Total War Developer Snags Warhammer

Commissar Sae

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dyre said:
Hammeroj said:
dyre said:
- units sprinting across the map; much less emphasis on strategic maneuvering
Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?
- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.
It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.

Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)

OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.
 
Jun 11, 2008
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I'd be excited at more Fantasy Warhammer games but I don't like Total War mechanics as they tend to bore me with their battles. Although it has been awhile so they may have improved since around Shogun 1.
 

dyre

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Mar 30, 2011
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Commissar Sae said:
dyre said:
Hammeroj said:
dyre said:
- units sprinting across the map; much less emphasis on strategic maneuvering
Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?
- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.
It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.

Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)

OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.
Well, I guess that's good on them for being historically accurate, but imo the game suffers for it. Btw, seeing as you're a historian with an apparent interest in Japan, I was curious about something. I've always been under the impression that in Japan, in the few centuries before Meiji government/end of Tokugawa period, there wasn't really much technological growth. The tech tree in Shogun 2 added to that impression too. Is that true?
 

Idlemessiah

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Feb 22, 2009
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OH YES!!!

I've been waiting for this announcement for something like the last decade.
 

shieldheart204

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RhombusHatesYou said:
TCA haven't said any of the titles will be Total War style strategy games... for all we know they're slated to shit out a bunch of warhammer fantasy flavoured versions of Spartan: Total Warrior.

Any other parades I can piss on?
Well, they are making various projects, so one of them will most certainly be an RTS, and their best games are the Total War series, so logic implies that they use their knowledge to create a profitable product, maybe later they will produce something better. Especially if the fans demand it, becuase that's a clear sign that the product will sell regardless of quality.
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
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YES YES YES YES YES YES YES YES YES YES YES YES YES!

Oh MY JEEBUSS!

Warhammer: Total war would be AMAZING! I can see it now! Like a modern "Dark omen" but larger scale battles, holy shit!
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
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Major Tom said:
*dies*

Oh wow, Most of the people I know think that Warhammer and Total War should be like peas in a pod, and now it is happening. It would be interesting to see what races they come out with, there are a couple that haven't seen the light of day in many years, like Cathay or Araby. No doubt there would be some saved for expansion packs.

But yeah, So excited, I don't know who I'd play first. The mighty men of the north, Bretonnia or those bikini babes of doom, the Dark Elves.
Just give me some Khorne Berzerkers and I'll be jumping with joy.
 

saintdane05

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Aug 2, 2011
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I just creamed myself. Can I play as Slaanesh? Will the "Enslave" option be replaced with "Rape everything?"

'Cuase Slaanesh is best Chaos God. Goddess. What ever s/he is.
 

Upbeat Zombie

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While I don't know much about the regular Warhammer. I am a fan of 40k. So maybe i'll give these games a shot when they come out.
 

Commissar Sae

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dyre said:
Commissar Sae said:
dyre said:
Hammeroj said:
dyre said:
- units sprinting across the map; much less emphasis on strategic maneuvering
Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?
- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.
It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.

Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)

OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.
Well, I guess that's good on them for being historically accurate, but imo the game suffers for it. Btw, seeing as you're a historian with an apparent interest in Japan, I was curious about something. I've always been under the impression that in Japan, in the few centuries before Meiji government/end of Tokugawa period, there wasn't really much technological growth. The tech tree in Shogun 2 added to that impression too. Is that true?
Understandably, from a gaming perspective variation is nice. Harder to do though with that setting.

As for the question the Tokugawa Shogunate would technically be the period that starts after the conflict portrayed in the Shogun games. The Sengoku Jidai (Age of the country at war) started at the end of the Ashikaga Shogunate and was basically all the clan Daimios vying for the now vacant position amongst themselves. Shortly after the war though when Tokugawa takes the Shogunate Japan isolates themselves from the rest of the world for about 400 years. In that period art and theatre florished, but the military tech basically stagnated because Japan was more or less at peace.

Innovations still occured and people learned how to make new things, but technology always seems to grow fastest in periods of conflict, so a lot of Japanese tech stayed relatively simple up until the Meiji restoration.

I'm not really a Japan specialist mind you, but this is what I can remember from the few classes I took during my undergrad. Anyway hope that answered the question you had.
 

dyre

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Mar 30, 2011
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Commissar Sae said:
dyre said:
Commissar Sae said:
dyre said:
Hammeroj said:
dyre said:
- units sprinting across the map; much less emphasis on strategic maneuvering
Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?
- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.
It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.

Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)

OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.
Well, I guess that's good on them for being historically accurate, but imo the game suffers for it. Btw, seeing as you're a historian with an apparent interest in Japan, I was curious about something. I've always been under the impression that in Japan, in the few centuries before Meiji government/end of Tokugawa period, there wasn't really much technological growth. The tech tree in Shogun 2 added to that impression too. Is that true?
Understandably, from a gaming perspective variation is nice. Harder to do though with that setting.

As for the question the Tokugawa Shogunate would technically be the period that starts after the conflict portrayed in the Shogun games. The Sengoku Jidai (Age of the country at war) started at the end of the Ashikaga Shogunate and was basically all the clan Daimios vying for the now vacant position amongst themselves. Shortly after the war though when Tokugawa takes the Shogunate Japan isolates themselves from the rest of the world for about 400 years. In that period art and theatre florished, but the military tech basically stagnated because Japan was more or less at peace.

Innovations still occured and people learned how to make new things, but technology always seems to grow fastest in periods of conflict, so a lot of Japanese tech stayed relatively simple up until the Meiji restoration.

I'm not really a Japan specialist mind you, but this is what I can remember from the few classes I took during my undergrad. Anyway hope that answered the question you had.
Yup, that pretty much answers it. Thanks, I appreciate it!
 

WouldYouKindly

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Apr 17, 2011
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Too bad I give not one single shit about Warhammer. That being said, for fans of the world, no one could possibly deliver you a better RTS.
 

Scorpid

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Jul 24, 2011
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theultimateend said:
Scorpid said:
Actually I'm wondering if they'll even do it as an RTS game. Personally I'd like them to take a shot at doing a smaller scale version of a RTS like Warhammer 40k did with DoW2. I mean everyone knows Creative Assembly for the Total War series but people forget they tried their hand at a God of War knock off with Spartan Total Warrior. I personally suspect that's more what we can expect from them. Unless they don't have a another total war game planned after Rome 2 it would be dumb for them to put out a Warhammer version of the Total War games that would compete and take money from the same audience they rely on for their total war games.
I will light the world on fire if another Warhammer game turns into a squad based piece of bullshit.

I know I'm extremely biased but when you have Tyranids in a Warhammer game and they fight in a tiny squad...

...GUH.

So freaking annoying!

Intergalactic War, millions against millions, and DoW 2 boils down to like...5 on 5.

But to each their own, folks who liked it cool, I just had my gaming heart tugged out by it.
I actually didn't like it all that much honestly, I thought it was kind of neat but every side played more or less the same after only a few sit downs with it. Perhaps something more like Company of Heros was a better example of what I was thinking of, (another THQ game, boy I hope they stay around). Either way I doubt we'll see armies of thousands fighting each other. My point was they've gone in different directions before from RTS games and I think they will again with this one.
 

Buizel91

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Aug 25, 2008
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saintdane05 said:
I just creamed myself. Can I play as Slaanesh? Will the "Enslave" option be replaced with "Rape everything?"

'Cuase Slaanesh is best Chaos God. Goddess. What ever s/he is.
Wasnt going to comment but i notcied your Knight Morpher Annihilator Avatar, i take it you are a fellow collector?
 

Timedraven 117

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Jan 5, 2011
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*Gitters as a insane daemon from the unholy warp*

YES FOR CHAOS! FOR THE DARK GOD TZEENTCH AND KHORNE! WE SHALL OVERCOME WITH FIRE AND SKULLS!

OT: This seems like a amazing deal. CA can't do 40K for graphical, and unit reasons. They are more experienced with skirmish lines and the such, not to mention, if you did a full on fight with Imp guard on another player like orks..... Fuck man, that's one big laser light show.
 

saintdane05

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Aug 2, 2011
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arc1991 said:
Wasnt going to comment but i notcied your Knight Morpher Annihilator Avatar, i take it you are a fellow collector?
YES! It took this long, but someone knows what my avatar is! I've started my collection with this baby.

Beautiful, even if it comes with a carboard trailer.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
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2fish said:
Khaine demands a sacrifice!
Why would anyone not serve the bloody handed god of murder? Also death to the false elves!
I thought Dark Elves road Cold Ones aka Dinosaurs as their cavalry mounts.