dyre said:
Commissar Sae said:
dyre said:
Hammeroj said:
dyre said:
- units sprinting across the map; much less emphasis on strategic maneuvering
Wait a minute, are you saying units in Shogun 2 couldn't run out of stamina?
- each faction plays in a very similar manner. It's literally "we have one different unit type apiece." Contrast to Medieval 2, in which your geographic location, your religion, as well as in-game choices like your style of diplomacy could have huge consequences that make each game different.
Goes with the setting, I suppose. Rome 2 should be bringing back some of that uniqueness to the different factions.
It took much longer for them to tire out, but more importantly, the units themselves were just massively sped up. Walking Yari Ashigaru would probably move faster than running Sergeant Spearmen or Line Infantrymen.
Yeah, I hope Rome 2 brings it back. I sort of want to try Shogun 1 to see if the factions are as bland...
I can assure you they are. Heck every clan had the same units in Shogun I, they just had bonuses given to certain ones. To be fair that goes with the time period though. You have hundreds of different types of soldiers in medieval Europe and the Middle East, Japan is fairly homogenous in the way they approached the Sengoku Jidai. It's a much smaller playing field than all of Europe. It would be like complaining about Scotland: Total War only having Scotsmen in it and everyone having very similar equipment. (Keep in mid, I'm a historian so relative accuracy is one of the things I generally like about the series)
OT: Yay! Hopefully they will do a better job than that godawful Mark of Chaos. The game had its good points but it was such a pain to get anything to work and tactics usually just ended up being an all out brute charge since the cramped spaces didn't allow fo much else.
Well, I guess that's good on them for being historically accurate, but imo the game suffers for it. Btw, seeing as you're a historian with an apparent interest in Japan, I was curious about something. I've always been under the impression that in Japan, in the few centuries before Meiji government/end of Tokugawa period, there wasn't really much technological growth. The tech tree in Shogun 2 added to that impression too. Is that true?
Understandably, from a gaming perspective variation is nice. Harder to do though with that setting.
As for the question the Tokugawa Shogunate would technically be the period that starts after the conflict portrayed in the Shogun games. The Sengoku Jidai (Age of the country at war) started at the end of the Ashikaga Shogunate and was basically all the clan Daimios vying for the now vacant position amongst themselves. Shortly after the war though when Tokugawa takes the Shogunate Japan isolates themselves from the rest of the world for about 400 years. In that period art and theatre florished, but the military tech basically stagnated because Japan was more or less at peace.
Innovations still occured and people learned how to make new things, but technology always seems to grow fastest in periods of conflict, so a lot of Japanese tech stayed relatively simple up until the Meiji restoration.
I'm not really a Japan specialist mind you, but this is what I can remember from the few classes I took during my undergrad. Anyway hope that answered the question you had.