Uncharted Voice Actor Doesn't Want Royalties

Apr 28, 2008
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Well thats pretty cool of him.

Although if there's any voice actor who doesn't need royalties, its Steve Blum [http://www.imdb.com/name/nm0089710/]

Seriously, he's in just about everything.

Onyx Oblivion said:
Nolan North sounds like a pretty cool dude from this. But I still rank Jennifer Hale [http://swedish.imdb.com/name/nm0354937/] as my favorite professional voice actor/actress.
She was in Samurai Jack?

huh...
 

JeanLuc761

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Sep 22, 2009
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I am dumbfounded that people are so negative about this man choosing to be a decent human being. He said quite clearly (though not directly) that he's successful and he doesn't need the money as much as those who do far more work than him. That isn't a lack of pride in his profession; it's charity.
 

tkioz

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May 7, 2009
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Logan Westbrook said:
Wages and royalties have long been a point of contention for voice actors, with the SAG having recently rejected an unfavorable deal [http://www.escapistmagazine.com/news/view/96639-Game-Voice-Actors-Reject-Contract-Due-to-Low-Pay] for its member from the videogame industry. North's comments sound all good and humble, but it's easy to be magnanimous when you've got a relatively steady stream of work and for the actors faced with the prospect of performing twenty voices in a single session, must be more than a little difficult to hear.
What about the guy who spent two years working on ground effects for a game, or the chick that scripted combat events... do they get royalties?
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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tkioz said:
What about the guy who spent two years working on ground effects for a game, or the chick that scripted combat events... do they get royalties?
Don't get me wrong, I'm not trying to downplay the contributions of game designers, but a lot of VA's are getting a really raw deal. The SAG deal was $800 for up to twenty voices at 300 words per voice. That's a lot of strain to put on your voice, especially in such a short session, and $800 isn't all that much money for a game that potentially millions of people are going to play.

Do designers deserve more recognition? Certainly, but that's a very different issue, and Nolan's comments are going to be quite dispiriting to the voice actors who aren't as fortunate as him and are just looking for fair treatment and a decent wage.
 

tkioz

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May 7, 2009
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Logan Westbrook said:
tkioz said:
What about the guy who spent two years working on ground effects for a game, or the chick that scripted combat events... do they get royalties?
Don't get me wrong, I'm not trying to downplay the contributions of game designers, but a lot of VA's are getting a really raw deal. The SAG deal was $800 for up to twenty voices at 300 words per voice. That's a lot of strain to put on your voice, especially in such a short session, and $800 isn't all that much money for a game that potentially millions of people are going to play.

Do designers deserve more recognition? Certainly, but that's a very different issue, and Nolan's comments are going to be quite dispiriting to the voice actors who aren't as fortunate as him and are just looking for fair treatment and a decent wage.
While I'm all in favour for decent wages, for everyone, voice actors can not expect royalties for games while the people making them don't get them, compared to a movie or a TV series the actors really are a tiny part of the game design process, a very small part.

Yes in the end product it's more noticeable then say the texture effects on weapons, but an actor might spend 10 hours working for his or her pay cheque for a small part, where a designer might spend months working on that "small" detail.

So, while I'm in favour of decent wages for everyone involved, I think it's the height of arrogance to expect royalties for the actors, they add to the game, they didn't make it happen, the devs did, and all they see is their standard wage.

Did the team who spent all that time working on MWF2 get royalties? did they even get a bonus? I doubt it, the publisher and company behind it pocketed huge chunks of changes, the designers likely just got a "thank you" lunch and then back to the salt mines with 'em.

So in short, decent wages yes, royalties hell no.
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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tkioz said:
While I'm all in favour for decent wages, for everyone, voice actors can not expect royalties for games while the people making them don't get them, compared to a movie or a TV series the actors really are a tiny part of the game design process, a very small part.

Yes in the end product it's more noticeable then say the texture effects on weapons, but an actor might spend 10 hours working for his or her pay cheque for a small part, where a designer might spend months working on that "small" detail.

So, while I'm in favour of decent wages for everyone involved, I think it's the height of arrogance to expect royalties for the actors, they add to the game, they didn't make it happen, the devs did, and all they see is their standard wage.

Did the team who spent all that time working on MWF2 get royalties? did they even get a bonus? I doubt it, the publisher and company behind it pocketed huge chunks of changes, the designers likely just got a "thank you" lunch and then back to the salt mines with 'em.
I think we both agree that the developers contribution is incredibly important, but with games becoming increasingly focused on narrative, the part played by voice actors will increase immensely. Where I think we disagree is which is more important, which betrays our own personal wants from a game.

Peronsally, I think you're actually downplaying the importance that voice acting plays in a game. Would Bioshock have been even half as good if the voice actors hadn't been top notch? Wouldn't Oblivion have been immeasurably improved with better voices? The quality of the acting can make or break a game, just as it can a film or TV show.

It's also important to remember that while development team might only have its regular pay check to look forward to - although I'm not entirely sure that's true - voice actors don't get a regular pay check. Modern Warfare 2 might have made a billion dollars, but they guy who did the voice for Soap will have been paid maybe a few thousand for his time at best.
 

tkioz

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May 7, 2009
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Logan Westbrook said:
tkioz said:
While I'm all in favour for decent wages, for everyone, voice actors can not expect royalties for games while the people making them don't get them, compared to a movie or a TV series the actors really are a tiny part of the game design process, a very small part.

Yes in the end product it's more noticeable then say the texture effects on weapons, but an actor might spend 10 hours working for his or her pay cheque for a small part, where a designer might spend months working on that "small" detail.

So, while I'm in favour of decent wages for everyone involved, I think it's the height of arrogance to expect royalties for the actors, they add to the game, they didn't make it happen, the devs did, and all they see is their standard wage.

Did the team who spent all that time working on MWF2 get royalties? did they even get a bonus? I doubt it, the publisher and company behind it pocketed huge chunks of changes, the designers likely just got a "thank you" lunch and then back to the salt mines with 'em.
I think we both agree that the developers contribution is incredibly important, but with games becoming increasingly focused on narrative, the part played by voice actors will increase immensely. Where I think we disagree is which is more important, which betrays our own personal wants from a game.

Peronsally, I think you're actually downplaying the importance that voice acting plays in a game. Would Bioshock have been even half as good if the voice actors hadn't been top notch? Wouldn't Oblivion have been immeasurably improved with better voices? The quality of the acting can make or break a game, just as it can a film or TV show.

It's also important to remember that while development team might only have its regular pay check to look forward to - although I'm not entirely sure that's true - voice actors don't get a regular pay check. Modern Warfare 2 might have made a billion dollars, but they guy who did the voice for Soap will have been paid maybe a few thousand for his time at best.
We'll have to agree to disagree on voice acting, while I think good acting adds to a game, I've seen far too many "bleh bleh where's my pay cheque" voice acting to consider them vital to the game itself, a lot of games with narratives succeed despite the acting not because of it. Not every game is Mass Effect or Batman:AA.

My main point of the argument was that people are bagging on this guy for turning down royalties, not a decent wage.

Royalties are vastly different to a good wage, my main point is that actors can't expect royalties while the designers who do more of the heavy lifting so to speak, don't. I've got nothing against paying them more, they deserve it after all, but not royalties, that would be a slap in the face to the designers who put in 18 hour plus days during the last few months of development.

IMO royalties should only be paid to people who come up with the concept, such as writers, look at the piddly amount script writers get paid when compared to novelists. Wasn't there a famous case of a guy who did a script a few years back for a movie that was used almost word for word, very little revisions, in a movie that made hundreds of millions, getting something like five grand?

Actors are performers, they get paid for their performance, same as designers in a way, do the job, get the pay cheque at the end, if they want royalties perhaps they could agree to work for free based on the expeditions of money from the sales, if it breaks an agreed on point in sales.... oh no that would never happen.

It's taking two bites from the pie.
 

HT_Black

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May 1, 2009
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Nolan doesn't care about anything as petty as royalties, and for a good reason:

He already sold his soul to get that voice of his.

I mean...daaaaym.
 

JourneyThroughHell

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Sep 21, 2009
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Umm, take that, Michael Hollick?
Also, that's awfully nice of him considering the ammount of work he does in the industry. I mean, http://en.wikipedia.org/wiki/Nolan_North#Video_games. Holy crap.
 

samsonguy920

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Mar 24, 2009
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Well some would agree he is a fool for turning down royalties, but I don't. What makes me sick is the money instead goes to the guy who does bupkiss through the entire development. The ones who put their heart and soul into the game aren't going to see that money. What might have been better is if he arranged to funnel his royalties back to the developers he worked with and knows that earned it.
Oh well.
 

Grampy_bone

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Mar 12, 2008
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Ha, I can't figure out if he's genius or mental.

"Yeah I'm the voice of the lead characters in two of the biggest games this year, and I don't care if I get paid scale. I'm just too awesome for money." *glittering smile*
 

Analogy

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Jan 12, 2010
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I am a professional musician. As someone who is actually eligible for (and has earned) royalties on copies of my performances, it is my opinion that royalties are bullshit. How many people have jobs where they can go in, do a day's work, and get paid for that single day of work for the rest of their lives? Why is it "unfair" for a voice actor to get $800 for a day's work on a game that makes millions if he's a voice actor, but perfectly fair for someone to get $200 for a day's work on the same game if he's a modeler or texture artist or level designer? Think about your job that you go to every day, you probably create something that gets re-used in some fashion down the line... Why don't you receive a royalty every time your work is used?
 

Kenjitsuka

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Sep 10, 2009
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He's throwing away money... this will bite him in the arse in the future.
He could've at least taken the money and given it to some charity to boost his karma or sth.
 

Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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Is he insane!? Always take royalties! The guy who did the voice of Sam the snowman in Rudolf the Red Nosed Reindeer in 1964 is still getting royalties from that. I've never had royalties myself, but I'm betting that they can come in pretty handy sometimes.
 
Jan 23, 2009
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Its a fairly cynical article. He had to actively say no to royalties, not the other way around. Is far far easier to say nothing and let the money trickle in. I doubt the guy is a millionaire.
 

Undercover

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factualsquirrel said:
Undercover said:
factualsquirrel said:
Well I'm getting so damn sick of his voice anyway....

Also, unfortunately, my reaction is to automatically assume he's doing this for the press.
Bingo. It sure beats the hell out of sending out resumes. "Oh no, I don't need royalties, I'm just happy to be working..."

Yeah and OJ didn't do it, Michael Jackson wasn't into little kids and George W. Bush was the greatest leader in the history of mankind.

hooray for George Bush Well, if you want to find cynics, just look on the internet...

And Oh God, I just realized that that means he's going to be in evven more games.
Me? Cynical? Naaaah...

I know, I know, I really have to knock off the knee-jerk posts, but I think you're right, the irony is that making a statement like that probably WILL get the guy more work. Not because its such a noble thing he said, but because they all stopped listening after "I don't want royalties..."
 

FactualSquirrel

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Undercover said:
factualsquirrel said:
Undercover said:
factualsquirrel said:
Well I'm getting so damn sick of his voice anyway....

Also, unfortunately, my reaction is to automatically assume he's doing this for the press.
Bingo. It sure beats the hell out of sending out resumes. "Oh no, I don't need royalties, I'm just happy to be working..."

Yeah and OJ didn't do it, Michael Jackson wasn't into little kids and George W. Bush was the greatest leader in the history of mankind.

hooray for George Bush Well, if you want to find cynics, just look on the internet...

And Oh God, I just realized that that means he's going to be in evven more games.
Me? Cynical? Naaaah...

I know, I know, I really have to knock off the knee-jerk posts, but I think you're right, the irony is that making a statement like that probably WILL get the guy more work. Not because its such a noble thing he said, but because they all stopped listening after "I don't want royalties..."
Well, I was includig myself as well, and being cynical isn't bad, it's just I meet most of them on the internet.

And yep, if he just accepted the royalties, he would be rich, and I could stop hearing that annoying voice.

Which means that he's not doing it for the money, so he just wants to be in even more games.

Fuck.
 

Undercover

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Jul 19, 2009
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factualsquirrel said:
Undercover said:
factualsquirrel said:
Undercover said:
factualsquirrel said:
Well I'm getting so damn sick of his voice anyway....

Also, unfortunately, my reaction is to automatically assume he's doing this for the press.
Bingo. It sure beats the hell out of sending out resumes. "Oh no, I don't need royalties, I'm just happy to be working..."

Yeah and OJ didn't do it, Michael Jackson wasn't into little kids and George W. Bush was the greatest leader in the history of mankind.

hooray for George Bush Well, if you want to find cynics, just look on the internet...

And Oh God, I just realized that that means he's going to be in evven more games.
Me? Cynical? Naaaah...

I know, I know, I really have to knock off the knee-jerk posts, but I think you're right, the irony is that making a statement like that probably WILL get the guy more work. Not because its such a noble thing he said, but because they all stopped listening after "I don't want royalties..."
Well, I was includig myself as well, and being cynical isn't bad, it's just I meet most of them on the internet.

And yep, if he just accepted the royalties, he would be rich, and I could stop hearing that annoying voice.

Which means that he's not doing it for the money, so he just wants to be in even more games.

Fuck.
Yeah I kind of figured that's where you were going, but I try to be a "cover all my bases" kinda guy. Nope, there's nothing wrong with being cynical, (unless you're just a jerk) it keeps people on their toes ;)

That's the thing, there has to be an angle! In a way I kind of hope we're both wrong, but I just find that North's sincerity seems to ring a little hollow considering the present economic climate, plus the shakiness of the video game industry as a whole, what with all the layoffs and cancelled projects.

But at the same time, his statements could be a stroke of genius, as getting more and more voicework could prove to be more profitable than royalties.

Lemme 'splain:

I was a "featured extra" in a crappy horror movie about 20 years ago that was in the theatre for about 15 minutes before it went on video, and when it did, my scene and a bunch of others were cut or altered so the studio wouldn't have to pay us. I talked to an entertainment lawyer about it just to see what the deal was and she told me that I wasn't missing out on much. I probably would have gotten a yearly cheque for like $11.00 or something, and thats assuming anyone was dumb enough to buy the movie.

And because you probably want to know, it was "Hello Mary Lou, Prom Night 2" and it sucked beyond compare. The original title was "The Haunting of Hamilton High" but right before they released it they decided to rename it in the hopes that it might actually make some money.

It wasn't ALL bad though, at least I got to meet Michael Ironside!

So what I'm trying to say in yet another over-written post is that my opinion isn't just based on things I've read, but on my own experience in the industry.

Maybe if North tried using an accent...