Trailers: Syndicate - Gameplay Trailer

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Terminal Blue

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Feb 18, 2010
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Well.. it looks a bit cool in some ways. It seems suitably brutal, and the voice over from your chip is priceless.

On the other hand, I detect early symptoms of generic shooteritis. The use of hacking as a 'press x to continue' function in strictly linear gameplay is downright lazy. Heck, EYE Divine Cybermancy's hacking system was difficult and frustrating, but it definitely showed how to implement hacking as a viable strategic choice rather than a simply method to proceed.

Also, and this is really petty. The colour palette and light levels are totally off. I know this isn't the 80s and it can't always be dark and lit by neon lights and raining, but bright open environments and clean, sleek technology just doesn't feel like it has any kind of grounding in that cliched cyberpunk aesthetic which the original syndicate so wholeheartedly embraced for fun and camp value.

It looks like mass effect, and much as that would normally be a compliment, given the subject matter I think it's a pretty bad sign.