Ah topware... producers of high quality half assed games.... you will never change.
Shitty dialogue, half decent graphics... terrible UI and the most abysmal fighting non system ever conceived made two worlds a pain to slog through.
I mean in two worlds theres ONE animation chain for a given weapon type that you repeat over and over again, meaning you can stunlock anything into a corner and win. If you have 15 minutes to spare you can stunlock an ogre/zyclops at lvl 1 in two worlds 1 with your starting weapon. (the monster otherwise oneshots you and is clearly meant as late game content)
Not to mention that the title of the game, two worlds, doesnt reference anything really in the actual game. It makes no sense. There are NO two worlds in the game for crying out loud nor are two worlds ever referenced in the game.
They would have had a better title if they simply had called their game "generic fantasy button masher 2000"
At this point im more amazed that topware still exists but THQ is dead...
Shitty dialogue, half decent graphics... terrible UI and the most abysmal fighting non system ever conceived made two worlds a pain to slog through.
I mean in two worlds theres ONE animation chain for a given weapon type that you repeat over and over again, meaning you can stunlock anything into a corner and win. If you have 15 minutes to spare you can stunlock an ogre/zyclops at lvl 1 in two worlds 1 with your starting weapon. (the monster otherwise oneshots you and is clearly meant as late game content)
Not to mention that the title of the game, two worlds, doesnt reference anything really in the actual game. It makes no sense. There are NO two worlds in the game for crying out loud nor are two worlds ever referenced in the game.
They would have had a better title if they simply had called their game "generic fantasy button masher 2000"
At this point im more amazed that topware still exists but THQ is dead...