I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)dyre said:It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.Hammeroj said:Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?dyre said:- units sprinting across the map; much less emphasis on strategic maneuvering
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.