Yes, the Triple A's would have to work 'harder', that's not the same as 'cease to function'. If your GJ outlet, however, gets a reputation for breaking embargoes -even if it was absolutely justifiable like this garbage- then not only can you say goodbye to exclusives from that dev; you can say goodbye to exclusives from ALL devs who hear about it. No one will trust you with the delicate business of a game release if you prove you can't be trusted. Tabloid journalism is completely different; they're about ambush photography and snooping -GJ doesn't do that.medv4380 said:Entertainment Journalism is in essence tabloid journalism. If they have a story about Mary Kate and Ashley with photos of a cocaine fueled escapade they'll be hitting the front cover. Aliens should have been considered a Front Cover disaster, and Yellow Journalists would have printed it in a second. Movie Critics, anther kind of entertainment journalist, may get embagos, but not with a dead line that makes the reviews not come out until the movie is released. Rather they just keep the critics in the dark to avoid a bad early review which tells most people that the movie sucks and is best avoided anyways.
The game industry needs game journalism as much as game journalism needs the industry. Without the journalists triple A titles would have to do a hell of a lot more marketing to get the job done. As it stands, the journalists reduce the marketing burden for triple A and give good Indie titles a chance to have some marketing, if they get noticed.
If the journalists bothered to unionize they could fix this embargo problem. The real issue is if the embargo is set on or after the games release. If someone breaks the embargo they get black listed, and future work goes to those that followed the embargo. A journalist union could dictate that no embargo could be set that didn't allow at least 1 week for the reviews to hit prior to release. Since most games are released on a Tuesday in the US it's pretty easy to spot a publisher trying to set a bad embargo with a Tuesday. Breaking the rule would have the result of the entire union pulling future reviews for the publisher. Similar to how Total Biscuit refuses to give Sega any reviews after they did a take down notice over Shining Force related content. Though he was more than willing to give Sega a negative review over Aliens.
The problem is that Game Journalist have no spine, and have a weakness for publisher bribes.
Also given the amount of freelancers who work for the Games Journalism industry, I imagine it would be rather tough to unionize. I've never worked for a union, nor really know anyone who has, so I can't say for sure; but it seems it would be nothing but a burden. But even if they could, how would they 'dictate' an embargo? Again, the devs don't have to show them anything - which would deny the outlet content and, thus, harm their business. It's a system that would only work so long as there were no weak leaks in the chain, and there will always be someone who wants the preview badly enough to agree to what the devs say so they, you know, actually have some content to show. If site 'x' has the exclusive preview of game 'y' and site 'z' doesn't; which one are people going to go to? Even if all the heavy hitters stood fast and held their ground, there are a bunch of independent outlets who would JUMP at the chance.
As for the bribes comment, I understand there may have been a few isolated incidents (mainly incidents where the journo said 'no') but I find the notion that the industry is on the take laughable (particularly without proof).
One: there's really no point to take a bribe from a developer/publisher because...
-A: if it ever gets out, no one will trust your reviews again.
-B: if it ever gets out, you will never work again.
-C: you'll probably get arrested or at least sued.
-D: it means the publisher owns your ass if you ever get the idea to write a bad review...ever.
Two: There's no point to bribing Games Journalists because...
-A: the sheer amount of outlets available means you're going to have to bribe multiple people in order for your ends to be effective.
-B: if just ONE of those outlets report it, you face serious charges.
-C: you have to bank heavily that the amount you committed to bribes will translate to actual sales (and there's no way to track that)
-D: if you've got so much money to toss around for bribes, you could have just put it back into your game to make it better.
As for GJs being 'weak'...what the hell do you expect. Their job -their only job- is to look at/play video games and tell you their opinion about them. That's not exactly herd-hitting investigative reporting. Again, the game industry can survive without them; they cannot survive without a cooperative games industry.