grigjd3 said:
It's a shame because steamworks is some of the nicest DRM one comes across on the PC platform. Anyhow, the brick-and-mortar stores aren't realizing the problem they are facing. If it's not going to be steam, it will be someone else. The stores aren't providing any added value. If I can download a game directly to my computer, I don't have to go to a store and deal with some annoying sales rep who is going to do their damnedest to sell me the latest Call of Duty game which I have absolutely no interest in. Now, if these stores found a way to add value to the transaction rather than make me feel like I have to slay some floor salesman to get at what I want...
The problem is that after a game that uses Steam as its DRM is registered in Steam,it becomes forever attached in somebody's Steam's account.
There are lots of people who return opened games to stores either because they never heard of Steam and now that they learned how it works they don't want the game anymore,or because they bought a game that was broken and want to take it back to the shop and get a refund.
Retailer's can't say no to these people,because it's in legal consumer's rights to return a product that is broken or doesn't work as advertised.
The problem is that Publishers won't take back registered games either,and retailers end up having hundreds of games that are already registered to some Steam account,and they can't sell to anybody.
The games are charged,and retailers have to pay from their own wallet for all these hundreds of games,and I think it should be reasonable that they can't afford it.
Steam forces retailers to loose large amounts of money,without a fault from the retailer's side.