rumdumconundrum said:
A consumer's power over the finished product stops there.
According to what, exactly? Consumers have as much power over a product as the creator of that product is willing to grant them. When you are in situations where the purchase of that product is paying the rent and putting food on the table for the creators, you're in a position where the consumer has ENORMOUS power over the 'finished product', especially as games are a mutable medium and through DLC and patches are in a near constant state of flux.
rumdumconundrum said:
Then the developers can decide whether or not to explain their reasoning or to implement the suggestion you gave. That's their right. It's their product. The consumer has to learn to deal with that.
Well, yes, it's their product. And if the consumers dislike what's been done with it, they take their consuming dollars elsewhere, and developers tend to go out of business. That's not a winning situation for anyone.
rumdumconundrum said:
If a game is functional, you can't demand a refund (or for them to make a change) because you didn't like the ending or the plot.
Yes you can. You can demand a refund for anything. Whether you GET one or not is another matter entirely, but there's nothing stopping you from demanding one.
rumdumconundrum said:
If a game is expensive, that doesn't give you the right to steal it.
No, of course not. Are you discussing gamers, or thieves?
rumdumconundrum said:
If a game is patching, there's usually a good reason for it.
Well...yes. All too often that reason is the game was launched way too early, because the producer got tired of writing cheques or the developer ran out of money to pay the rent. Patches HAVE become a crutch to fix games released in alpha/beta condition.
rumdumconundrum said:
If a character design/game concept is bad (in your opinion), that doesn't mean you can threaten or insult the creator.
Technically there is nothing stopping anyone from insulting the creator other than maturity. Threats, as always, are illegal.
rumdumconundrum said:
If they're releasing DLC, they usually are things they didn't finish in time for the final product.
I'm actually SUPER forgiving on the subject of DLC, but this is achingly naive. DLC, particularly day one DLC, has shown to be pretty shifty. I just pay for it and consider it part of a price bump for the overall product, but I can see why it sours the relationship some gamers have with the developers/producers when it happens.
rumdumconundrum said:
People constantly quoting EA's bad business practices is understandable, but I'm almost starting to equate it to Godwin's Law. Just because one company is making some REALLY bad choices, doesn't mean that ALL of them are.
It's hardly just EA. EA just shows a comical inability to course correct their own idiocy.
rumdumconundrum said:
Also, I'm confused as to your usage of "predatory pricing scheme". Could you give me some more definition on this? Predatory pricing usually means (from what I understand) taking advantage of a person's economic or social situation.
I consider games designed with baked-in tedium that can be shortcut with microtransactions, or games that have (arguably) primary content removed and parceled off as high priced DLC to be predatory. While I do think gamers tend to be a bit overly dramatic when they bemoan the state of the industry, and while gaming is arguably cheaper now than it has ever been as a hobby, there's most certainly some DEEPLY cynical business practices at work out there.
I think there's a fine discussion to be had about the increasingly suspicious/hostile relationship between gamers and game providers, certainly. The article posted earlier in the thread is excellent and speaks to the topic quite well. I just think "entitlement" is not the right word for that discussion. It was poorly employed during the ME3 debacle, and has become a stupid buzzword that is perpetually misused every time a furor pops up between game developers and their customers. Customers ARE entitled to complain. They ARE entitled to ask for refunds. They ARE entitled to make demands of the creators, even if those demands seem crazy to you. Whether or not the sort of person who would do all those things would be the sort of person you'd like to hang out and have a beer with is beside the point. They're ENTITLED to it.
I think gamers can be drama queens. I think gamers can be big babies. I think they can be pedantic, fussy, and impossible to please. But that doesn't mean they're not ENTITLED to be those things. There's no law that says customers have to be well behaved and polite and chummy, particularly angry customers who have had enough of your bullshit. Anyone who has worked a day in any kind of customer facing position realizes this.