LoganN said:
Delusibeta said:
tried, but failed, was hated by the community and was expensive for the developers (patching validation costs), and overall lack of Microsoft support. Man up, develop and support a competing system, or shut up when publishers start using Steamworks.
fanboy
GFWL is doing fine and is growing considerably.
(1)
It is hated, but no where near as much as Steam was when it first came around
(2)
Patches do not cost a dime on the PC side of things
(3)
Microsoft is releasing two PC exclusive titles, while revamping the marketplace, but still isn't supporting it? Okay.
(4)
/fanboy
(1)According to Wikipedia: Number of games using Live released in 2009: 16. Number of games using Live released thus far in 2010: 13 (counting Chaos Rising and Episodes of Liberty City as separate games). Hmmm...
To be fair, Wikipedia lists five games planned to be released this year with Live, although it's likely that only Tron Evolution will see a release date before the end of this year (Fable 3 PC is pretty much guaranteed to miss this year, Australian Rules Football has been rescheduled to 2011, CarneyVale: Showtime is formally AWOL and Flowerz's out of nowhere).
(2) Perhaps, but when Steam launched, there was no competition. When GfWL launched, it was explicitly competing against Steamworks (i.e. there was no Games on Demand yet, that didn't come until two years later).
(3) I stand corrected, unless you consider "time = money". Microsoft is notoriously slow at publishing patches, and woe betide you if they reject a patch. In comparison, Valve has one check ("Does the Steam Overlay still work?") which, frankly, if very difficult to fail. Thus, they are far, far quicker with the patches. Faster patches = better PR = more sales due to word of mouth.
(4) Largely because they haven't released a PC version of one of the games they publish since Gears of War. With Fable 3's delay, excuse me while I be skeptical about their support for the system.
I could also point out GfWL's other failings (e.g. locking you out of online saves if you go offline, undisclosed and arbitrary install limits, etc.)