FEichinger said:
Sales figures say they would need both FY2011 and FY2012 (pre-orders in 2011) almost entirely, and at a 35? average pricing of a AC:R copy, to come to a number of 7.5 million units. It seems like they're constantly pulling numbers out of their collective asses.
I beg your pardon?
I used the numbers from VGChartz. While I doubt that they provide pin point accuracy, I think they are accurate enough to make my point that using cross platform numbers is wrong when he talks about the PC only.
FEichinger said:
And, even if you take out the console market, you end up with a ridiculous number.
I was not arguing that he could be right. In fact I said he is talking rubbish a page earlier. However trying to prove that he is full of shit with a naïve fallacy as outrages as some people here made is not very convincing.
Lets get something at least bit more convincing: Pirate charts: http://torrentfreak.com/top-10-most-pirated-games-of-2011-111230/
In 2011 the most pirated PC game was apparently Crysis 2 with ~3.9M downloads.
Believing his 93% pirate rate using Assassin's Creed Revelations PC figures would mean that AC:R beat the most pirated game of 2011 by roughly 1,3M downloads which is an increase of one third. That is, as you already said, rather unlikely.
However Crysis 2 sold according to VGChartz about 600k units. Considering this leads me to believe that while this guy is obviously exaggerating the pirating rate on the PC it still is staggering high.