Uncharted 4 May Not Run at 60 FPS Because "It's Really F---ing Hard"

Strazdas

Robots will replace your job
May 28, 2011
8,407
0
0
Charcharo said:
Dont put Skyrim's radiant AI thing in the same sentence as STALKER's AI. It is not. Not even close.

Really? Because for me it worked. And I am much pickier with AI then you.
Yes, there are issues. Most of them were fixed in the patches. All the others were fixed with the Reclamation project and the current SDK project.

Most bugs were in the missions and storylines.
Trust me, I know. I actually am a modder (an inexperienced one, but still).
I said they attempted to do something similar, i didnt say they suceeded.

Im glad it worked for you. for me it did not. in all 3 games the AI was the fault of gamebreaking bugs with NPCs getting stuck or otherwise disabled due to AI bugs. but then the entire experience was very bug-ridden. i could not finnish clear sky because i would get to a point where i would save and thne crash couple seconds later no matter what. i trued to complete that game 3 times but that crash after loading game stopped me. i plan to replay all of them soon (perhaps this year) and see if i can get some community-patches that fixes things. i really loved the games but they were just so damn buggy.
 

DarkBlood626

New member
Nov 9, 2008
142
0
0
Translation- ?the hardware the new consoles have is too crap too live up to the overly hyped standards the manufactures used to sell them too you.?
 

Platypus540

New member
May 11, 2011
312
0
0
Well, at least he's honest right?

Frankly though, I can't tell much difference for anything above ~45 fps, so I don't really mind.
 

DerangedHobo

New member
Jan 11, 2012
231
0
0
Rozalia1 said:
outside that they will make their game as they want it. If 1080/30 frames fits their vision over 720/60 than that creative decision should be respected.
And I'll respect it by not buying it, hey, everybody wins.