U.S. Military Using CryEngine 3 to Make New Training Simulator

Firehound

is a trap!
Nov 22, 2010
352
0
0
Istvan said:
RT-Medic-with-shotgun said:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?
You'd prefer a conscripted army and human wave attacks?
You mean like a Crysis 2 clone with health bars would teach soldiers?


Let's be honest. GAME engines do not engender realistic military sims. Everyone is either a one-hit wonder, or a bulletsponge. A system where Injuries are modeled realistically, similar to how many games model tanks with components, except taken to humans as opposed to vehicles, could be fitted to a proper system where you could easily model human anatomy for greater realism.
 

DOS4GW

New member
Oct 22, 2010
7
0
0
Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.
 

Firehound

is a trap!
Nov 22, 2010
352
0
0
DOS4GW said:
Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.
You would think. Or some crossbreed between arma and DF that actually requires the damn supercomputer.
 

DaHero

New member
Jan 10, 2011
789
0
0
Lillowh said:
Umm...I got one word for you U.S. Military: Frostbite 2. Nuff Said
DICE is notorious for making games specifically designed to be vehicle based combat (don't believe me? Try taking down a jet without the stationary AA guns they shoot up as the game starts) since this is for infantry, something DICE knows virtually nothing about, the engine wouldn't work at all.
 

theriddlen

New member
Apr 6, 2010
897
0
0
CryEngine 3 is CryEngine 2 with some additional blur and bloom effects. And i don't have to remind you that CryEngine 2 has "vegetation" written all over it.
 

Fralf

New member
Apr 30, 2009
53
0
0
so now the question becomes, when is the Army gonna start using achievements.
 

teebeeohh

New member
Jun 17, 2009
2,896
0
0
isn't the military(any military) notoriously paranoid about using stuff not made in their country (unless you are a booming third world country).
Isn't the army afraid that using tech from a German company may condition the soldier not to shoot at Germans. or something.
 

maturin

New member
Jul 20, 2010
702
0
0
DOS4GW said:
Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.
The Army (and USMC) already does.

It's called Virtual Battlespace 2.

The graphics suck balls, and that's because it's absolutely enormous and is actually useful as a training tool. Instead of bloom and physics and post-processing, it focuses on being easily editable and letting trainers review the performance of dozens of different groups all playing on one map.

And the Army will go crawling back once this project is over-budget, delayed, glitchy and turns out to only teach soldiers the twitch reflexes they already get from non-electronic training.

isn't the military(any military) notoriously paranoid about using stuff not made in their country (unless you are a booming third world country).
Isn't the army afraid that using tech from a German company may condition the soldier not to shoot at Germans. or something.
The software I just mentioned is Czech-made. And the SAW is Belgian.

Why does no-one ever use source >.>
As much as I love Valve, modern war isn't fought in a broom closet.