Keep in mind with new technology comes new shit we haven't learned to fix the very first try yet. Things like bumpmaps, HDR, ragdolls and particle effects, and much more mean that keeping reasonable release dates and testing games becomes much more challenging.Onyx Oblivion said:I long for the days when developers didn't need post-release patches.
When games were running smoothly on release.
Plus, if you've never played a PS2 game without it's share of glitches here and there, you clearly never owned a PS2.