.
Now let's look at TitanFall. One thing everyone's noticed is that it's not an Xbox One exclusive. Whether it was EA or MS decision (or maybe both) this was a smart move. Xbox One is on shaky ground right now. It's possible that it's sales might not meet the expected levels. Even if they don't sell many Xbox One's the sales from 360 and PC might make up for not going multi-platform and releasing next gen only (PS4/X-1) They're covering their bases. They're not being stupid about it, but the way they're claiming it's exclusive is dumb. It is EXCLUSIVELY on PC, 360, and Xbox one. At this point it's just excluding PS3, Wii(U), and PS4.