That's very good to hear, I've been waiting for a more dynamic multiplayer shooter for a while now.Baby Tea said:I will say I loved the MP of the bug-ridden demo more then I loved the best COD MP. Why?
Because the way people traveled around the level was dynamic! You could grab ledges, jump on top of buildings, and actually move around the level, rather then just through it. If I look down an alley in COD, I know that they can only come down that alley. In Crysis 2, they can leap up on top of the building, run above me, drop down behind me, and snap my neck. That is way more interesting.
Be it not that the nanosuit options seem to be way more extensive than Reach's armour abilities. Plus you can pick things on the fly while playing; activate stealth, armour, etc.blue spartan 11 said:I can sum it up faster: Call of Halo.
Reach's armor ability with Call of Duty style gameplay.
Agree'd, atleast in Crysis wars there were game modes where you had to find and pick up the weapons old school style or cap objectives and whatnot to buy whichever weapon you could afford at the base, all in-game.matthudson said:Is anyone else fed up with levelling in FPSs? Whatever happened to the good old days of having all weapons on day 1?
You say that like it's a bad thingDTWolfwood said:O look its Halo meets Call of Duty...
what makes u think thats was suppose to be bad?fundayz said:You say that like it's a bad thingDTWolfwood said:O look its Halo meets Call of Duty...
I'm interested in the game, it looks fun and varied, but i'll wait for reviews before spending my cash.
Im sure IGN and gamespot will chew it up simply because its not "call of duty"fundayz said:You say that like it's a bad thingDTWolfwood said:O look its Halo meets Call of Duty...
I'm interested in the game, it looks fun and varied, but i'll wait for reviews before spending my cash.