Turnarounds for tits... ehhh sequels

Recommended Videos

TsunamiWombat

New member
Sep 6, 2008
5,870
0
0
urprobablyright said:
TsunamiWombat said:
I liked Jak 2...
I think he's talking about the rash additions/modifications they made on the original game - and how they affected gameplay - than whether the game was good. Everyone likes different games, I think this thread is more about giving examples of games which, to you, failed in their sequels
...What rash additions?

I loved that shotgun...
 

Brotherofwill

New member
Jan 25, 2009
2,566
0
0
urprobablyright said:
TsunamiWombat said:
urprobablyright said:
TsunamiWombat said:
I liked Jak 2...
I think he's talking about the rash additions/modifications they made on the original game - and how they affected gameplay - than whether the game was good. Everyone likes different games, I think this thread is more about giving examples of games which, to you, failed in their sequels
...What rash additions?

I loved that shotgun...
Rash changes, in general, across the industry, jeesh.

And as brotherofwill said he liked the shotgun too but thought the game went away from it's roots by focusing more on gunplay. it's a matter of opinion. all i really remember about jak is the plat-forming, and how i never liked plat-forming at all. Based on that i might consider a sequel without as much plat-forming to be better than the original.. but that's just me. I still think halo 2 made rash changes that warrant bum-rape.
Exactly, you are excellent at explaining and that makes you probably right. Next time I'm just going to politely link the person arguing with me to your post.
About Halo...bum-rape ideed
 

Brotherofwill

New member
Jan 25, 2009
2,566
0
0
urprobablyright said:
Brotherofwill said:
ps. listen to Animal Collective- In the Flowers
Really relaxing, slightly drgy song perfect for walking or just looking at the sky
That's a pretty awesome song - it's like a cross between radiohead and The Shins. Did you listen to my song? It's more on the Ballad side of things - closer to Dylan - but I thought you'd like the wording he uses.

It's great to see that people finally started posting on this - HAHAH *just noticed your new thread title* TOLD You... hell yeah - I called it.

Check out this other thread I wrote... gimmie a second to find it...

Gaming/Gamer Opinion Swerving like an Indecisive Child

*hiccup* that's deep shit!
Yea I checked the song. I really like the pace and slow beat.
Never knew that pluck and OMG rhymed :p

It's gonna take me some time to get through that post but I'll definetly reply.
 

Valiance

New member
Jan 14, 2009
3,823
0
0
Brotherofwill said:
What franchises did you think took a wrong turn or were just made stale by bad designing decisions?

Also consider this:
How do you feel about developers trying to adapt other rising genres in their own game to adapt to current conventions?

Any games that pop to your mind that shat all over themselves?

Thing is I played Jak 1 for the plattforming and in that aspect it was brilliant. The changes just ruined it
1: I can name more franchises that went bad than characters in this sentence.

2: It's a terrible idea. They need to understand that what made their game fun and interesting is the exact thing I want to see replicated. I don't want it completely changed (Banjo Kazooie Nuts 'n Bolts) or completely changed with a new theme (Fallout 3 being the best Oblivion mod I ever played. I still enjoyed it a lot, though.)

I hate seeing franchises dumbed down for the masses (Going from System Shock/System Shock 2 to Bioshock is effectively taking a savage, rabid tiger and giving it sedatives until it curls up in your lap and wants to be pet. And that's playing through Bioshock using nothing but the wrench.)

I can understand it gets game sales, but it doesn't leave the customer with a sense of satisfaction. I still really liked Fallout 3, I still really liked Bioshock too. But I'm still going to go back and play Fallout 2 because of things it lets me do that the new one doesn't...

3: I could name a few, but "shat all over themselves" is a bit harsh.

A big one is Master of Orion 3. It was horrifically bad. It took everything I liked about 2 and removed it, and added convoluted bullshit that didn't enhance gameplay at all. It put in a real-time combat system that was clunky and...Ugh. It was as if the designers didn't have anyone actually PLAY the game. Think of it this way: In Master of Orion 2, you could control what colonies build specifically right down to what building. In this one, you're in an arbitrary leader role where you just say "develop this world industrially" and then you have to put a policy into place that takes like a few turns to even start happening, and then you have to deal with corrupt wasteful uses of resources on your planets and..Ugh, it's just so terrible.

Like, I feel "heavily mixed" about Unreal Tournament 3. I liked it, kind of...But I wouldn't really play it? It's the type of thing I can smile and laugh about, but it just makes me want to play other games in the franchise.

Doom 3 was interesting, but a completely different take the series. I enjoyed it to a point, though, but it just wasn't what I wanted from a game that said "Doom" on it. Maybe it's what they wanted to do in the first place.
 

Brotherofwill

New member
Jan 25, 2009
2,566
0
0
Valiance said:
Brotherofwill said:
Doom 3 was interesting, but a completely different take the series. I enjoyed it to a point, though, but it just wasn't what I wanted from a game that said "Doom" on it. Maybe it's what they wanted to do in the first place.
Yea, Doom 3 is an excellent example. It worked in it's own right but was nowhere near the first 2 games in terms of gameplay. I loved the original with its ridiculous walking speed and mowing down enemies, actually I prefer it to almost all current FPSs.

Fallout 3 is praised as a new deity of a game, I thought it was decent but really lacked a sophisticated RPG system. It was pretty much just a FPS with leveling and objects. I enjoyed it mainly because I thought Oblivion was quite good, but it's not a game I'd come back and play again.

I also hate the dumbing down trend. It just goes to show that expectations of some elements in games have dropped quite horrendously. If they make a game that's supposed to be scary and then make it too easy like Bioshock...well that's just stupid design.
 

oliveira8

New member
Feb 2, 2009
4,726
0
0
GloatingSwine said:
Jak II took everything that was good about the first game. Finely tuned controls, memorable level and character designs, humour, and challenge, and made everything bigger and more varied, added new gameplay without breaking the old (and in some cases, like the vehicles, massively improved it), and topped it off with a cracking script, with some of the best acting in a videogame.

Jak 3 wasn't quite as strong as Jak II, but it's still a cracking game.
One thing that made for me Jak 2 one of the best games in the PS2 was...its game that has almost every genre in it, and does it good! It has platforming, skating, racing, sandbox, third-person shooter, puzzle and had a good solid story!

The story in Jak 2 for me is one of the best out there...sure it has some old and done before plot twists, but Jak 2 writting is so smooth you dont even see them coming. Also it mixed mature story telling with comedy spot on! And Jak never really felt like filled with emo and agnst like some think. Unlike Jak 3 they went a bit to far with Daxter comical liners and moves. (But the Precursors bit was funny)