What gave you that idea? Sure it can. Kinect works with a high-res depth map of the scene in front of it.9_6 said:Kinect can't detect hand angles so swinging a lightsaber by flicking your wrist is not possible like that.
Well it can't detect finger, and finger movments, so wrist flicks seem a little subtle? It's not about the resolution, but recognising the motion I thinkDon Reba said:What gave you that idea? Sure it can. Kinect works with a high-res depth map of the scene in front of it.9_6 said:Kinect can't detect hand angles so swinging a lightsaber by flicking your wrist is not possible like that.
Kinect tracks 16 body points, including hands, feet, and neck. Its body part recognition comes from Microsoft Research, which publishes its work, so we know what it does in all the gruesome detail: http://research.microsoft.com/pubs/145347/BodyPartRecognition.pdfBrotherRool said:Well it can't detect finger, and finger movments, so wrist flicks seem a little subtle? It's not about the resolution, but recognising the motion I think