Twisted Metal Review

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-Dragmire-

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Mar 29, 2011
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Looking at games like this just makes me miss Rock n' Roll Racing more...

 

sidecord

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Dec 11, 2009
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another reason for me to get a PS3 when i have the money
i loved twisted metal
 

Lost In The Void

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-Dragmire- said:
Looking at games like this just makes me miss Rock n' Roll Racing more...

Goddamn I do miss that game, spent bloody days playing that thing.
 

StriderShinryu

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And people were giving G4 flak for saying many of the same things (solid game with some definite fun, but nothing that moves the series forward from where it's been mired for over a decade). Go figure.

Anyway, as a long time fan of the series there's one thing about this game that really disappoints me: the separation of the driver from the vehicle. I suppose it brings a little more variety to the plate, and means you can expand upon different individual characters more, but I loved the idea where the vehicle was essentially just a physical embodiment of the drivers personality. You know, Axel drove the Axel vehcile because well (in this case especially) it was who he was. It wasn't just "here's a random set of giant wheels because.. well.. you want to drive that, right?"
 

Bomberman4000

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sidecord said:
another reason for me to get a PS3 when i have the money
i loved twisted metal
If you have a PS2 you could honestly just replay Twisted Metal Black and save yourself a few hundred dollars. When I played the demo for this, the first thing I noticed was how weird the control scheme was and had to make adjustments to it.

It just didn't feel like a PS3 game. It felt like I was playing a PS2 port with nicer graphics. I don't know. I was thrilled when I first heard about this game at E3, but I'm passing on it. It didn't feel new enough to me to justify a full purchase.
 

Reaper69lol

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Apr 16, 2010
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Damn I still have to wait untill the 8th of March untill its released here.
 

mjc0961

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Nov 30, 2009
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Figuring out all of the special moves and hairpin turns your car can do takes practice, but I wish Twisted Metal did a better job at teaching new players.
If only there was a built in game mode that gave you specific instructions for each vehicle and let you practice as much as you want on a map with infinite weapons, turbo, and energy. And if only you could access this mode by going to One Player, Training, Live Training.

Oh well. Maybe next time, right?
 

Greg Tito

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Sep 29, 2005
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mjc0961 said:
Figuring out all of the special moves and hairpin turns your car can do takes practice, but I wish Twisted Metal did a better job at teaching new players.
If only there was a built in game mode that gave you specific instructions for each vehicle and let you practice as much as you want on a map with infinite weapons, turbo, and energy. And if only you could access this mode by going to One Player, Training, Live Training.

Oh well. Maybe next time, right?
The Training mode is there, but I'd rather it was integrated with the whole game rather than a separate option. Forcing players who are frustrated to stop playing to kick in to the training mode doesn't smack of good design to me.

Greg
 

RedEyesBlackGamer

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Greg Tito said:
mjc0961 said:
Figuring out all of the special moves and hairpin turns your car can do takes practice, but I wish Twisted Metal did a better job at teaching new players.
If only there was a built in game mode that gave you specific instructions for each vehicle and let you practice as much as you want on a map with infinite weapons, turbo, and energy. And if only you could access this mode by going to One Player, Training, Live Training.

Oh well. Maybe next time, right?
The Training mode is there, but I'd rather it was integrated with the whole game rather than a separate option. Forcing players who are frustrated to stop playing to kick in to the training mode doesn't smack of good design to me.

Greg
I know that they are different beasts, but detailed tutorials for specific characters works wonders for BlazBlue. A separate mode to hone your skills with a particular character sounds great to me.
 

ThePS1Fan

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The game is really good although if you already have Twisted Metal: Back then it might not be worth it for what is mostly a graphics update. Still fun as ever though.
 

Andy of Comix Inc

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"there's nothing here to push the medium beyond the 1990s era that spawned the original"

...I don't understand why this is a negative?
 

SovietX

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Listen carefully and you can hear the sheets of the script being turned...

Just kidding. I love the classic style that is oozing from this. Rigid voice acting, crazy controls and arcadey destruction derby gameplay.

I for one welcome our newest time traveller from the 90's who has been given a HD touch up.
 

Enslave_All_Elves

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Really? Updated with Mario? Brilliant! I can't believe Nintendo has never done such a thing.

- There is a tutorial.

Father Time said:
the game did have a tutorial, just go to single player, training, and then live training. Wala, tutorial.
- The controls take a minute to get used to, but then again there is a few control sets to try so maybe one is better. I use default and was too used to it to even bother looking at others. The biggest problem isn't the controls, it is the physics. Everything is too light.

- Helicopter aren't hard to figure out at all. I have no idea what the review is talking about. Flying a helicopter in Battlefield 3 is a hundred times harder (and still not that hard if you don't have brain damage).

- Characters: Yeah most of the characters are gone, but the vehicles are still there. So if you drive Kamikaze, the driver will be whichever character you are on in the story, or whoever you pick in a standard deathmatch (you select the driver in non-story matches). Who the hell plays twisted metal for a story anyhow?

- Maps are awesome. The stadium is fun as hell.

- Car customization is a nice idea, as was the sidearm selection.

My biggest problem with this game? Mr. Grimm is now a dreadlock sporting black biker with skull face paint and a lame ass motorcycle. Not only is he no longer some evil spirit or a crazed cannibal war veteran, he also lost the sidecar. Instead he has a chopper stolen from a crappy early 2000's bike building tv show. Way to ruin that character. Pffft.
 

Just_A_Glitch

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StriderShinryu said:
Anyway, as a long time fan of the series there's one thing about this game that really disappoints me: the separation of the driver from the vehicle.
This is my complaint as well. Really my only one.

Twisted Metal is my second favorite video game series ever. Hell, it was a huge reason I bought a PS3 on Black Friday. And while I am very, very satisfied with the game, I was kind of peeved that I could play Sweet Tooth in anything besides his ice cream truck. It just didn't feel right.
 

Aethren

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Sometimes it seems like I'm the only person in the world who enjoys that style of cinematic cutscene in games.
 

instantbenz

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Bomberman4000 said:
sidecord said:
another reason for me to get a PS3 when i have the money
i loved twisted metal
If you have a PS2 you could honestly just replay Twisted Metal Black and save yourself a few hundred dollars. When I played the demo for this, the first thing I noticed was how weird the control scheme was and had to make adjustments to it.

It just didn't feel like a PS3 game. It felt like I was playing a PS2 port with nicer graphics. I don't know. I was thrilled when I first heard about this game at E3, but I'm passing on it. It didn't feel new enough to me to justify a full purchase.
Black? ... really? you're saying it's better to play black?

First Tito jumps the shark with the idea that the controls are shit and you say play black. it's known as the twisted metal with the steepest controls learning curve!

These controls are completely tight. Santa Monica ring any bells here? Burnout? Same tight controls.

Tito really failed on this review. The game is fun, the online (which admittedly still has party connectivity issues) is tight and balanced (again when you get in a match) and the story is an improvement to previous styles.

character-vehicle association was not a big deal to drop. the stories relating them to respective vehicles were full of holes anyway.

This is a good game and I hope people interested at least rent it.

I didn't even go into multiplayer options ... whatever. at least check it out
 

Anodos

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Jul 23, 2011
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instantbenz said:
Bomberman4000 said:
sidecord said:
another reason for me to get a PS3 when i have the money
i loved twisted metal
If you have a PS2 you could honestly just replay Twisted Metal Black and save yourself a few hundred dollars. When I played the demo for this, the first thing I noticed was how weird the control scheme was and had to make adjustments to it.

It just didn't feel like a PS3 game. It felt like I was playing a PS2 port with nicer graphics. I don't know. I was thrilled when I first heard about this game at E3, but I'm passing on it. It didn't feel new enough to me to justify a full purchase.
Black? ... really? you're saying it's better to play black?

First Tito jumps the shark with the idea that the controls are shit and you say play black. it's known as the twisted metal with the steepest controls learning curve!

These controls are completely tight. Santa Monica ring any bells here? Burnout? Same tight controls.

Tito really failed on this review. The game is fun, the online (which admittedly still has party connectivity issues) is tight and balanced (again when you get in a match) and the story is an improvement to previous styles.

character-vehicle association was not a big deal to drop. the stories relating them to respective vehicles were full of holes anyway.

This is a good game and I hope people interested at least rent it.

I didn't even go into multiplayer options ... whatever. at least check it out

Protip: I find that when i use the Quick Online Match option, i get in a game nearly all the time.
 

LazyAza

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May 28, 2008
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So basically Greg ignored the tutorial then played the campaign, sucked for a bit, then went back to the tutorial, didn't pay attention, didn't play the game long enough to learn its deeper nuances and systems and then wrote a review saying how it is frustrating and hard.

Man so many reviewers are so lazy and impatient. Reminds me of when Lost Planet 2 got ripped to shreds when that game is fantastic if you actually bother to try to learn how to play by its rules and its design. Not every game needs to work the same or offer the same amount of hand holding and I'm glad some still exist that do allow the player to figure out things on their own.

Even Egoraptor made some great points about this in his Megaman X Sequalitis thing. Every game can be figured out to its fullest extent simply by playing and paying attention and experimenting, hell most games use to be like this and it was awesome.
 

Bomberman4000

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Jun 23, 2010
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I'm not saying that Black was a better game than this new one, I'm simply saying that if the guy doesn't have the PS3, or Twisted Metal, then if he had Twisted Metal Black the experience wouldn't be all that different. LIke I said it's not a bad game, but I certainly don't think it's good enough to warrant a system purchase.

I'm sure a lot of people will find the game fun, but I can see where TIto is coming from by saying it doesn't feel like much has changed since the mid-late 90's. I thought the same thing when I was playing it; it just felt old.