Very much this.Cousin_IT said:As much as I like Steam, I hope if it comes down the a showdown that the retailers/Steam's comptetitors win. Combining a distribution platform with DRM & development software will lead to nowhere but monopoly, which is not good regardless of what a nice guy Gabe Newell might be.
It's not Steams fault that companies are incoporating them as a cheap DRM solution. Show me evidence Steam is twisting anyones arm or using their market share to 800lb Gorilla Steamworks into a game. DEVELOPERS are including Steam and Steam Worksas a simple, effective, and pervasive DRM/PC Trophy Tracking/Multiplayer community system.Snork Maiden said:Very much this.Cousin_IT said:As much as I like Steam, I hope if it comes down the a showdown that the retailers/Steam's comptetitors win. Combining a distribution platform with DRM & development software will lead to nowhere but monopoly, which is not good regardless of what a nice guy Gabe Newell might be.
I love Steam. I buy all my games off of Steam. I still find it very much mad that this community (which is at times so anti-DRM and anti-Monopoly) could argue that Steam holding a monopoly over PC sales is anything other than bad.
Anyone saying that "buying from the retailer should be more attractive then" is missing the point. If I buy Black Ops or something from a retailer, I have to install Steam - ergo, there is no competition. Brick and mortar retailer can give me as good a deal as they want, but Steam still ends up on my system, and I still have to sign in and get presented with the storefront if I want to play my game.
I imagine if you had to sign into Gamestops website to play a game bought at Gamestop - their would be uproar. This... really isn't that different.
EDIT: That's not to say a lot of brick and mortar stores have shocking support for the PC, and it's quite right that improving this service would improve sales. That's not to say that right now it really isn't a level playing field, and that they have no right to grouch about this.
To be fair, it's unreasonable to expect retailers to charge less for a physical box copy than a digitally distributed game. There is a heck of a lot more involved with a "bricks and mortar" shop.Legion said:Exactly. The main reason I buy online (digitally or not) is because the prices are always better than they are inside an actual shop.deth2munkies said:OR, and this is a CRAZY thought:
They could actually run sales and promotions that would make buying from the retailer more attractive than on Steam!
I know, it's an insane thought that competition should be a core part of capitalist economics.
Well, I guess that is why they are only threatening now. If they just straight up said 'no more', it would be different.viranimus said:I /applaud these retailers in their contradictive futility.
Seriously, I think it is wonderful someone is taking a stand against digital distribution, but the method of not stocking... and removing the option to buy a game in a store really only leaves one method for obtaining it.
I appreciate the stand you have made, now if only you had thought about a method of how to do it longer than the fact that you wanted to do it, this might have been effective.
Not the the publishers it won't. Steam nets about half of total PC sales. If you give up half of your market, you lost a lot of money.dradiscontact said:They're not going to stock games that use Steamworks? This won't prevent any further growth of Steam. What it will do is make digital distribution seem like that much more of a favorable way to purchase games.
Spot the problem with his arguement.Publishers don't give a shit, they don't care what happens to the customer. Which is the crucial point, because Steam do.
Oh, Steam is brilliant, and right now Valve are lovely too. Don't get me wrong - I love everything about Steam, and I totally agree that brick and mortar chains are just... really poor at selling to the PC platform.TsunamiWombat said:It's not Steams fault that companies are incoporating them as a cheap DRM solution. Show me evidence Steam is twisting anyones arm or using their market share to 800lb Gorilla Steamworks into a game. DEVELOPERS are including Steam and Steam Worksas a simple, effective, and pervasive DRM/PC Trophy Tracking/Multiplayer community system.
I agree, as it is more expensive for them to run and therefore they need to recoup more money to make a profit. However, they don't do themselves any favours with the way they go about it, especially in the UK. They very rarely have games that aren't currently in the charts and their prices are extremely disproportionate (I saw Gears of War 2 GOTY for almost the exact same price as the standard game second hand in one shop).Dogmeat T Dingo said:To be fair, it's unreasonable to expect retailers to charge less for a physical box copy than a digitally distributed game. There is a heck of a lot more involved with a "bricks and mortar" shop.Legion said:Exactly. The main reason I buy online (digitally or not) is because the prices are always better than they are inside an actual shop.deth2munkies said:OR, and this is a CRAZY thought:
They could actually run sales and promotions that would make buying from the retailer more attractive than on Steam!
I know, it's an insane thought that competition should be a core part of capitalist economics.
fanboyDelusibeta said:tried, but failed, was hated by the community and was expensive for the developers (patching validation costs), and overall lack of Microsoft support. Man up, develop and support a competing system, or shut up when publishers start using Steamworks.