Andy Chalk said:
But in a sign that Ubisoft may finally be reconsidering its position, Digital Strategy VP Chris Early said the company is looking for better ways to do things. "Is it fair for someone to enjoy our content without us receiving some value for that? I think at the core of that is, no. Otherwise, other than works of charity, there would be few games made," he told Eurogamer [http://www.eurogamer.net/articles/2012-03-23-ubisoft-wants-to-offer-pc-gamers-so-much-value-the-need-for-drm-goes-away]. "The balance, however, is, how do we do anything about that and not harm the person who is giving us value for that?"
That line of thinking essentially shows that Ubisoft isn't going to change anytime soon. Rather than focusing on making their paying customers' experiences better, they're explaining why customers must be inconvenienced for the benefit of Ubisoft.
Steam itself is founded on the idea that they try to provide a service superior to piracy, and Steam is a beacon of success in combating piracy and making people happy (and then there's Origin, a corrupt, perversion of the idea).
Once Ubisoft milks the Assassin's Creed franchise into oblivion, they'll have nothing left. Video games are not a charity, they're a business. But when you're a business like Ubisoft, the market could exist just fine without you. Ubisoft is not the entire video gaming market, and if you constantly piss off your customers, they're simply going to let you die.
thiosk said:
...While the always on drm is discomforting...
...despite the killer drm
And people who pirated the game are having the same experience as you without the "discomforting DRM" and "killer DRM". You essentially paid for those inconveniences.