U.K. Game Devs Would Hire Women If There Were Any

gamepopper101

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Aug 12, 2009
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Apparentlty Game Developers would also hire Physics Graduates...even if they have no experiance with the Industry or Programming.
 

Decum

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Apr 12, 2009
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Yeah, its no news that the games industry lacks females, i'm in a games dev class in colege and theres only 2 girls in that out of 30, i hate to think how many there are in whole companies, kinda sucks to think that the only way i'll met my future wif wont be through work...it means i have to make an effort and go out and meet people...ugh.
 

Sonofadiddly

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Dec 19, 2009
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Do they need women writers? Because if they do I'm moving to the U.K. There's no downside to this plan. (I hate America).
 

Wakefield

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Aug 3, 2009
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Maybe I'll move the the U.K when I'm done school then. I'm looking to get a job in the video game industry and I'm a woman...so...
 

Tirnor

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Sep 3, 2009
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Susan Arendt said:
Who says you have to? "Games that appeal to women" and "crap" are not synonymous.

Here's the thing. Even if a woman doesn't set out to "make games for girls", her perspective cannot help but be shaped in part by her gender. We are a product of many things - our family, our geography, our gender, our experience, and the sum total of those things it what makes us unique individuals. So a female influence in design might be something as big as a main character that's a strong, believable woman, or as small as putting a heart on the side of the Companion Cube - both, however, are elements that make games more appealing to females.
...love how women are beautiful and unique snowflakes that can bring their female qualities to a game without even trying because they are such complex, diverse individuals yet share some intangible thread to the sisterhood.

I believe that you are trying to pump up some self esteem here... trying to get some girls that might not think they are "girly" enough to represent their XX digitally to give it a shot at bringing more variety to the gaming world, and that is an admirable goal. (Because frankly, I don't want 'manly' stories.. I don't want 'girly' stories... I want GOOD stories, and the more variety, the better the chance I'll get that.)

However, be honest... If someone had said something similar to a guy: "You don't have to try to make 'games for a guy'. Just by putting the less frilly lace on the eaves of the houses in Hello Kitty Adventure Island, you are bringing your own special maleness to the title that to which, somehow, the other men in your audience will be able to relate," what would you think?

To quote the Python:
"Oh, If I went 'round saying.... they'd put me away!"
 

Throwitawaynow

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Aug 29, 2010
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Greg Tito said:
Perhaps they should be inspired by games with prominent female creators such as Mass Effect 2 [http://www.amazon.com/Uncharted-2-Among-Thieves-Playstation-3/dp/B001JKTC9A/ref=sr_1_1?ie=UTF8&qid=1286311561&sr=8-1].
Someone needs to make an Other M: Samus joke with this.
 

theSovietConnection

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Jan 14, 2009
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Stabby Joe said:
This isn't going to be one of those "positive discrimination" cases is it?
I hope not. The job should always go to the person who is most qualified, in my opinion.
 

Blind Sight

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May 16, 2010
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At least they're not blaming Canadians for stealing all the female game developers, like they were awhile back.

Rationalization said:
Greg Tito said:
Perhaps they should be inspired by games with prominent female creators such as Mass Effect 2 [http://www.amazon.com/Uncharted-2-Among-Thieves-Playstation-3/dp/B001JKTC9A/ref=sr_1_1?ie=UTF8&qid=1286311561&sr=8-1].
Someone needs to make an Other M: Samus joke with this.
Oh dear God yes. Thank you Other M for trying to reverse sixty years of feminism.
 

IckleMissMayhem

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Oct 18, 2009
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Well, EA (UK) and Lionhead are both based in Guildford... just about the most expensive place to live in the country!! That would certainly put me off taking a job down that way!

I'm reminded of the phrase: You can lead a horse to water... - You can make jobs availiable for women, but you can't force ladies to apply for 'em. Better to have people who are the best at their job, no matter what their gender. Maybe they're just worried about the annual Christmas party being a total sausage fest...!
 

Susan Arendt

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Jan 9, 2007
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Tirnor said:
Susan Arendt said:
Who says you have to? "Games that appeal to women" and "crap" are not synonymous.

Here's the thing. Even if a woman doesn't set out to "make games for girls", her perspective cannot help but be shaped in part by her gender. We are a product of many things - our family, our geography, our gender, our experience, and the sum total of those things it what makes us unique individuals. So a female influence in design might be something as big as a main character that's a strong, believable woman, or as small as putting a heart on the side of the Companion Cube - both, however, are elements that make games more appealing to females.
...love how women are beautiful and unique snowflakes that can bring their female qualities to a game without even trying because they are such complex, diverse individuals yet share some intangible thread to the sisterhood.

I believe that you are trying to pump up some self esteem here... trying to get some girls that might not think they are "girly" enough to represent their XX digitally to give it a shot at bringing more variety to the gaming world, and that is an admirable goal. (Because frankly, I don't want 'manly' stories.. I don't want 'girly' stories... I want GOOD stories, and the more variety, the better the chance I'll get that.)

However, be honest... If someone had said something similar to a guy: "You don't have to try to make 'games for a guy'. Just by putting the less frilly lace on the eaves of the houses in Hello Kitty Adventure Island, you are bringing your own special maleness to the title that to which, somehow, the other men in your audience will be able to relate," what would you think?

To quote the Python:
"Oh, If I went 'round saying.... they'd put me away!"
The quote about the heart on the Companion Cube comes direct from Valve, by the way. It was a girl who thought of putting the heart on it, which Valve felt turned it from just being a box into being a character, and it was something that the men on the team admitted they never would've thought of doing. You also seem to have ignored the part where I mentioned the strong, believable central female character. I wasn't talking about making "girly" games. Merely games that women want to play. Does it have to be made by a woman in order to be interesting to women? No, of course not, we all know that already. But having some fresh insight sure wouldn't hurt any.

Male designers similarly can't help bringing male aesthetics to games because their perceptions are formed just the way womens' are. The fact is, you could throw any underrepresented group into the equation and it would have the same positive effects. If you have nothing but 30-something white guys from New Jersey making all of something, then that something is going to look fairly homogeneous, no matter how talented or creative those guys are. Bring in someone from Italy, a chick in her 50s, and three Eskimos, and you're bound to get some new ways of looking at things.

My comment wasn't about women being "unique little snowflakes," as you seem to sneeringly suggest. Merely that bringing in diverse experiences and perspectives - from whatever source - is bound to impact the design in ways both large and small, and that one doesn't necessarily have to set out to "make a girl game" in order to make choices that women can relate to.
 

ArcanaJ

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Sep 14, 2010
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Perhaps UK game companies should change their focus. Can't find any female game devs, you say? Fine, start hiring female writers and artists then. The resulting change in the industry landscape will be subtle, but important.
 
Sep 30, 2010
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It is at least getting better over the years. When my mom went for an engineering degree the joke was that they were lucky if they saw more than one other nerd-gal in a day. Now that I'm getting one we make up a good quarter of my classes (or at least a quarter of those who actually bother to show up for classes), and the co-op program seems to be fairly evenly split. My view might be a bit scewed though, since ChBE seems to have more girls than other similar majors.

That's engineering though (and we're an engineering focused school) so it might be different. I know a ton of girl ECE majors (read: about ten), but very few CS girls and none that are in the game design track. By contrast almost all of my guy-friends are CS majors (I'm a thespian, for some reason that seems to be CS dominated), and a lot of them on the game design track.
 

suzie1265

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Oct 6, 2010
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I'm only just starting on getting qualified, and I'd love to think that this apparent desperation for women would work in my favour once I have my paper in hand. But, as others have said, they all have requirements like "minimum 2 years experience in the industry", which just isn't possible with the lack of graduate/apprenticeship schemes. It's tough to break into, and it often doesn't matter how much talent or knowledge you have, if you don't have a slew of professional references, your CV goes straight in the bin. Same goes for either gender, obviously, but with the fact that until recently it wasn't quite the done thing to have female gamers, there's much less of us who can meet the insane requirements set by employers.

If they want more of us on staff, then they have to stop demanding that only horrifically over-qualified people can apply for the most base-level jobs.
 

sesquipedality

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Jul 7, 2010
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This story is amusing in a not very funny way.

"Silly girls, don't they realise that game production can be a real career?"

Turn that on its head for a moment. Silly boys. They're willing to work longer hours for less pay than equivalent jobs for the perceived "coolness" of being in the games industry. If games companies really want to start hiring more women, perhaps they should consider their competitors the commercial programming shops with higher salaries and some concept of work life balance. It's not as though there are no female programmers.
 

Raesin

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Oct 6, 2010
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Contrary to what some people have said, the UK is the 3rd largest producer of video games worldwide, behind Japan and America, and the industry itself is worth more than both the film and music industries.
That and the salaries for those in the industry are pretty decent.

I'm studying with a company called Train2Game atm, it's a home learning thing so worth a look if you're interested.
I'm female and will be applying for my job in the industry in about 2 years. Can't wait ^^.

P.S. No, this wasn't an add for the T2G thing. Just in case.
 

PhiMed

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Nov 26, 2008
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Charli said:
We don't apply because you don't really seem to take us on as interns and allow us to build up credibility within the industry without grabbing a collage degree only avaliable in the US.

Now shut up.
Or, to put it another way, you don't have the necessary education or experience, and you can't be bothered with acquiring it.

If you really want to work in that field, they're literally begging you to become qualified and apply. You clearly don't, so I guess you won't. Nobody's going to give you a job for which you lack qualifications, even if you do fit a demographic they're seeking.

That'd be like me saying, "I'd be a doctor, if they didn't expect me to have a degree in medicine."