I'm at Thames Valley University (renamed to University of West London to escape their terrible reputation) The games design course started badly organised and outdated ,a lot of the principles behind what we're taught are about a decade off.
We are using clunky macs with no usable software on them, there are no game engines to work with (not even the free ones) and a number of the modules that have been written are utter gibberish with no relation to the industry we are supposed to be learning about at all.
There was a research based module called social and business issues in gaming. essentially we had to research how to time manage and finance a typical triple a title from the top down but there was next to no information available for it and we ended up being told to just make it up by the tutor (he also thought that anything longer than a year was unrealisticly long for game developement).
I really wish I had a copy of the original experimental gaming brief because the utter crap that our tutor (Mitja Kostomaj for anyone who may be on here in a position to employ this idiot, yeah thats right even in our joke of a uni he was too stupid and delusional to stay) happened to spew out.