Just to clarify, the Planescape game came out in, like, '99. It didn't sell all that well, but it's damn good. This is the spiritual successor made using a different setting created by Planescape writer Monte Cook.
Man on Internet: "You should have tried harder!"
Aside from that, your assertion of "the point of kickstarter is funding projects that the audience doesn't know and -can't- have any reason to trust other than the presentation of the project" is, as far as I know, nothing more than an assertion. Could you point me to the part on their website that states that they do not support known entities using their services?
Bryan Fargo: "I tried for five years to get a small amount of funding for a small-scale, 90s-style sequel to an old RPG. Literally impossible. Not a single publisher would touch it. Politely feigned interest was the absolute best I could ever get out of a meeting."Delcast said:Exactly.. but the point of kickstarter is funding projects that the audience doesn't know and -can't- have any reason to trust other than the presentation of the project. If they are reliable and have a perfect track record, then they can probably get funded anyway. Just the media output and connections these companies have makes it a superbly uneven playing field... enter famestarter.The Crotch said:Strange assumptions going on here; both that that is possible, and that they didn't already try it. Hell, Fargo talks about spending five years trying to get funding for Wasteland. Shame he never had a helpful forum poster to say something like, "Hey, I'm sure a different publisher will be better!"Delcast said:You could probably pitch Torment to a middle range publisher that wouldn't be as ridiculously ignorant as they portray it and the game could do fine.
Overshadowing can happen, especially for similar projects, but what you're talking about is generally the opposite of what happens. Small projects often see bumps in funding when big-name Kickstarter projects are in the news.Delcast said:Not saying that they should not be funded, but it's a shame that other excellent projects with fantastic ideas but not as much "fame" go under the radar and die. I've seen it happen way too much.. and so the smaller fish that was supposed to be the whole point of kickstarter, the ones that really NEED the investment, get screwed.
Oh, no! People like it when their investments go to reputable people instead of someone with "an idea"! That's what it comes down to, really. It's not about "fame" or "celebrity", it's about trust.
We all trust that say... blizzard can make a great game, but I'd find it a bit rich of them to make a kickstarter project for their new RTS, because noone wants to fund RTSs nowadays...
Man on Internet: "You should have tried harder!"
Aside from that, your assertion of "the point of kickstarter is funding projects that the audience doesn't know and -can't- have any reason to trust other than the presentation of the project" is, as far as I know, nothing more than an assertion. Could you point me to the part on their website that states that they do not support known entities using their services?