Well, this is like buying a new sports car for full price, with no warrenty, no spare parts, it's a 1 seater, with limited milage, OH and you can't trade it for a new car. Anyone? Nope, didn't think so.
This is an appropriate comparison, as the two industry are similar, granted the Video Games Industry is more personal, but still. You don't see Car manufacturers moaning on about people buying used cars do you?
I'm well aware of all the work that goes into making the games, and I know trade in's and second hand games take a bit of cash out of the dev's pocket over time. But, why do something like that on a game like Resident Evil? with such a huge following? OF COURSE it was going to sell, but putting something so restricting on it just ruined the game for myself and the bulk of the audience. Project "10 Dollar" is acceptable, that makes perfect sense if I pick up a game for cheap and pay to get the unrestricted version, I've STILL got the game cheap, and contributed to the dev, everyone wins. But this, just no.
In short, why try and protect income you're not going to get?