Could you please post citations to confirm YOUR assertions? When someone throws percentage like "47%" that makes absolutely no sense in a vacuum and has no attempts at breaking-down that percentage into exactly what kinds of games women are playing, that statistic is of absolutely ZERO use for developers because they already know who is playing their games and whom they're aiming their games at.Copper Zen said:Could you please post citations to confirm your assertions?
I grok that there may be fewer women playing CoD than men, for example, but I don't see why that genre's numbers should be used to define the demographics.
Or is this one of those "They're not REAL Gamers" stances?
I play BioWare RPGs, sure, but mostly I play mighty Hidden Object games. Sounds like I'm not a "Gamer" by your definition.
This amuses me.
I'm give you an extremely obvious example - I'm a magazine editor/writer and I'm creating a magazine about performance cars. Some random agency tells me "47% of women read magazines!" and I'm all like "oh really? Great! I'll throw in a whole bunch of stuff for women too, like pink/purple-themed cars, girly interiors and maybe some adverts for beauty products to help sponsor my magazine!". And then I find out that 90% of the people buying my magazine are MALES and they have absolutely fuck-all interest in all the stuff I've thrown in there for women, especially the adverts which went to waste. That 47% was of ZERO help to me.
Get it now?
Now lets stop throwing that stupid-ass ESA percentage which is of absolutely no use to anyone, yeah? I'm willing to bet you that ESA most likely has far more raw data lying around but they chose not to publish it because it paints an extremely uncomfortable picture of exactly what kind of games the genders are playing.