You know if they did more work on fleshing out the world and some more gameplay besides the story, L.A. Noire could have been an awesome game. I mean I liked the "random" crimes and all but I would have liked to be able to have had free-play between cases. You know, like after case is over you can go plainclothes and drive around (or home), and maybe if they'd fleshed out more of the Phelps-SingerChickWho'sNameICan'tRemember story (like other than that it was implied and later revealed he was fucking her) then I might have thought that L.A. Noire was an awesome game.
Plus I would have liked to have seen more real random crimes while driving around like noticing a purse snatcher while driving and chasing him down (even hopping out of the car for the chase and tackle-capture/warning shot.
But alas, I'm Monday-Morning Quarterbacking... All in all I was disappointed with Noire's gameplay but it was a good story and it reminded me of Myst and some of the old Sierra games like Police Quest 1 2 and 3.
Plus I would have liked to have seen more real random crimes while driving around like noticing a purse snatcher while driving and chasing him down (even hopping out of the car for the chase and tackle-capture/warning shot.
But alas, I'm Monday-Morning Quarterbacking... All in all I was disappointed with Noire's gameplay but it was a good story and it reminded me of Myst and some of the old Sierra games like Police Quest 1 2 and 3.