CaitSeith said:
And not a moment too soon. Those consoles have been holding back this generation for too long now.
Is that what has been holding back this... Current gen? Next gen? Meh gen? no, final gen yeah that's it. That why the Xbone could barely manage 24 FPS, and sometimes dropping into the high teens in Dead Rising 3? A game not even released on 360? Someone is setting themselves up for disappointment, hint, it's you.
Strazdas said:
(Enemy AI was the first thing to go when race for graphics began for example). Take Crysis for example. They had a PC release and then they ported it to consoles. in order to make it work on consoles they had to remove enemy AI, stealth mechanics and simplify suit functions just to make it run. the result - one of the most innovative games at the time turned into mediocre shooter.
Don't think it was the AI that was the first to go, was anti-aliasing and 720p requirements, and that was just a few short years after release of the 360.
http://www.bit-tech.net/news/gaming/2009/09/03/microsoft-lifts-720p-xbox-360-requirement/1