The intermittent flicker I get in Black flag with my SLI setup begs to differ. And still no proper support for screens with 16:10 aspect ratio. These are basic things guys.
The funniest thing about that quote is it reinforces the opinion stated at the very article they are denying, that they don't need to optimize for the PC because people can just upgrade their hardware. So of course they tested it in 4k and didn't speak how well their lowest settings ran smoothly.Grabehn said:"If you can see our game run at 4k resolution on PC, it's magical. It's beautiful," Yeah? And how does that changes that the game is implemented like shit? Or that games like AC run in the same engine, yet since Brotherhood they control worse and worse with keyboard and mouse? AND that Revelations needed more resources just because? Cuz it didn't look any nicer to me.
Isn't that what I was saying? To me it seems like the biggest flaw with the PC version of Far Cry was the bad UI that was ported over from consoles rather than a flaw in optimization.IamLEAM1983 said:This isn't so much an optimization issue than a UI design issue. Poor optimization would reflect as your GPU needing more cycles to take care of fairly simple tasks, and your CPU encountering unreasonable bottlenecks. I'm no software engineer, but speaking as someone who has a seven year-old PC, FarCry 3's menu system seemed to run fairly well.Sight Unseen said:I think that what he was referring to may not have been the optimization of the game so much as the quality of the port. The optimization of the game seems fine to me, the graphics are incredible and the game runs fine to me, but the inventory, crafting, and skill tree windows are absolute garbage on the PC. The shops are almost broken because it takes so long to buy or sell anything and crafting is way more cumbersome than it needed to be.
It wasn't *designed* in the most ergonomic way imaginable and nor was it exactly fun to navigate, but it didn't feel explicitly broken. At least, not to me.
As far as Black Flag's optimization is concerned; I can run the game on an utterly sub-par system and generally maintain an FPS that's in the upper fifties at low settings. I'm not chomping at the bit to upgrade my rig just yet, so I'll probably hold on for a month or two before considering that it's time to hang up the ol' dual-core.
And yes, I'm well aware that Black Flag is officially stated as needing a *quad* core as a minimum - but feel free to look at my Steam history. I've been playing it, it runs well enough for me to tackle everything there is to tackle, and I don't have any particular negative complaints. Loving it, so far.
This. My graphics card is from 2011 and I could still play it on medium graphics and it never drops below 30 FPS.Drummodino said:What was wrong with Far Cry 3? I played it on PC and it was fine.Adzma said:Far Cry 3 would beg to differ...
"If we didn't care about PC optimization, then we would not outsource PC ports to an Eastern European developer."Sylvain Trottier said:"If we didn't care about PC optimization, then we would not have such a big team dedicated just to the PC version in Kiev."
You know who else sent a big dedicated team to Kiev?Steven Bogos said:"If we didn't care about PC optimization, then we would not have such a big team dedicated just to the PC version in Kiev."
That made my day.Hero in a half shell said:You know who else sent a big dedicated team to Kiev?Steven Bogos said:"If we didn't care about PC optimization, then we would not have such a big team dedicated just to the PC version in Kiev."
Hitler. http://en.wikipedia.org/wiki/Battle_of_Kiev_%281941%29
I might actually have considered getting some Ubisoft games for my laptop; I loved Splinter Cell on my old Xbox and Assassins Creed does look enticing, but I refuse to have anything to do with Uplay and all its DRM restrictions datamining and always online bollocks that could easily make a return.
That's just the new submarine mode.Atmos Duality said:Well, thanks to the shared architecture, ridiculous shit like this can be shared between all platforms.
Optimized for hilarity. Clearly.