Apparentlty Game Developers would also hire Physics Graduates...even if they have no experiance with the Industry or Programming.
...love how women are beautiful and unique snowflakes that can bring their female qualities to a game without even trying because they are such complex, diverse individuals yet share some intangible thread to the sisterhood.Susan Arendt said:Who says you have to? "Games that appeal to women" and "crap" are not synonymous.
Here's the thing. Even if a woman doesn't set out to "make games for girls", her perspective cannot help but be shaped in part by her gender. We are a product of many things - our family, our geography, our gender, our experience, and the sum total of those things it what makes us unique individuals. So a female influence in design might be something as big as a main character that's a strong, believable woman, or as small as putting a heart on the side of the Companion Cube - both, however, are elements that make games more appealing to females.
Someone needs to make an Other M: Samus joke with this.Greg Tito said:Perhaps they should be inspired by games with prominent female creators such as Mass Effect 2 [http://www.amazon.com/Uncharted-2-Among-Thieves-Playstation-3/dp/B001JKTC9A/ref=sr_1_1?ie=UTF8&qid=1286311561&sr=8-1].
I hope not. The job should always go to the person who is most qualified, in my opinion.Stabby Joe said:This isn't going to be one of those "positive discrimination" cases is it?
Oh dear God yes. Thank you Other M for trying to reverse sixty years of feminism.Rationalization said:Someone needs to make an Other M: Samus joke with this.Greg Tito said:Perhaps they should be inspired by games with prominent female creators such as Mass Effect 2 [http://www.amazon.com/Uncharted-2-Among-Thieves-Playstation-3/dp/B001JKTC9A/ref=sr_1_1?ie=UTF8&qid=1286311561&sr=8-1].
The quote about the heart on the Companion Cube comes direct from Valve, by the way. It was a girl who thought of putting the heart on it, which Valve felt turned it from just being a box into being a character, and it was something that the men on the team admitted they never would've thought of doing. You also seem to have ignored the part where I mentioned the strong, believable central female character. I wasn't talking about making "girly" games. Merely games that women want to play. Does it have to be made by a woman in order to be interesting to women? No, of course not, we all know that already. But having some fresh insight sure wouldn't hurt any.Tirnor said:...love how women are beautiful and unique snowflakes that can bring their female qualities to a game without even trying because they are such complex, diverse individuals yet share some intangible thread to the sisterhood.Susan Arendt said:Who says you have to? "Games that appeal to women" and "crap" are not synonymous.
Here's the thing. Even if a woman doesn't set out to "make games for girls", her perspective cannot help but be shaped in part by her gender. We are a product of many things - our family, our geography, our gender, our experience, and the sum total of those things it what makes us unique individuals. So a female influence in design might be something as big as a main character that's a strong, believable woman, or as small as putting a heart on the side of the Companion Cube - both, however, are elements that make games more appealing to females.
I believe that you are trying to pump up some self esteem here... trying to get some girls that might not think they are "girly" enough to represent their XX digitally to give it a shot at bringing more variety to the gaming world, and that is an admirable goal. (Because frankly, I don't want 'manly' stories.. I don't want 'girly' stories... I want GOOD stories, and the more variety, the better the chance I'll get that.)
However, be honest... If someone had said something similar to a guy: "You don't have to try to make 'games for a guy'. Just by putting the less frilly lace on the eaves of the houses in Hello Kitty Adventure Island, you are bringing your own special maleness to the title that to which, somehow, the other men in your audience will be able to relate," what would you think?
To quote the Python:
"Oh, If I went 'round saying.... they'd put me away!"
Or, to put it another way, you don't have the necessary education or experience, and you can't be bothered with acquiring it.Charli said:We don't apply because you don't really seem to take us on as interns and allow us to build up credibility within the industry without grabbing a collage degree only avaliable in the US.
Now shut up.