It's not hard if you took your engine from Call of Duty 4, which had none of that crap. How come most other popular shooters don't have these problems?Rainboq said:Have you ever tried to write netcode before? That shit is HARD.
More closely it rips off the music of Deus Ex: Human revolution, especially the opening bit.The Critic said:You know, I have to admit, it does look kind of interesting. That said, the thing that surprised me most is that they actually showed what look like a left-handed shooter in a quick clip there. You never see lefties in FPS...
Also, why does every game in the future have to use the same style of Blade Runner-esque music? Are we somehow allergic to using anything else that isn't electronic?
Yeah, I was going to ask how he would survive being blown up in Vietnam in 1963... than I remembered its a COD game, fuck the finer points of the story...Top Hat said:Woods survived!?
Really looking forward to this; it looks awesome.
Also, HORSIES!
*facepalm*mrm5561 said:well since call of duty 4 changed all shooters from ww2 to modern warfare, maybe this game will start the future warfare theme.... o wait thats been done before lol
in all seriousness looks interesting and i wonder what the kill streaks will be
Yeah, that's what jarred me when I played MW2, the use of infantry didn't seem that realistic if you consider how much machines and robots are already in use currently, let alone in the near future. If another publisher/developer was doing this, I'd be intrigued, but unfortunately I doubt ethical dilemmas are high on Treyarch/Activisions to-do list.Wicky_42 said:Lol - horse riding section XD
Who wants to bet against the multiplayer being full of EVEN MORE annoying kill streak mechanics involving autonomous weapon systems?
Anyone feel the campaign's going to break the 4hr mark?
Only thing interesting is a potential discussion about use of remote weapons systems, but that's more likely to be addressed from the American military angle of "it's only bad if WE can't control them", rather than the more interesting ethical dilemmas the use of such systems raises (assassinations in foreign countries (see Afghanistan and Pakistan now), if an innocent is killed who wasn't a target who is responsible (the person giving the order, the guy who executed the program, or the programmer who wrote the software that got the target wrong?) etc etc). Anything else is basically terrorism (again) or terminator (again again).
Oh, I know what you mean. After the great horse extinction of 2025, how could they possibly have any in this game?!Freezy_Breezy said:Reminds me a lot of BF2142... the future always looks the same in these games.
And horses? How does that work?
Hopefully they'll have a good explanation. I never got why he didn't just throw Kravchenko out the window...WanderingFool said:Yeah, I was going to ask how he would survive being blown up in Vietnam in 1963... than I remembered its a COD game, fuck the finer points of the story...Top Hat said:Woods survived!?
Really looking forward to this; it looks awesome.
Also, HORSIES!
Also, horses... Day 1 for me now...
A game engine does not contain the net code, and net code has to be tailored to any specific game. Seriously, net code is probably the hardest software you can do outside of NASA or CERN. Seriously, do you have any programming experience?Retardinator said:It's not hard if you took your engine from Call of Duty 4, which had none of that crap. How come most other popular shooters don't have these problems?Rainboq said:Have you ever tried to write netcode before? That shit is HARD.
Oh and if you can't write code for a game properly, then you don't belong on the position of a game programmer anyway. There's three broken Call of Duty games already and nobody ever bothered fixing them. They just keep churning out crap that gets worse with every iteration...
...and then everybody buys it!
It's madness!
Edit: inb4 sparta