The Secret World - Combat and Abilities Trailer
With all of this information the World isn't that secret anymore.
Watch Video
With all of this information the World isn't that secret anymore.
Watch Video
Probably not possible, because there are probably times when you need certain roles being filled simultaneously, which one player cannot do.Kimarous said:3) Doesn't that more or less ruin the social aspect to MMOs? If everyone has the same abilities (which they can switch on the fly), why does one even need to join a group? "I don't need a tank, I don't need a healer, I don't need DPS... I'm going to solo EVERYTHING! ...why am I playing an online subscription again?"
1) By leveling. You grind quests from quest hubs (like wow) and gain XP (like wow) to unlock your abilities (like wow), BUT you don't gain levels, instead you gain ability and skill points. So... you do level, there is just not a number assigned to said levelKimarous said:1) If there's no levelling, how does one get to upgrade their abilities? Through some bullshit "points unlocked through achievements" system?
2) Doesn't this "swap abilities on the fly" aspect ruin any immersion one might have with the game's setting. "This monster is resistant to my magic! ...Eh." *ceases to be a mage; instantly transforms into acrobatic shotgunner*
3) Doesn't that more or less ruin the social aspect to MMOs? If everyone has the same abilities (which they can switch on the fly), why does one even need to join a group? "I don't need a tank, I don't need a healer, I don't need DPS... I'm going to solo EVERYTHING! ...why am I playing an online subscription again?"
4) Doesn't that also ruin any sense of uniqueness one might have when they DO form groups? Beyond a character's look and "tactics", how are they to feel "distinct" in their own little circle? By how they behave socially? "Mikey's being a jerk again." "Urgh, fine. Boot him; I'll swap in my tanking build."
This it does very well. Unlike WoW, ToR or even GW 2 to some extent where you are "the chosen one saving the galaxy" sides the thousand other ones running around your screen doing the same thing, here the game says to you "you are just one in an army", wich fits more a mmo imo.CrazyGirl17 said:Wow... this looks awesome! Normally, I'm not one for MMORPGS, on the grounds that you're not the only one doing everything (sorry, I don't know how to describe it accurately) but this? I think I should give this one a shot...
Well, i do assume there is a max ammount of abilities and skills you can gain (max level toon if we speak plainly). Even if it's not, you are restricted to 2 weaps to switch on the fly, and weaps matter a lot on how you play, for what i remember:latenightapplepie said:Probably not possible, because there are probably times when you need certain roles being filled simultaneously, which one player cannot do.
Also, it probably takes a while to gain every single ability and therefore have access to every possible build. Some players might not be able to fill certain roles if they haven't been playing for long enough.
And finally, the loot element is there as well. If I have a rare and powerful assault rifle, then I will likely focus on a ranged attack role. Sure I'm more flexible if I have unlocked all the melee abilities as well, but I'm probably going to gravitate towards ranged. It means, also, that if I find an awesome hammer later down the track, it's not useless to me.
I actually think this model isn't too bad.
That was just a scenario I quickly made to illustrate my point. >_>Tanakh said:4) So you rather play with a jerk?Kimarous said:4) Doesn't that also ruin any sense of uniqueness one might have when they DO form groups? Beyond a character's look and "tactics", how are they to feel "distinct" in their own little circle? By how they behave socially? "Mikey's being a jerk again." "Urgh, fine. Boot him; I'll swap in my tanking build."
Well, as far as i could tell (taking into account that the beta only featured 1 level with no group content, but that i did joined a party to kill shit faster and tackle 1 mob impossible to do alone), this game just makes easier the switch.Kimarous said:That was just a scenario I quickly made to illustrate my point. >_>Tanakh said:4) So you rather play with a jerk?Kimarous said:4) Doesn't that also ruin any sense of uniqueness one might have when they DO form groups? Beyond a character's look and "tactics", how are they to feel "distinct" in their own little circle? By how they behave socially? "Mikey's being a jerk again." "Urgh, fine. Boot him; I'll swap in my tanking build."
nah, he could have been way more boring.Two Angels said:Wait this game has "Awesome Loot"... well sign me up!
But otherwise YAWN, they could not have picked a more boring voiceover guy for this.
I thought the exact same thing. He pretty much explained every basic game element that has existed like he was expecting everyone who would be interested in this game will have just started getting into those new fangled computery game things!Lunar Templar said:nah, he could have been way more boring.Two Angels said:Wait this game has "Awesome Loot"... well sign me up!
But otherwise YAWN, they could not have picked a more boring voiceover guy for this.
other then that, 'these 14 ability's are called a build' ..... really ..... no shit moron.
who are they aiming this game at that they need to explain a simple term like that