Trollslottet - An Interactive RPG.

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Mar 11, 2008
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Beyond the spine of the world, bards tell of an endless sea of icy mists, and cloudy ice. It is a land populated by a twilit emptiness, with dead glimmers of white dragons waiting to devour the intrepid explorers who somehow fend off the hideous monsters, and more hideous mountain perils of that range.

But back in the present day, a brave harper agent returns. Battered and bloody, he tells us of a new threat: Trollslottet, the Troll Castle. Rimed, stony cones tower over the misty wastes beyond the spine of the world, wreathed with gloomy clouds who pierce the eyes with a stark white, as empty as the faces of the dead, yet at the same time, as dark as lingering shades of the discontent.


It is your duty, forumers, to make the trek to Trollslottet to fight this new evil. On your way are many perils, not the least of which is the spine of the world. Tall, craggy mountains, even traversing them will be an amazing feat in of itself. One must also contend with the violent monsters that call these impassive sentinels home, and a strange uprising of the magical energies suffusing the Underdark.

The twilight upon oblivion is upon you. Fight it, or be lost.

And no, I'm not the ultimate foe at the end of Trollslottet. You'll see.

/evilgrin
 
Mar 11, 2008
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I insist, I am not the final challenge. You're going to love it, though. Probably not as much as me, but hey!

-

Sam "Grimjaws" Gallagher awoke from a fitful slumber, dusted lightly with a chill sweat. He had been dreaming of endless dark tunnels, crawling with pale fiends armed with maws harsher than the bite of frost on a tightly clutched rose. Fending them off had taken everything he had, but he persevered, chasing an image of a pale beauty. Words tolled through the caverns--no, rolled through his mind: "Do not seek me. Do not follow me. A dusk is settling, Samuel, and all bastions shall fall in its wake. Wake, Samuel, you must fight it."
 
Mar 11, 2008
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Rousing himself proved difficult, as if a quick sliver of his soul had been left behind in the bowels of the Underdark of his dreams. Attending to his morning ablutions whetted his wit to its usual keen edge, though.

It was time to set out. He paid the inkeeper, and tipped him for a night spent without marauders or cutthroats before wandering out with his usual aloof, wistful smile.

As he was about to set about wandering again, a crowd caught his sight, and caught his senses. Though the elfs have naturally keen senses, Grimjaws had the strange ability to gather very faint impressions en masse from the souls around him; in this case, there was a slightly tense air, as if a herd of sheep had caught the whiff of a hungered howl on a winter gust. Wandering over, the source of the excitement was clear.

A tattered harper agent was telling the gathering of his journey to the spine of the world. This in of itself was interesting, as the only reason a sane man would risk such a journey is--well, no sane man would have any reason. At least, not sane by normal standards. What was trully stunning, though, is that this lone agent had traversed those invincible bulwarks.

"Gather round, good people! Yes, I have crossed the spine of the world. As bards often sing, there is indeed a land of ice and mist waiting beyond them. However, a grim tower also rises from the wastes. Earthy brown against the unearthly white, and wreathed in bitter clouds, it strikes a diminished chord of naught but ill will and gloom!"

Grimjaws knew the man could not be lying. He had felt the waves (now waves no more) billow across the lands, disrupting his communication with the beasts. Now, all that was left was confirmation. Unrelenting as the fall of snow on the proud mountains, it had been delivered.

It was settled, he would travel to the spine of the world. He would fight the dusk, and find this pale beauty.
 
Mar 11, 2008
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As Grimjaws was about to leave the hamlet, that tingle came back. This was not nervous, no--this was amusement. A rough amusement, a violent amusement, but a muted amusement. Then the crash came, the dull whump of a bag of air with a cage of bones against a weathered door.

It was a bar brawl.

Compelled by uncharacteristic curiosity, he rushed back to the inn, where the usual rumbles and clashes of a good fight rolled out through the windows. He tugged at the door (a bad choice, in reflection), before a hairy tree of a beast came tumbling out, man in arm, bowling him over.

----

No, I'm a druid. We can pretend that the slouching elf is a bystander. And play serious, this is an epic adventure, mans!
 
Mar 11, 2008
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Grimjaws had had enough. Everyone knows elves are the paragons of aloofness and temperance, but nature can be oh-so-capricious.

Shoving Might behind him, he summoned a growth of ensorcelled briars, which promptly (if lazily) curled up and around the legs of the bar brawlers.

"While my tone is calm, my soul storms. I just woke up, I just got out, and you lot are really starting to peeve me. There are times for words, fools; and there are times for action. Now is a time for words, since, with the right words, none of you will be walking for weeks. So. It works like this. You, half-orc, clean up your mess. That means the table, the broken glass, and the shattered keg. And you, patrons, will return to sitting about your tables, talking about your favoured saucy tavern wenches, or whatever it is that amuses you plebs."

Unimpressed, the brute used his considerable physique to tear free of the brambles (a feat no doubt fuelled by his clearly swelling rage). Barrelling at Grimjaws, he threw his fist back, intending to throw it forward with even greater vigor.
 
Mar 11, 2008
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Actually, that's a nice place to let our saga lose the limelight to some other peeps.

All yours, folks!

EDIT

It seems there there's an easy solution to a common problem, here.

From now on, try to avoid "making" other people do things. It should go alot smoother if we all boserve this.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Fire witnessed the brawl from the top of the stairs, waiting for a message had bored him and he found these "men" jumping around in a tavern quite amusing. Out of the corner of his eye he saw a familiar helmet, a familiar stance he knew that man.

It was AlmightJoe.

"Oh it is a small world" Fire murmered to himself.

He leaned back, against the wall to get more comfy and to distance himself from the thrown bottles. His mind raced back to battle with the troll MGG; a legend with the townsfolk but never believed to have occured except by madmen and young children. How wrong they are. The legend tells that 3 knights awoke the troll and in anger it rushed to the city. They knights, the legend goes, distracted the troll where able to lead it away from the city into a ravine where it fell to its death.

The truth however was much more bloodstained. MGG had launched an attack upon the user review section. Many brave souls had tried to reason with the beast, they asked it to leave or to learn english so he may become an accepted member. The troll did not listen but instead struck out at many innocent people, killing them all. The troll would have gone on to claim many more lives if it was not For the Troll Slayer king, Haliwali (I hope I have not miss spelt that). Haliwali had united many of his fellow escapist members and made a counter charge against the beast. Fire remembered that battle well. Many brave souls died that day, thrown into oblivion.

Fire couldn't help but remember those people, larenxis, khell, Haliwali. What happend to them he thought to himself. Suddenly the memory of the legions of dead hit him like a failed dice roll. He needed a drink.

A bottle went whizzing past Fire's head and landed in his left hand, it was half full.
"Good enough" he murmered to himself and walked back to his room casting a quick glance behind his shoulder. It had appeared that Almightyjoe had gotten in trouble with the law. It was not Fire's place to help, besides he had bussiness to take care of and a fight with the city watch was the last thing he needed.

Fire sat down at the desk in his small room. He pulled out a quil and partchment and begain to write down the events of the day. It wasn't just any event that Fire took heed off like a school girl who watches too much anime, no, Fire was taking notes of tales that had reached his ears from the traders that pass through here. He had heared a story of a far of castle, home to trolls. The traders spoke of a great host of trolls all preparing to invade. While this story was most likely false he needed to follow up every lead and every threat. He could not let past events repeat themselves.

He would investigate this tale in the morning.
 
Mar 11, 2008
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Or not...

"Fret not, companions, we tend to nature, and nature tends to us. I shall summon a vine tent for us."

After muttering some strange words, Grimjaws did just so. A peaceful breeze flowed past, and the familiar, soothing creaking of ensorcelled growth ensued. Suddenly, it was gone, and before the trio stood a humble shelter, equipped with mossy beds, a table, and benches. So maybe it wasn't so humble.

"We have time, my friends, so why don't we relate what has brought us together? Such a strange troupe this is! What tales we must have, ah. Kindly, do not fret. My animal companion, Estrelas, is an apt sentinel."

-

As a note, you can make your own storyline. Join and leave others' at your character's disgression, as this is a role-playing game (so there are no rules, other than "don't perform others' actions").
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Fire awoke at an early hour, a bird pecking at his head. As he rubbed the sleep from his eyes he realised that it was his hawk who he had yet to name. Tied to his leg was a message. After reading it Fire gathered his belongings with haste and quickly got dressed. He took his brimmed hat and attached his travelling cloak while signalling the bird to wait for him outside. He pulled on his pack and tightend his belt the ran out of the tavern, only pausing to place a few coins on the counter. He took his black steed from the taverns stable and placed the saddle on her. He then rode off with haste. He continued ridding untill in the distance he could see vine tent dotted on the horizon.

He dismounted and walked up the hill. As he neared the tent he saw 3 familar faces.
 

freetogoodhome

New member
Mar 2, 2008
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After spending another extended time inside the prison walls it was refreshing to feel the wind rush through his hair again. However the wind carried something with it. Oppurtunity.

Just minutes earlier he had heard a trio of prisoners talking about a bar fight they had been involved in. He had not been able to make out everything but from the sounds of things there had been a powerful warrior and a druid involved but they had escaped. And if the mysterious thief knew one thing it was that druids and warriors tended to carry expensive items.

Now all he had to do was find them.


(I'm kind of having troubles thinking of a name for my character, I don't suppose anyone could help me with it?)
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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freetogoodhome said:
After spending another extended time inside the prison walls it was refreshing to feel the wind rush through his hair again. However the wind carried something with it. Oppurtunity.

Just minutes earlier he had heard a trio of prisoners talking about a bar fight they had been involved in. He had not been able to make out everything but from the sounds of things there had been a powerful warrior and a druid involved but they had escaped. And if the mysterious thief knew one thing it was that druids and warriors tended to carry expensive items.

Now all he had to do was find them.


(I'm kind of having troubles thinking of a name for my character, I don't suppose anyone could help me with it?)
Maybe FTGD or just Free. How about Bob or Steve? Maybe Amy?
 

Easykill

New member
Sep 13, 2007
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A cloaked figure stepped out on the road the next morning in front of the small band "I heard that there were some adventurers going across the spine to trollslottet, might you be them?" he called. They ran right by him. Oh well.
Killion, Jir'ai tribesman and warrior, threw off his cumbersome cloak and followed them. Even if they weren't going to the troll stronghold, they were adventurers. This town was closing in on him, they were his ticket out.
After he caught up with the group, and introductions given, Killion once more asked if they were going to Trollslottet. Upon confirmation, Killion suggested they stop at an inn outside the next town that his friend owned, where they could get supplies and mounts, since the proprietor owed me a favour."So how about it?" Killion asked.
 

freetogoodhome

New member
Mar 2, 2008
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Fire Daemon said:
freetogoodhome said:
After spending another extended time inside the prison walls it was refreshing to feel the wind rush through his hair again. However the wind carried something with it. Oppurtunity.

Just minutes earlier he had heard a trio of prisoners talking about a bar fight they had been involved in. He had not been able to make out everything but from the sounds of things there had been a powerful warrior and a druid involved but they had escaped. And if the mysterious thief knew one thing it was that druids and warriors tended to carry expensive items.

Now all he had to do was find them.


(I'm kind of having troubles thinking of a name for my character, I don't suppose anyone could help me with it?)
Maybe FTGD or just Free. How about Bob or Steve? Maybe Amy?
Thanks i think I might use free as that's what thieves tend to 'acquire' things for.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Fire walked along side the companions. He had yet speak a word to any of them and felt uneasy at their lack of supplies and his overabundance of things in his bag made him uneasy. This was not helped by the fact he didn't trust Gems and had no idea who this Swift was. Almighty appeared to be away in his own world. Fire left him alone.

A short while later a cloaked figure stepped infront of the troop. AFter offering supplies fire felt that he knew this man but could not remember who he was.
 
Mar 11, 2008
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EDIT

This is sort of falling apart. I know it's difficult, but please, please try to avoid making any of the player characters do things through your narrative.

There's nothing wrong with creating a troupe of NPCs who you "control" (by narrating their actions) to keep you busy while you wait for your troupe members.

We also aren't bound by time, so you could tell a story about yourself, or something, and just skirt around mentioning the AFKers (as it were).

And, again, there's no reason for everyone to gravitate around Might, Swift, and myself. I might leave them later, to reappear later. I might not. You aren't bound to any troupe beyond what your character may think about loyalties and impressions and whatnot. Indeed, things are going to get very tricky if we wind up wandering into Trollslottet with 20 people all saying what everyone else is doing.

Just suggestions, though. Except for narrating other PCs actions. That shall be the first and most important rule. Do not. It just ruins the role-play.
 

freetogoodhome

New member
Mar 2, 2008
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As free leaned against a wall in the dark alleyway he was currently hiding in he contemplated whether or not it was worth chasing them. He had sneaked back into the prison and bribed the three men into talking. He had learned that the party was heading to trollslottet to fight this 'evil' everyone had been talking about.

After a while free decided. He would head towards the spine of the world and see if he could find the group. If not he would simply head back to the cities but if by some coincidence he did find them then he would have to get creative.

Checking to make sure his dagger and lockpicks were on his person, he Donned a black travelling cloak and set out towards the spine of the world under the cover of night.
 
Mar 11, 2008
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"My apologies, comrades," glossed Grimjaws, "but nature calls for me to take my leave from you, for now. I cannot explain, but I hope to return soon."

With that, Grimjaws shapeshifted into the fiersome, dusky orange wolf that give him his name, and bounded off.
 

TIMESWORDSMAN

Wishes he had fewer cap letters.
Mar 7, 2008
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A cloaked figure stood atop a nearby boulder. He was wearing a brown hooded cloak that obscured his face in shadow and the golden hilt of a sword could vaguly be seen on his back. He watched the group of travlers from his high rock. They don't seem to notice him but he is unceartan. 'Best to leave for now' he thinks as he leaps down behind th boulder and vanishes.--------If your thinking that I riped of Easykill I didn't mean to I already had a character look in my mind before I read his artical and it's gonna change later anyway. PS have you guy's noticed thwhen you try to type inbetween something on here that it types over it instead or is it just my computer.(see:thwhen)
 
Mar 11, 2008
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Msr TIMESWORDSMAN, that would be the result of hitting your Insert key.

That first sentence originally read "You are a very absolute twatson."

-

Bounding through the woodland, just as the sunset sends its blazing farewell blazing across the valleys and saddles of the land, a voice caught up--barely.

"Wake up, Samuel. Wake up!"

And awaken did Grimjaws. Shrugging off the sunset wolf... and yes, it was a shrug. Not a slip, no. It was heavier this time, like the weight of a lifetime.

"Where am I?" pondered Grimjaws, and a whisper returned the question:
"Where, oh where, can you be, Grimjaws?"
"Pale beauty? It is your voice."
"I am no beauty, pale that I am, dear wolf."
"Wolf? I am an elf!"
"The soul of a wolf, and the heart of the wild. Will you heed my call? Follow me. Come to me, wolf."
"But the pale beauty said that I must fight the darkness! I can feel it; it is real."
"Nonsense. That was a dream, pup. Come, follow me."
"I do not know who you are, you whisper. But you are no pale beauty. Begone, fiend!"
"But I am here, Samuel. Come, wolf. Come."

And then, darkness--on the winter gusts, the howl of a wolf was carried.
 

Easykill

New member
Sep 13, 2007
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Upon the group's indecisiveness, Killion decided to get the supplies himself, or with whoever else wanted to go, and get supplies. No chance of losing the group, there's only one road to the spine, and there as yet is no reason to go cross-country. All I had with me right now were my daggers, a short bow, and some light leather armour. Not too much use in a fight. What I really wanted was a proper Jir'ai hammer, but there wasn't much chance of one of those. Maybe an Axe.
After informing the group of my decision, I split off from the group towards the inn, running a finger along a tattoo on the inside of my arm and whispering a few words of power to call my Spirit summon, Haeds. Haeds resembled a large wolf crossed with a scorpion, with bright green eyes. Since I was leaving the group, it was wise to be cautious. The roads could be dangerous.