Alex Baas said:
The Wykydtron said:
This one might be more unknown over underrated but imma go for Sunrider: Mask of Arcadius (now free on Steam, download now beat the rush.) Basically Fire Emblem In Space but without the friendship mechanics to carry you through the hordes of enemies and it can be really damn hard. I had to turn the difficulty down from recommended second hardest, to middle then casual. Even then the later fights were hard. Maybe my builds weren't the best, might look that up sometime.
It uses a whole bunch of different level setups instead of just wipe wap/kill leader thing Fire Emblem does, like the one where all the powerful ships are powered down until turn 3 so your early game party can deal with them.
The voice acting is good which is a surprise for an independent little indie game studio really. They only voice act in battles and i've just realised exactly how many pointers they took from Fire Emblem. This is a good thing. Also who ever decided that the Vanguard Cannon should be added to the game is a genius, it's a total tideturner if the AI fucks up its positioning even once and lines up six ships in a perfect line (worth using 3+ enemies in a line I think.) 2000 unavoidable damage six hexes directly in front of the Sunrider.
Fire Emblem you say? How much like Fire Emblem is it. I looked on the Steam store and read some Steam reviews and am not really getting that vibe. It looks quite focused on the visual novel aspect that for me was always a bonus in Fire Emblem. How much of the game does the combat make up? I am a huge sucker for the "win a long game of chess without losing a piece" aspect of Fire Emblem.
The game is more on the combat side of things, in fact they cared some much about good combat they did an entire overhaul of it from their original Kickstarter version to their new Steam version.
You can skip some of the VN elements by not talking to the other crew members after battles (think Mass Effect-ish) and thinking about it you can skip side missions if you just want more VN. I wouldn't since you can get a couple of gimmick items and more money for upgrades if you do them but you can skip them. There's nowhere near a massive hour long line of talky bits if that's what you're worried about. Everything dialogue related is pretty concise, especially compared to other Visual Novels.
It doesn't feature permadeath since there's only six party members not including the Sunrider, though sometimes more in later battles and you lose instantly if the Sunrider goes down (like Fire Emblem.) If you lose more than like 2 party members in one fight later on you might as well restart because your firepower won't be high enough. Like if Chigara gets taken out early you're freaking done. You only realise how much you needed her until she's gone.
You also get an extra menu of special commands on its own separate resource called CP and you get more CP considering how well you did in every battle. You unlock more commands as the game goes on. This is where the Vanguard Cannon is. It's so awesome it isn't even featured in the Sunrider's own weapon selection (and Sunrider has every type of gun on it) you have to open a drop down menu and select the Summon Fiery Doom command. It helps it feel more of a last resort trump card you only use on occasion.