Titanfall's Season Pass is Now Completely Free!

truckspond

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Oct 26, 2013
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Strazdas said:
...underlying mechanics...
Which you are willfully ignoring because it suits your narrative.

One game has magic as the main ranged attack. One has guns as the main ranged attack.

One has standard size characters and that's it. One has the base player and three distinctive power levels for the giant robots that players can call in at any point in the game.

One uses perspective to give you enhanced situational awereness. One provides you with a limited range radar and what you can see from your character's perspective.

Literally the only things that are the same about this are online multiplayer (Titanfall is not an MMO as matches are small) and team based gameplay.

By you logic then Brink = Titanfall = WoW = LoL = Team Fortress = TF2 = Evolve = Multiwinia = Call of Duty franchise multiplayer = Half-Life Deathmatch = HL2 Deathmatch = Robot Roller-Derby Disco Dodgeball = Unreal Tournament franchise

But here's the thing... All of these games are NOT the same! It is readily obvious that they are not the same. Stop saying that they are the same when clearly they are not!
 

iller3

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Nov 5, 2014
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Season Passes were clearly a Scummy fraudulent "Marketing Invention" from the get-go, just like Sterling claimed they'd be.

Jim's pretty insufferable as a personality and even more shyte @ actually playing videogames.... but that fat bastard's "Machiavellian Detector" is 6 and 0 at this point
 

Strazdas

Robots will replace your job
May 28, 2011
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truckspond said:
Strazdas said:
...underlying mechanics...
Which you are willfully ignoring because it suits your narrative.

One game has magic as the main ranged attack. One has guns as the main ranged attack.

One has standard size characters and that's it. One has the base player and three distinctive power levels for the giant robots that players can call in at any point in the game.

One uses perspective to give you enhanced situational awereness. One provides you with a limited range radar and what you can see from your character's perspective.

Literally the only things that are the same about this are online multiplayer (Titanfall is not an MMO as matches are small) and team based gameplay.

By you logic then Brink = Titanfall = WoW = LoL = Team Fortress = TF2 = Evolve = Multiwinia = Call of Duty franchise multiplayer = Half-Life Deathmatch = HL2 Deathmatch = Robot Roller-Derby Disco Dodgeball = Unreal Tournament franchise

But here's the thing... All of these games are NOT the same! It is readily obvious that they are not the same. Stop saying that they are the same when clearly they are not!
The underlieing mechanic is ranged attack, whether its magic or gunshot is not that relevant because its damage done from distance in a form of projectile. Both games have melee attacks too.

Wow has far more character power levels. What was it, 80? The giant robots are mounts.

Camera angle is different, yes.

Not sure what Multiwinia is, but yeah those games are very similar.

I never claimed those games are the same. i said they had similar underlining mechanics and both were multiplayer-only focused.