Yeah I sure as hell can't wait to play maybe a 6th of a story... Shame since it looked interesting...fix-the-spade said:Well that's torpedoed my interest in Watch Dogs, welcome to the eight hour set up for Watch Dogs 2, enjoy!
Yeah I sure as hell can't wait to play maybe a 6th of a story... Shame since it looked interesting...fix-the-spade said:Well that's torpedoed my interest in Watch Dogs, welcome to the eight hour set up for Watch Dogs 2, enjoy!
HOPEFULLY it's just "a few" to be honest.CriticalMiss said:So we shouldn't expect anything creative out of Ubisoft for a few years then?
Hey Ubisoft I found the problem for you - see? Right there, I underlined it; the bit about budgets being too big. He also mentioned part of a possible solution, later on.Robyrt said:I don't see why everyone is bemoaning this move. If you want to justify a AAA budget, you need a plan for making that money back, which means you need to turn your game into a series. Bioshock and Demon's Souls didn't become any worse just because they had sequels that iterated on the concept. Blood Dragon is a good example from the other end of a weird, unique small game that helped to justify the massive expense of making Far Cry 3.
I'm sure that if Ubisoft could figure out a way to crowbar forced co-op gameplay and tacked on multiplayer into Beyond Good and Evil 2 the game would have been made by now. I'd honestly rather have one slightly imperfect game than one slightly imperfect game and one or more disastrous cash grab follow ups.FargoDog said:I think at this point I'm just going to give up on Beyond Good and Evil 2. It will either never come out due to not having franchise potential, or will come out and be franchised to hell, dying a lingering, money grubbing death.
Sigh.
Yup. The game looked really good, but the moment I read their intent to make a franchise out of it any interest was gone. I don't normally react this harshly, but this trend of sequel after sequel after sequel has to stop! Sometimes it's okay for things to be one-and-done. Others benefit from sequels, whether they were intended or not. But saying everything needs to become a franchise is utterly ridiculous, and only shows how little they understand what they're doing. Yes, you're making more money by releasing safer bets, but at the same time you are alienating so many customers by doing this. I liked AC1. I liked AC2. Then you guys royally messed up by releasing Brotherhood, Revelations, AC3, and including multiplayer, Uplay shit, and it's just become so bogged down now that I have no interest in AC as a series anymore. If this is how you plan on doing games from now on, Ubisoft, good luck to ya, but I won't partake in your products.fix-the-spade said:Well that's torpedoed my interest in Watch Dogs, welcome to the eight hour set up for Watch Dogs 2, enjoy!
Honestly, my reaction to this starts at 0:48.kajinking said:
This is literally my only reaction to the idea that EVERYTHING needs sequels.
Did no one learn anything from guitar hero?!