Blaine Houle said:
I would be quiet there child. Okami is a Capcom game released on the PS2 and PS3, ported to the Wii... so it is not a sugar coated candy fest that nintendo tends to spew out these days.
Legend of Zelda's plotlines are not deep on any level in terms of drama or storytelling, often falling back on shallow interpretations of tropes that are predictable at best. There has not really been a Zelda game that has broken too far from the mold of 'Ganon is a bad guy, Zelda is a princess who is kidnapped, Link is the destined one' repeated over and over and over again. Like all of Nintendo's evergreen titles.
Fire Emblem... okay, I will give you that it is a title that has... something... to it. But it offers little that can not be enjoyed from playing other tactical/squad based RPGs. It does have melodrama in spades, I will give it that.
But Nintendo centric titles are that... shallow... or a flash in the pan in terms of really having an engaging story or characters with some form of depth.
Yes, I am an adult... part of that 30+ year old demographic... who would like to have more depth in my plots and interaction with the world than a game that has to explain everything like I am 12 years old and thus needs to have the complexity of a saturday morning cartoon. I have this problem with a good deal of companies. Nintendo is just key amongst them.
So, by insinuating that anyone who makes a counterargument is a child (or as you put it: under-aged brats and twerps), you are showing more of your personality. Furthermore, if you break down any form of media to its most basic form, they too will sound shallow and similar to other things of a lesser quality. For instance:
Wall-E: Robots go save their home world
Robots: Robots go save their home world
The Last of Us: A guy escorts a girl and shoot enemies
Resident Evil 4: A guy escorts a girl and shoot enemies
Bioshock Infinite: A guy escorts a girl and shoot enemies
Shadow of the Colossus: A guy beats monsters to rescue someone he loves
Double Dragon: A guy beats people to rescue someone he loves
and etc.
Furthermore, when you say that Nintendo titles are all shallow, I would certainly disagree. It's true that a few games in Nintendo's library are shallow (Mario, Kirby, and Donkey Kong being the biggest ones). But if you're going to those series expecting anything of a story, I would ask you why. Not all franchises need big, epic, complex stories to be enjoyable. Finally, I too would like to see any company make a game that has more depth in my plots and interaction with the world. I don't see why that game cannot exist alongside a game that everyone can play.