*Raises hand and waves it around* Uhm! Uhm! Darksiders is cool and all... but what about Dark Millenium?!
I'm just starting the second game too, from what I have been told, it ties up Deaths plot well. That said, I don't know.elvor0 said:Well it's great that they hired all of Virgil, like really great, thoroughly enjoyed Darksiders 1 and 2, but it's a shame they won't be making another one (haven't finished DS2 yet so dunno how the ending is), hopefully Crytek will buy the rights to it one day. IN fact who owns the rights now? They just floating about or what?
Very true, but a random studio can take an old IP and make something amazing with it, it's happened before, like Retro Studios and the Metroid franchise. They blew mine and many others minds with Metroid Prime. I'm hoping something similar happens here with Darksiders.Greg Tito said:Well, it's possible another Darksiders game could be made if the IP is bought. It just won't be made by the same team ...
You do know what they say, 'A fool and his money are quickly parted.'AC10 said:Good news, everyone! You'll be happy to know that I have recently purchased the Darksiders IP rights for $21.50 USD.
Yeah, but the workers were LAID OFF. You can't punish someone for hiring unemployed people, no matter the circumstances. If they were under contract, that contract would have been severed by Vigil when they fired them, you can't keep previous employees held to a contract when you've let them go.albino boo said:Its not unknown for there to be in conditions of contracts terms stipulating that you can't work for a rival company for a set period of time. The wrangle becomes, if Vigil has gone and its parent company is being liquidated, are those terms still valid. What happens if someone buys the right to the THQ name, does the choice of enforcing those terms go to the new owner, or did those rights die.Vrach said:If I'm reading that right, they didn't resurrect the studio, they just hired all the laid off employees. Vigil didn't own people and I don't think there's a law against hiring someone who's unemployed.
I'm happy for them but Crytek is slowly becoming bigger and bigger every year. I can only hope they don't turn into EA.Mechalynx said:Crytek, for this you will always have my money. You are nothing short of awesome.
Shame about Darksiders, I really liked the games, but I was mosly upset at the thought of all those talented people having the rug pulled from under them.
Again, Crytek, there are not enough kudos in the world.
Great art can be under appreciated for a variety of reasons. There's pretty much consensus among game critics that "Spec Ops: The Line" is the greatest achievement in game narratives since "Bioshock" (some even claim it surpasses it). But that didn't stop it from being undersold. Van Gogh was seen as a buffoon who didn't know how to wield a paintbrush in his own time, even though today he is viewed as the grandfather of modern art.MonkeyPunch said:Great news that the Vigil guys found a new job! Crytek is a decent company too so looking forward as to what they can come up with.
I can't believe that Darksiders is so shunned! When I first played Darksiders I can remember being super positively surprised and I really loved the art style. The second game was great too. Played it all the way through and again the art was stunning. I personally will never understand why this game can't find acclaim and love![]()
This. Even if there was a non-competition agreement in the employee's contract (which is more unlikely than you would think, as they are generally reserved for individuals higher in the corporate ladder to keep them from leaving and starting a direct rival to them), those agreements are only valid in the case of voluntary departure from the company. As the employees of Vigil were laid off, their departure was not voluntary and thus the NCA would have no weight in court.Vrach said:Yeah, but the workers were LAID OFF. You can't punish someone for hiring unemployed people, no matter the circumstances. If they were under contract, that contract would have been severed by Vigil when they fired them, you can't keep previous employees held to a contract when you've let them go.albino boo said:Its not unknown for there to be in conditions of contracts terms stipulating that you can't work for a rival company for a set period of time. The wrangle becomes, if Vigil has gone and its parent company is being liquidated, are those terms still valid. What happens if someone buys the right to the THQ name, does the choice of enforcing those terms go to the new owner, or did those rights die.Vrach said:If I'm reading that right, they didn't resurrect the studio, they just hired all the laid off employees. Vigil didn't own people and I don't think there's a law against hiring someone who's unemployed.