Ubisoft: For Honor Not Designed For Players to Unlock Everything

cikame

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Obviously just the presence of micro transactions is an ugly thing, but in the around 60 hours i've played i've received plenty of 'loot', unlocking character feats takes hardly any time at all, returning each day to complete the daily orders for steel has been a fun routine, except when they involve the Skirmish mode so i ignore those orders now.
My favorite things to spend steel on are the emotes, and it's been a fun process to unlock them, i don't feel like the game is doing anything artificial to prevent me from unlocking stuff, it's just asking me to play it "complete 3 Dominion matches"... sure! Don't have to win, don't have to be the best player in the world, just have fun.
 

babinro

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I'm not entirely sure why Ubisoft's response here would be negative OR surprising.

I understand that there is a small percentage of players out there who are completionists and an smaller group who continue that mindset into the world of online gaming achievements. But the vast majority of us are okay with not having 'everything' reasonably obtainable. It's all part of the lasting replay value.

The WOW comparison is a good one but so is many of the Free to Play games on the market. If you want examples of one time pay to play games then look at the Mass Effect Franchise where most people won't beat the game with every class available while accomplishing everything. Skyrim is another example of a game that would take an unreasonable amount of hours to fully complete.

Now if the concern here comes down to For Honor's unlock system being pay to win in any way than this is a perfectly valid and separate conversation to be had.
 

Fox12

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Worgen said:
Wow, they really don't seem to know how gamers like to play games. Some might only play one or two but most that want to be good play all.
Nah, they know. They're banking on a handful of "whales" shoveling out droves of money for every feature in the game.
 

Erttheking

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Kibeth41 said:
erttheking said:
Don't you call me a fucking liar. I've already lost my patience explaining my position, but here's a summary. If you can pay to get good gear, it's pay to win. It doesn't matter if you Carla catch up it's still pay to win
How to avoid being called a liar on the internet: Don't lie.

There's nothing pay-to-win about it. Literally the only accurate statement in your comments is that maxed out gear is broken. And that's nothing to do with microtransactions.

No matter how much money you give Ubisoft, you won't get max level gear any faster than someone who hasn't spent a penny. Since item drops are tied to character level, which cannot be bought.
I'm so fucking sorry me calling out For Honor's bullshit comes off as lying to you, but it isn't. Hate to break it to you.

Even if- yeah let me stop you right there. People can buy steel. They can get upgrades faster than other people. It is pay to fucking win. It's easy to get around? It doesn't let you get the OP end game stuff? Look at all the fucks I don't give. It's still pay to win. End of discussion.
 

Erttheking

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Kibeth41 said:
erttheking said:
I'm so fucking sorry me calling out For Honor's bullshit comes off as lying to you, but it isn't. Hate to break it to you.
When it's not the truth. Then yes, it is lying.

People can buy steel. They can't get upgrades faster than other people. it gives no gameplay advantage. It's used to pay for cosmetics. The system is there so that after hitting rep 3 and maxing your gear (with the steel gained from reps 1-3), you have a new cosmetic goal for the next 17 reps.

In order for something to be "pay to win", it needs to actually provide an advantage when you pay for it.. Which this doesn't.
Ah, I see, misunderstood.

See how things get communicated more clearly when you explain and just don't call people liars? And this whole system can still fuck off
 

Erttheking

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Kibeth41 said:
erttheking said:
Ah, I see, misunderstood.

See how things get communicated more clearly when you explain and just don't call people liars? And this whole system can still fuck off
Your original quote:

While what Overwatch does is bullshit, For Honor is worse. In Overwatch it's mainly cosmetics. It's still bullshit, but if you really don't care about cosmetics, you can just play the game as is. For Honor's items affects gameplay, meaning there are Pay 2 Win elements in there.
You tried to inform someone else using false information. Personally, I'm just sick of escapist users condemning developers and publishers on topics without seeking the fundamental knowledge.. I see it in almost every thread.

I don't deny that For Honor has blatant issues. Gear stat balancing is absolutely abysmal. But the micro transactions in the game aren't invasive at all.

The game has the option to buy costumes and skip that element of 'progression' by paying, but never actually gives you a reason to do so. The biggest steel purchases are all season pass and deluxe edition content. So it's literally just giving players the option to pay for the DLC content with in-game currency. The rest are just subtle color variants.
Yeah, I was wrong. First time I was wrong about something like this. This all would've been over sooner if you had just told me that from the grt go instead of just screaming that I was a liar. That tends to stall conversations out, we've got proof of that right here
 

sXeth

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Ryallen said:
Worgen said:
Wow, they really don't seem to know how gamers like to play games. Some might only play one or two but most that want to be good play all.
To their credit, I'm friends with a lot of fighting game players and none of them try to play more than two or three characters at once. And seeing as how For Honor is basically a third person fighting game, it's not an entirely unreasonable assumption to make. Granted, the micro transactions are horrid, but fighting games, in a competitive sense, aren't friendly to people who want to play everything. Even my friends who play them casually try to get good at only one or two at a time. Their problem was locking them all but three off behind a wall that you have to pay to get past, and then the equipment being able to be bought.
I'm prettysure playing the campaign mode tosses more then enough steel to unlock all 9 of the non-basic heroes. Alongside giving you a preview of each. At least maybe, I've only done the Knight one, which didn't have the flail/shield character. Unless I got a giant pile of Steel from some other random source before I played more then like, 5 online matches.

The equipment is probably kind of dodgy. But its the same progression concepts as FPSes and everything else use nowadays. It only becomes a problem if matchmaking has gone to shit for whatever reason. Nominally, you wouldn't be facing Prestige 3 guys as Rank 0 (whatever the hell For Honor calls it).
 

cleric of the order

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erttheking said:
Yeah, see, I don't consider fifteen hours to be fast in any regard. Particularly if they're fifteen hours of you getting your ass kicked because you have nothing and everyone else has bullshit gear.
you know there are game modes where gear doesn't appear right
i play them all the time.
duels and i think brawls step out of it by default, and i think that duels and brawls are the heart of the game, for honour is more of a fighting game then anything else.
15 hours is pretty fine for me though, i mean i've played about that much in raider (i'm not x spamming i swear) and it's not something i am surprised about.
It's a fighting game, It's going to take me about that much time to get good combos down (i am shit forgive me) in others.
You talk about how you were able to 1v4 people...and yet you still insist that the game isn't broken I really have no way to respond to that.
I do, skill and conditions around your class should allow you to in theory, that's why revenge mode fills up faster when you are surrounded. It doesn't mean 1v4 is common. It's not. I think i've seen one kensi in all my 30 hours do it but then he was rather skilled and honestly lucky.
because one on one with warden i was able to kill him by blindsiding him.
people effectively become harder to fight when you gang up on them because id they can block good they get revenge, whigh is why unless under time restraint i advocate for a tain BO style one v one system, or a good throw
You talk about how they could have won if they had fought smarter, but to be frank, you chances of winning should've been utterly 0%.
that's dumb.
It's a fighting game, being able to outsmart the enemy.
In mobas people can team v 1 and win, the entire point of daruis and yi if am not mistaken.
In rts games you can do the same, i've done it RA 2, hardest AI, second highest speed, it was a hard fight.
In FPS's i've out fought large groups
in killing floor ive seen people clutch.
it's something rare but not impossible.
even then, you will end up with skilled players on your team because that's the only time you see gear come into play, on teams.

Don't act surprised that people are pissed by this play to win bullshit.
I am more annoyed for the aesthetics i want to pick up the flaming wings so i can dues my vult when i go crusading (or more accurately get some odin lighting because knights are a meme, vikings dah best).
you are over blowing this nons.
Not everyone has enough time or patience to pour a hundred hours into a game to learn how to master it, because apparently that's what you have to do to get around this unbalanced crap.
the first duels i had *(and while i don't have as much as the other fellow did) taught me the importance of timing. I can be pretty confident that just knowing your character gives you a better position then someone with good gear. even when i didn't with say warden i was still able to kill the aforementioned kensi by timing my attacks right. all gear does is increase damage regen or block, which dies necessitate that some folks will be able to attack and attack and attack and hit harder but they need to hit. I love the game because of it, it's can be more cerebral if you let be and i've never found a game that allowed me to begin building schema so early on.

I'm glad you enjoy it, but the rest of us are pissed,
you speak for no one but yourself.
Not me, not my friends who play the game and nobody else.
furthermore given that you've said you don't own the game i don't believe you can even try to speak for people who do at all.
and we're not pissed for no good reason. Plenty of us who looked at this game just wanted a nice melee combat simulator, only to get turned off by all off the stupid bullshit Ubisoft crammed down our throats.
I got my melee combat simulator.
I can still play it without gear and without stupid bullshit, so i don't know what you are on about or how you are foaming at the mouth so much about this.
Look i'm going to reason something out.
If you don't own the game you must have either returned it or didn't pick it up.
if you returned it you've had to have had less than 2 hours played. which means all of this information would have had to still been gleamed after the fact because it seems clear that you would not have purchased it if you had known that.


[/quote]
Battenberg said:
Oh, Ubisoft. I look forward to seeing this mentioned at the end of the next Jimquisition.
first time i've seen look forward and jimquisition in the same sentence.
the guy doesn't even look forward to himself in the mirror, the imax sized one it takes to show that much poor eating habits.
 

FalloutJack

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Well, For Fuck's Sake, what's the point of it, then? I don't want your bullcrap, so go away!
 

Sonicron

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Just how tremendously stupid do the Ubisoft people think we are...?! They know - they HAVE to know - about the fairly common completionist strain of gamers, because otherwise the whole 'achievement' thing would never have stuck when it was introduced over a decade ago. They fucking damn well expect many people to go "MUST HAVE ALL THE THINGS" in response to being offered a variety of unlockable DLC, and they bet on most people taking the bait to purchase in-game currency after a while because the effort required to unlock everything is purposely engineered to be ridiculously unreasonable. This press statement is yet another flatout lie from a company notorious for spouting bullshit day in and day out, but somehow this one feels especially insulting to me. (And I don't even have a cursory interest in actually purchasing or playing For Honor.)
 

chocolate pickles

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Seeing people defend this is actually pathetic. Remembering when 100% a game was something you could actually do? The notion that people won't play as all the characters is bs - I might not be skilled as all the characters, but I'd play as them all, especially if I was a completion nut. It'd be like if Tf2 only dropped items for your two main classes.

Ultimately, this is pure ignorance on Ubisoft's part, and I'm pretty ashamed of all the fanboys who view restricting content like this as acceptable. Congratulations on encouraging Ubisoft to act like a giant turd.